This article is about the content update released for Halo: The Master Chief Collection. For the seasonal update for Halo Wars 2, see Season 3 (Halo Wars 2).

Previous:

Season 2: Spark

Next:

Series 4: Reclaimer

Season 3: Recon
HTMCC Season3 Emblem.png

HTMCC S3 Keyart Logoless.jpg

Start date:

September 21, 2020

End date:

November 16, 2020

Number of tiers:

50

Total unlock cost:

Spartan Point 61

Includes content for:

 

Season 3: Recon is the third season implemented into Halo: The Master Chief Collection. The Season debuted on September 21, 2020,[Note 1] with the launch of Halo 3: ODST as part of the collection on Steam and Windows. Although launched alongside Halo 3: ODST, the cosmetic unlocks available focus on adding new skins for Halo 3's multiplayer alongside new nameplates and Firefight characters. This season was preceded by Season 2: Spark and followed by Series 4: Reclaimer with the launch of Halo 4 on for PC on November 16, 2020. The season's logo is a stylised representation of Veronica Dare's helmet.

Seasonal events and challengesEdit

Main article: Halo: The Master Chief Collection Challenges

Season 3 saw a new wave of Seasonal Challenges added for completion, with three offering the unlock of four exclusive Firefight characters not available in the original Halo 3: ODST or the Season 3 unlock table - these being the Bug-Splattered Buck and Injured Romeo skins (helmeted and helmetless), respectively. A number of other season challenges are also available to earn   Season Points and XP.

Season unlocksEdit

 
Keyart from Xbox.com showcasing some of the season's content.

The seasonal unlocks for Season 3: Recon take the form of the skins for weapons and visors in the multiplayer of Halo 3, Firefight character unlocks for ODST and ODST-themed nameplates for use in the menus. For The Master Chief Collection, the unlocks have been divided into 5 tiers of ten unlocks each. To progress a tier, all ten unlocks within must be unlocked. The season features over 80 unlockables, a departure from the 100 tiers seen in Seasons 1 and 2 due to the much shorter development time between releases.[1] Including Challenge unlocks, Season 3 introduces to The Master Chief Collection;[2]

Each unlock slot can be unlocked for   1 - or   2 for Firefight characters - rewarded through the collection's updated rank scheme or the Challenges implemented in the prior Spark update. In total,   61 are needed to unlock all content in Season 3.

Page 1Edit

Tier Unlock requirements Unlocks Images Game
1   1 Pistol Hunter's Blood skin and Blue visor      
2   1 Ripples nameplate  
3   1 Red Visor    
4   1 Green visor and Adorned Mitts nameplate    
5   1 Yellow visor and Tiler Filler nameplate    
6   2 Romeo Firefight character and Battle Worn nameplate    
7   1 Purple visor and Kup nameplate    
8   1 Orange visor and Assault Rifle Woodland skin     
9   1 Omen nameplate  
10   2 Romeo (helmetless) Firefight character, Bronze visor and Night Walk nameplate     

Page 2Edit

Tier Unlock requirements Unlocks Images Game
11   1 Silver visor and Corsairs nameplate    
12   1 Max Sax nameplate  
13   1 Dark Red visor    
14   1 New Mombasa nameplate  
15   2 Dutch Firefight character and Dark Yellow visor     
16   1 ODST nameplate  
17   1 Dark Purple visor    
18   1 Helljumpers nameplate  
19   1 Battle Rifle Tech Camo Bravo skin and Dark Blue Visor     
20   2 Dutch (helmetless) Firefight character, Dark Green visor and The Life nameplate     

Page 3Edit

Tier Unlock requirements Unlocks Images Game
21   1 Captain Keys nameplate  
22   1 Pistol Blue Heaven skin    
23   1 Assault Rifle Squirt skin and Spectrum visor     
24   1 M7S nameplate  
25   2 Mickey Firefight character    
26   1 Dark Orange visor and Bip! nameplate    
27   1 Battle Rifle Tropical Thunder skin and Pastel Blue visor     
28   1 Shock Troops nameplate  
29   1 Pastel Green visor    
30   2 Mickey (helmetless) Firefight character, Pastel Red visor and Poisonous nameplate     

Page 4Edit

Tier Unlock requirements Unlocks Images Game
31   1 Pistol Sharpshooter skin    
32   1 Pastel Yellow visor and Shark Teeth nameplate    
33   1 Assault Rifle Corrosion skin    
34   1 Pastel Purple visor and Snow Leopard nameplate    
35   1 Pastel Orange visor and Battle Rifle Art of War skin     
36   1 Studded nameplate  
37   2 Buck Firefight character, Groovy visor     
38   1 Pearlescent Yellow visor and Assault Rifle Golden skin     
39   1 Cortana nameplate  
40   2 Buck (helmetless) Firefight character and Bullet Holes nameplate    

Page 5Edit

Tier Unlock requirements Unlocks Images Game
41   1 Pearlescent Blue visor and Bacon nameplate    
42   2 Dare Firefight character and Platinum visor     
43   1 Diamond Plate nameplate  
44   1 Pearlescent Red visor and Pistol Golden skin     
45   1 Pearlescent Green visor and Dino Tracker nameplate    
46   2 Dare (helmetless) Firefight character    
47   1 Pearlescent Orange visor and Halo 3: ODST nameplate    
48   1 Pearlescent Purple visor and Woodland Camo nameplate    
49   1 Onyx visor and Tiger Stripe nameplate    
50   2 Sergeant Johnson Firefight character, Battle Rifle Red Alert and Swift and Quiet nameplate     

Challenge unlocksEdit

Alongside the standard Halo 3: ODST characters available to unlock for   , four additional Firefight skins were made exclusive to Season 3's timed challenges. These skins are ones found in the game's campaign as a consequence of events during the game's story, but left unused in the Firefight mode in the game's original Xbox 360 release. Later on in Series 6: Raven, they were made purchasable in The Exchange on a weekly rotation for   2 each.

Weapon skins
Skin Name Unlock Game
Bug-Splattered Buck (helmetless) and Injured Romeo (helmetless) Season 3 Challenge: Endure
Complete the fourth set in four-player Firefight on Heroic or harder. Must use the built-in FF Classic game variant.(A remake of the original Vidmaster Challenge: Endure)
 
Injured Romeo Season 3 Challenge: Hurty Thirty
Defeat 30 Brute Chieftains in Halo 3: ODST on Heroic or harder.
 
Bug-splattered Buck Season 3 Challenge: Bug Bomb
Defeat 250 Drones in Halo 3: ODST on Heroic or harder.
 

Patch notesEdit

September 21 (season launch) patch (Version 1.1829.0.0)

September patch notes (Version 1.1829.0.0)

Season 3 launched alongside a large patch for The Master Chief Collection, with bug fixes and quality of life changes. The patch notes can be seen in full below.[2]

New Features

  • ODST is now available on PC!
  • ODST Firefight has been added to Xbox, Steam, and Windows Store, included with the ODST DLC package.
  • ODST Firefight now supports custom game variant options for creating your own Firefight modes.
  • Season 3 has been added to the collection, featuring ODST Firefight Customization, New Halo 3 Weapon and Visor Skins, and new nameplates including:
    • 12 Halo 3 Weapon Skins.
    • 30 Halo 3 Visor Skins.
    • 10 ODST Character Skins.
    • 4 ODST Character Skins (Unlockable via Challenges).
    • 30 Nameplates.
  • A new frontend menu has been added to welcome ODST Firefight Customization to the collection.
  • Halo 2 Anniversary Multiplayer’s Customization has been broken down into per-part pieces.
  • Added Challenges to the Pause Menu for visibility during gameplay.
  • Added an option that allows users to disable the Challenge notification.
  • Added deck progress counter in Challenge Hub.
  • Progress notifications for featured (golden) challenges now appear gold.
  • More variety is present for Challenges which reward Season Points from week to week.
  • Added ODST's Silenced SMG, Automag, and Brute Plasma Rifle to Halo 3 Multiplayer.
  • Added Recon weapon set to override all weapons on the map with their ODST counterparts.
  • Added new option for Halo 3 Grenade Regeneration which includes Firebomb grenades.
  • Added bottomless clip option for Halo 3 Infinite Ammo setting.
  • Simplified Chinese Text Language is now supported in ODST.
  • Flight Improvements Brought into MCC Retail

These improvements came from feedback reported by our community and were resolved during or after the flight period of ODST. Thank you for participating!

Halo 3
  • We have brought over the improvements made in our last flight patch to hit registration in multiplayer (related to the 60hz and 30hz engine refresh rate as referenced in our development July 2020 blog). 
  • Fixed several issues that caused floating turrets, mongoose falling from the sky, and a series of issues that were identified during the initial flight with Elephants on Sandtrap. 
  • Service ID's shorter than 3 characters now  display  in gameplay. 
  • Scoreboard player scrolling is now bound to Up and Down arrow keys. 
  • Updated how the camera intersects with objects in Forge fixing an issue where players would be flung out of the map boundaries and killed when playing or moving objects. 
  • Several improvements to Forge with camera movement, menu navigation, and placing or moving objects. 
  • Halo 3 matchmaking game films no longer prevent players from restarting the film. 
Halo 3: ODST
  • Fixed an issue that caused missing or delayed subtitles during cutscenes.
  • Detached turrets no longer use lowered crosshairs when Crosshair Position is set to “Centered”.
  • Players can operate and exit hijacked Ghosts without others seeing them as standing on it.
  • Resolved several crash issues reported during the flight period.
  • All the character models have matching hands.
  • AA Wraith Spawns normally in “Lost Platoon.”
  • Suicide Grunts now have grenades in their hands.
  • Projectiles are visible when Wraiths are seen firing.
  • Players can use health packs in Firefight. Scope zoom sound effects only play once in Firefight.
  • When the time limit expires the game ends instead of a new game starting before the end of the current game in Firefight.
  • Front turrets on Phantoms are visible to players in Firefight
  • The preview images were corrected for several reward tiers (Romeo and Buck, Helmets on/off).

Resolved Issues

Below is a breakdown of the specific fixes that have come with today’s update:

General/UI
  • Exit Experience no longer plays sound effects for 0 Challenge XP.
  • Post-game and pause menu roster no longer display player names as “Player Found”.
  • The Refresh Pings button no longer disappears if user passes over Relays option after viewing Network pings.
  • Players will no longer get a duplicate notification of the same challenge when progress is made.
  • The player emblem is no longer missing the background image for all users that appear in the pause menu roster.
  • "Playlist stats" is no longer missing "Max local players" in the "Competitive" game mode selection menu.
  • The warning when enabling a zero-scoring skull has been updated to define that any "mission completion, scoring, time, Challenges, and par achievements will not be recorded when running campaign with a zero-scoring skull.
Halo: Combat Evolved
  • The customization menu "Schism" skin texture placement is no longer inconsistent with other Fuel Rod skin textures.
  • The preview model will no longer show the last visor color highlighted when highlighting “DEFAULT” instead of the default color.
Halo 2 & Halo 2 Anniversary Multiplayer
  • Armor descriptions are no longer missing from Spartan Armor Customization.
  • In Halo 2 Anniversary Forge, hovering over a different highlightable field before selecting "Yes" on a prompt no longer causes the action to not be taken.
  • Crosshair no longer moves up when zooming if crosshair position is lowered.
  • The Edit Mode action "Grab Object" is no longer assigned to a random key every time the game is restarted.
Halo 3
  • Crosshair no longer moves up when zooming if crosshair position is lowered.
  • The prompt no longer indicates [Q] (instead of assigned key) to enter edit mode at the beginning of the forge session.
  • Boot Player prompt no longer contains references to the Xbox One console on PC.
  • Objects placed when nearing the total object limit are now saved.
  • Objects no longer despawn when too many are placed on maps with high object density.
  • Changing to Player Mode while moving an object set to phased physics no longer causes the object to continue moving indefinitely.
  • Forge object rotation is more responsive with a mouse when using an unlimited framerate.
  • Objects set to fixed or phased physics no longer maintain momentum when released and changed to normal physics.
  • Players and held objects are no longer rapidly accelerated when cameras and objects are misaligned.
  • The callout to Summary now reflects actual key binding.
  • The picture-in-picture display in the Sniper Rifle's Scope will now appropriately reflect the player’s view when the crosshair is centered in Halo 3.
  • The progress bar in Halo 3 Theater is now filled during playback. All weapons, vehicles, and grenades now appear in the appropriate kills category in the Post Game Carnage Report.
  • Halo 3 armor components now display description strings in the Customization menu.
Halo 3: ODST
  • Look Inversion set to Inverted no longer overrides Flight Inversion while in Banshee while using Controller.
  • Updated the Epilogue thumbnail & loading screen image to remove a spoiler.
  • Excessive flashing no longer occurs in security camera shots in cutscenes in 4K resolution.
  • Tools of Destruction no longer displays the Halo 3 Magnum instead of ODST Magnum.
  • Suppressed SMG tool of destruction is no longer displayed as standard SMG.
  • There is no longer a large visible gap in the center of the Health Bar in 4K resolution.
  • Com Data UI no longer consistently blinks while viewing any Com Data.
  • Weapon icons in gameplay have been updated to higher-quality versions.
  • Fixed an issue where the VISR's intel menu did not display objectives as individual bullet points.
  • There is no longer a misplaced period for weapon pickup text in Italian.
  • Betrayed ODSTs no longer appear as Spartans in the Post Game Carnage Report.
Halo 4
  • Friendly Fire has been disabled in various Halo 4 Big Team Battle game variants, most notably in Team Heavies.
Halo: Reach
  • Engineer is no longer listed as Huragok in the Post Game Carnage Report for ODST and Halo: Reach campaigns.
  • Firefight Matchmaking now gracefully prompts a User without the DLC Entitlement or Campaign Content.
  • Crosshairs no longer move up when zooming if crosshair position is lowered.
  • The picture-in-picture display on Covenant vehicle dashboards will now appropriately reflect the player’s view when the crosshair is centered.
October 14 patch (Version 1.1871.0.0)

October 14 patch notes (Version 1.1871.0.0)

A second patch was released during Season 3.[3]

Install Size

Xbox
  • Max size of 4.9 GB
Microsoft Store and Xbox Game Pass for PC (Xbox App)
  • Max size of 2.62 GB
Steam
  • Max size of 50.7 MB

Resolved Issues

Global
Gameplay
  • Stability updates were made to improve the player experience
  • Made improvements to cross-generation play in advance of the upcoming launch of Xbox Series X and Series S hardware
User Interface (UI)
  • Added focus animation to the root Customization Menu
  • Capitalized Halo 3 weapon skin names to align with the other menu options

Production notesEdit

In the Flighting build for Season 3, the unlock system was to have included an additional nameplate known as Sirens (shown below), depicting the Genet vehicles employed by the New Mombasa Police Department. The nameplate was removed for the final release due to ongoing real-world controversy relating to the police.[4] In the flight, the nameplate was unlocked for   1 at Tier 39.[5]

In the December 2020 update, the original Dino Tracker nameplate was removed and replaced with an updated design - part of a wider initiative across the nameplates and skins to remove Jurassic Park references from the game for reasons unknown. The original design is shown below; the nameplate was replaced with an updated Dino Tracker design with the same name and unlock requirement (shown in the above tables).

GalleryEdit

NotesEdit

  1. ^ This article uses the Pacific Time Zone to determine the release date.

SourcesEdit

  1. ^ Halo Waypoint, MCC Development Update - August 2020 (Retrieved on Jun 1, 2020) [archive]
  2. ^ a b Halo Support, Halo: The Master Chief Collection Patch Notes (09/22/2020) (Retrieved on Jun 1, 2020) [archive]
  3. ^ Halo: The Master Chief Collection Patch Notes - 10/14/2020 (Retrieved on Jun 1, 2020) [archive]
  4. ^ Twitter, Brian Jarrard: "@Moses_FPS Hm well that’s obviously a nod to the New Mombasa police in ODST but yeah, agree it’s a sensitive direction in the current climate so we are going to address it" (Retrieved on Jun 1, 2020) [archive]
  5. ^ YouTube, Halo MCC - Season 3 New Content (Flight) (Retrieved on Jun 1, 2020) [archive]