Expanded weapon tooltip in Halo Infinite
The Commando's weapon class, among other info, displayed in its pickup tooltip.

First introduced in Halo Infinite, weapon classes are labels applied to weapons which concisely describe their functionality, to help players more easily understand how to use them. When standing near a dropped weapon or weapon pad for an extended time, the weapon's class alongside its firing mode and effective range will appear in text beneath the pickup prompt.

List of weapon classes

There are 9 total weapon classes in Halo Infinite.

Assault rifle

Assault rifles are two-handed rifles effective at close and medium ranges:

Launcher

Launchers are weapons which fire powerful but slow-moving projectiles, which typically explode on or after impact:

Melee

Melee weapons are close-quarters weapons whose primary attack is a powerful melee:

Pistol

Pistols are typically handguns, effective in close-to-mid ranges:

Shotgun

Shotguns are weapons which are incredibly effective in close quarters:

SMG

SMGs are close-range weapons which fire rapidly or continuously:

Sniper rifle

Sniper rifles are weapons which are effective at very long ranges and typically slow-firing:

Tactical rifle

Tactical rifles are precision weapons which are effective at mid and long ranges:

Turret

Turrets are support weapons, that force the player into third-person when used:

Medals

A number of medals are tied to weapon classes in Halo Infinite.

Icon Name Game Unlock requirements
  Bomber Halo Infinite Kill 5 enemies with launchers
  Breacher Halo Infinite Kill 5 enemies with SMGs
  Gunslinger Halo Infinite Kill 5 enemies with pistols
  Heavy Halo Infinite Kill 5 enemies with detached turrets
  Marksman Halo Infinite Kill 5 enemies with tactical rifles
  Rifleman Halo Infinite Kill 5 enemies with assault rifles
  Scattergunner Halo Infinite Kill 5 enemies with shotguns
  Sharpshooter Halo Infinite Kill 5 enemies with sniper rifles
  Warrior Halo Infinite Kill 5 enemies with melee weapons

List of appearances