This article contains details on Goals placeable in Forge mode in Halo 3. For objects in other categories, please see one of the pages listed below.

For many of these objects, a specific game type must be selected under "Change game type" in the Forge pause menu before they will appear in the item menu.

GoalsEdit

Capture the FlagEdit

  • Flag Return Point

    Where a flag must be carried in order to score.
    Assembly Avalanche Blackout Citadel Cold Storage Construct Epitaph Foundry
    Cost $0 $0 $0 $0 $0 $0 $0 $0
    Max 16 16 16 16 16 16 16 16
    Ghost Town Guardian Heretic High Ground Isolation Last Resort Longshore Narrows
    Cost $0 $0 $0 $0 $0 $0 $0 $0
    Max 16 16 16 16 16 16 16 16
    Orbital The Pit Rat's Nest Sandbox Sandtrap Snowbound Standoff Valhalla
    Cost $0 $0 $0 $0 $0 $0 $0 $0
    Max 16 16 16 16 16 16 16 16
  • Flag Spawn Point

    Where a flag will spawn and respawn on the map.
    Assembly Avalanche Blackout Citadel Cold Storage Construct Epitaph Foundry
    Cost $0 $0 $0 $0 $0 $0 $0 $0
    Max 16 16 16 16 16 16 16 16
    Ghost Town Guardian Heretic High Ground Isolation Last Resort Longshore Narrows
    Cost $0 $0 $0 $0 $0 $0 $0 $0
    Max 16 16 16 16 16 16 16 16
    Orbital The Pit Rat's Nest Sandbox Sandtrap Snowbound Standoff Valhalla
    Cost $0 $0 $0 $0 $0 $0 $0 $0
    Max 16 16 16 16 16 16 16 16

OddballEdit

  • Ball Spawn Point

    Where the ball will spawn and respawn.
    Assembly Avalanche Blackout Citadel Cold Storage Construct Epitaph Foundry
    Cost $0 $0 $0 $0 $0 $0 $0 $0
    Max 8 8 8 8 8 8 8 8
    Ghost Town Guardian Heretic High Ground Isolation Last Resort Longshore Narrows
    Cost $0 $0 $0 $0 $0 $0 $0 $0
    Max 8 8 8 8 8 8 8 8
    Orbital The Pit Rat's Nest Sandbox Sandtrap Snowbound Standoff Valhalla
    Cost $0 $0 $0 $0 $0 $0 $0 $0
    Max 8 8 8 8 8 8 8 8

King of the HillEdit

  • Hill Marker

    A location for a King of the Hill ring.
    Assembly Avalanche Blackout Citadel Cold Storage Construct Epitaph Foundry
    Cost $0 $0 $0 $0 $0 $0 $0 $0
    Max 8 8 8 8 8 8 8 8
    Ghost Town Guardian Heretic High Ground Isolation Last Resort Longshore Narrows
    Cost $0 $0 $0 $0 $0 $0 $0 $0
    Max 8 8 8 8 8 8 8 8
    Orbital The Pit Rat's Nest Sandbox Sandtrap Snowbound Standoff Valhalla
    Cost $0 $0 $0 $0 $0 $0 $0 $0
    Max 8 8 8 8 8 8 8 8

VIPEdit

  • Go To Point

    Used in the Escort variant of VIP, a team's vip must reach these control points to score.
    Assembly Avalanche Blackout Citadel Cold Storage Construct Epitaph Foundry
    Cost $0 $0 $0 $0 $0 $0 $0 $0
    Max 12 12 12 12 12 12 12 12
    Ghost Town Guardian Heretic High Ground Isolation Last Resort Longshore Narrows
    Cost $0 $0 $0 $0 $0 $0 $0 $0
    Max 12 12 12 12 12 12 12 12
    Orbital The Pit Rat's Nest Sandbox Sandtrap Snowbound Standoff Valhalla
    Cost $0 $0 $0 $0 $0 $0 $0 $0
    Max 12 12 12 12 12 12 12 12
  • JuggernautEdit

    • Go To Point

      Similar to the "Go To Point" used in VIP but with a different part limit. Used in the Mad Dash variant of Juggernaut.
      Assembly Avalanche Blackout Citadel Cold Storage Construct Epitaph Foundry
      Cost $0 $0 $0 $0 $0 $0 $0 $0
      Max 8 8 8 8 8 8 8 8
      Ghost Town Guardian Heretic High Ground Isolation Last Resort Longshore Narrows
      Cost $0 $0 $0 $0 $0 $0 $0 $0
      Max 8 8 8 8 8 8 8 8
      Orbital The Pit Rat's Nest Sandbox Sandtrap Snowbound Standoff Valhalla
      Cost $0 $0 $0 $0 $0 $0 $0 $0
      Max 8 8 8 8 8 8 8 8

    TerritoriesEdit

    • Territory Marker

      A control point to capture or defend depending on the variant of Territories being played.
      Assembly Avalanche Blackout Citadel Cold Storage Construct Epitaph Foundry
      Cost $0 $0 $0 $0 $0 $0 $0 $0
      Max 12 12 12 12 12 12 12 12
      Ghost Town Guardian Heretic High Ground Isolation Last Resort Longshore Narrows
      Cost $0 $0 $0 $0 $0 $0 $0 $0
      Max 12 12 12 12 12 12 12 12
      Orbital The Pit Rat's Nest Sandbox Sandtrap Snowbound Standoff Valhalla
      Cost $0 $0 $0 $0 $0 $0 $0 $0
      Max 12 12 12 12 12 12 12 12

    AssaultEdit

    • Bomb Plant Point

      Where a bomb must be taken to be armed and detonated.
      Assembly Avalanche Blackout Citadel Cold Storage Construct Epitaph Foundry
      Cost $0 $0 $0 $0 $0 $0 $0 $0
      Max 16 16 16 16 16 16 16 16
      Ghost Town Guardian Heretic High Ground Isolation Last Resort Longshore Narrows
      Cost $0 $0 $0 $0 $0 $0 $0 $0
      Max 16 16 16 16 16 16 16 16
      Orbital The Pit Rat's Nest Sandbox Sandtrap Snowbound Standoff Valhalla
      Cost $0 $0 $0 $0 $0 $0 $0 $0
      Max 16 16 16 16 16 16 16 16
    • Bomb Spawn Point

      Where a bomb will spawn and respawn on the map.
      Assembly Avalanche Blackout Citadel Cold Storage Construct Epitaph Foundry
      Cost $0 $0 $0 $0 $0 $0 $0 $0
      Max 16 16 16 16 16 16 16 16
      Ghost Town Guardian Heretic High Ground Isolation Last Resort Longshore Narrows
      Cost $0 $0 $0 $0 $0 $0 $0 $0
      Max 16 16 16 16 16 16 16 16
      Orbital The Pit Rat's Nest Sandbox Sandtrap Snowbound Standoff Valhalla
      Cost $0 $0 $0 $0 $0 $0 $0 $0
      Max 16 16 16 16 16 16 16 16