Real World

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{{Status|RealWorld}}
{{ratings}}
{{Music infobox
{{Era
| name      = Drumrun
|1 = H1
| yt      = oJAkH4_wNEQ
|2 = RW
| album      = ''[[Halo: Original Soundtrack]]''
| composer  = [[Martin O'Donnell]] and [[Michael Salvatori]]
| length    = 1:01
| producer  =
| last      = [[The Maw (music)|The Maw]]
| next      = [[On a Pale Horse]]
}}
}}
<video name="Drumrun" width="200" align="right"/>
'''Drumrun''' is a piece included in the ''[[Halo: Original Soundtrack]]''.


==Appearances==
'''Drumrun''' is the eighteenth track in ''[[Halo: Original Soundtrack]]''.  
[[The Maw]] is the only level in ''[[Halo: CE]]'' in which it is heard. It appears several times briefly, usually when the [[Master Chief]] is dealing with new waves of enemies. Most notably however, it plays during the first part of the [[Warthog]] run at the end of the level.


==Overview==
==Overview==
The piece gets its name from being composed almost entirely of drums (there are a few synth sounds in the background, possibly representing the [[Flood]] or [[343 Guilty Spark (Monitor)|343 Guilty Spark]]), and that there is a sense of urgency or impending danger. For the Warthog run, it is designed to make the player feel there is "something else coming" as the piece does not feel like a climax - there are two parts to the Warthog run; part of the [[Truth and Reconciliation Suite]] appearing for the second.
The piece gets its name from being composed almost entirely of drums (there are a few synth sounds in the background, possibly representing the [[Flood]]), and that there is a sense of urgency or impending danger.  
 
It plays for 1:01, or 61 seconds.
 
 
== Trivia ==
The song length is 61 seconds. 6+1=7, another reference to [[List of "Seven" References in Halo |Bungie's favorite number.]]


==Appearances==
It can be heard in ''[[The Maw]]''. It first plays when [[John-117]] comes across a locked door being forcibly opened by the [[Flood]] before entering the corridor leading to the cafeteria of {{UNSCShip|Pillar of Autumn}}. It plays a second time after he exits the bridge and encounters a group of Flood forms exiting at the door to the armory. It plays a third time at the start of the [[M12 Force Application Vehicle|Warthog]] run at the end of the level.


==Arrangements==
The piece was arranged into ''[[Strident]]'' in ''[[Halo: Combat Evolved Anniversary: Original Soundtrack]]''.


{{Halo Music}}
{{Soundtrack|H1}}
[[Category:Halo Music]]
[[Category:Halo: Combat Evolved]]

Latest revision as of 10:27, March 19, 2022

Drumrun

Album:

Halo: Original Soundtrack

Composer(s):

Martin O'Donnell and Michael Salvatori

Length:

1:01

Previous:

The Maw

Next:

On a Pale Horse

 

Drumrun is the eighteenth track in Halo: Original Soundtrack.

OverviewEdit

The piece gets its name from being composed almost entirely of drums (there are a few synth sounds in the background, possibly representing the Flood), and that there is a sense of urgency or impending danger.

AppearancesEdit

It can be heard in The Maw. It first plays when John-117 comes across a locked door being forcibly opened by the Flood before entering the corridor leading to the cafeteria of UNSC Pillar of Autumn. It plays a second time after he exits the bridge and encounters a group of Flood forms exiting at the door to the armory. It plays a third time at the start of the Warthog run at the end of the level.

ArrangementsEdit

The piece was arranged into Strident in Halo: Combat Evolved Anniversary: Original Soundtrack.