Overlook: Difference between revisions

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Tag: Rollback
 
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{{Era|RW}}
{{Status|Gameplay}}
{{Multiplayer map infobox
{{Multiplayer map infobox
|pagelabel=Firefight map
|pagelabel=Firefight map
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|gametypes=[[Firefight]]
|gametypes=[[Firefight]]
}}
}}
{{Article Quote|Fight for fertile ground on a deserted farmyard.}}
{{Article quote|Fight for fertile ground on a deserted farmyard.}}


'''Overlook''' is a [[Firefight]] map in ''[[Halo: Reach]]''. Centered around a [[kiva]] farm building in [[Visegrad]], it is based on the [[campaign]] level, ''[[Winter Contingency]]''.
'''Overlook''' is a [[Firefight]] map in ''[[Halo: Reach]]''. Centered around a [[kiva]] farm building in [[Visegrad]], it is based on the [[campaign]] level, ''[[Winter Contingency]]''.
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==Trivia==
==Trivia==
[[File:HR_Overlook Radio.png|right|thumb|The radio on this map.]]
[[File:HR Overlook Radio.png|thumb|The radio on this map.]]
*Overlook was the only map in the [[Halo: Reach Multiplayer Beta]] to feature a gametype known as [[Generator Defense]].<ref>[http://xbox360.ign.com/articles/108/1082381p1.html '''IGN''': ''Halo: Reach -- The Beta Maps'']</ref>
*Overlook was the only map in the [[Halo: Reach Multiplayer Beta]] to feature a gametype known as [[Generator Defense]].<ref>[http://xbox360.ign.com/articles/108/1082381p1.html '''IGN''': ''Halo: Reach -- The Beta Maps'']</ref>
*There is [[Halo: Reach radio conversations#Overlook|a radio conversation]] between UNSC personnel located in the human facility.
*There is [[Halo: Reach radio conversations#Overlook|a radio conversation]] between UNSC personnel located in the human facility.
*Some minor visual changes have taken place since the beta, most notably the addition of a large [[Wind turbine|vertical axis wind turbine]], changing the lighting and weather conditions and rearrangement of items in the courtyard.<ref>[http://www.youtube.com/watch?v=XBTwAdvfnXg&videos=bzWrL8tzySA '''YouTube''': ''Halo: Reach Overlook Firefight Versus Gameplay'']</ref>
*Some minor visual changes have taken place since the beta, most notably the addition of a large [[Wind turbine|vertical axis wind turbine]], changing the lighting and weather conditions and rearrangement of items in the courtyard.<ref>[http://www.youtube.com/watch?v=XBTwAdvfnXg&videos=bzWrL8tzySA '''YouTube''': ''Halo: Reach Overlook Firefight Versus Gameplay'']</ref>
*There is a glitch were if the player falls inbetween a rock and two walls, it will say they are out of bounds, but if they player falls in the same place twice it does not always say they are out of bounds.
*There is a glitch were if the player falls inbetween a rock and two walls, it will say they are out of bounds, but if they player falls in the same place twice it does not always say they are out of bounds.
*The hazard on this map is the [[Type-26 Wraith]].
*The hazard on this map is the {{Pattern|Zurdo|Wraith}}.


==Gallery==
==Gallery==