Alpha-Nine: Difference between revisions

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*If the player reloads their weapon, and exchange their weapon with a fellow squad member during reload animation, the squad member will reload the weapon, and if the player takes back their weapon, there will be the same amount of ammo in reserve before trading as well as a full magazine loaded. The squad member will also say a dialogue randomly chosen when the player takes control of that particular squad mate and reloads.
*If the player reloads their weapon, and exchange their weapon with a fellow squad member during reload animation, the squad member will reload the weapon, and if the player takes back their weapon, there will be the same amount of ammo in reserve before trading as well as a full magazine loaded. The squad member will also say a dialogue randomly chosen when the player takes control of that particular squad mate and reloads.
*Despite every squad member being able to wield [[Type-25 Grenade Launcher|Brute Shots]] in [[campaign]] and [[Firefight]], the player cannot trade Brute Shots with them in campaign when they are controlled by AI. This is most likely because the squad and marines share the same AI program, and done for gameplay balance.
*Despite every squad member being able to wield [[Type-25 Grenade Launcher|Brute Shots]] in [[campaign]] and [[Firefight]], the player cannot trade Brute Shots with them in campaign when they are controlled by AI. This is most likely because the squad and marines share the same AI program, and done for gameplay balance.
*If one were to count the total number of members in the squad, including Sergeant Johnson, who is not an official member, the total number of members is seven, another one of Bungie's [[seven]] references.


==List of appearances==
==List of appearances==
1,925

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