Last Stand (Halo Wars 2 level): Difference between revisions

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''Game ends.''
''Game ends.''
==Leader Power avaiable==
(Note that in this level, all leader power was already maximized and you do not need to appoint leader power anymore).
*Restoration Drones I, II and III
*Archer Missiles I, II and III
*Battle Hardened I and II
*Lotus Mine I and II
*ODST Drop
*Turret Drop I and II
*R&D I, II and III
*Holographic Decoy I and II
*Close Air Support I


==Trivia==
==Trivia==
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*This is the only level where the player gets infinite population and resources, as units will be keep being reinforced through LZs and the player cannot establish a Firebase on this level.
*This is the only level where the player gets infinite population and resources, as units will be keep being reinforced through LZs and the player cannot establish a Firebase on this level.
*This is the only level where the player has to deal with multiple Banished [[Type-47 Scarab|Super Units]].
*This is the only level where the player has to deal with multiple Banished [[Type-47 Scarab|Super Units]].
*All leader powers are unlocked and the cooldown has been reduced on this level.
*All leader powers are unlocked and has been maximized, the cooldown also has been reduced by around 50% on this level.


===Strategies===
===Strategies===
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===Mistakes===
===Mistakes===
*This mission was supposed to be a defensive mission but in the final cutscene, UNSC appears to be on the offensive against the Banished.
*This mission was supposed to be a defensive mission but in the final cutscene, UNSC appears to be on the offensive against the Banished and even surround them.


==Sources==
==Sources==
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