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{{Era|Forerunner|Post}}
{{Status|Canon}}
{{Forerunner infobox
{{Forerunner infobox
|name=Controller Sentinel
|name=Controller Sentinel
|image=[[File:HW2-Controller.png|300px]]
|image=[[File:HW2-Controller.png|300px]]
|role=Localized defense
|role=Localized defense{{Ref/Reuse|CFFrosty}}{{Ref/Reuse|PL}}
|length=
|length=
|height=
|height=
|mass=
|mass=
|armament=*[[Sentinel pulse]]
|armament=*[[Sentinel pulse]]{{Ref/Reuse|CFFrosty}}{{Ref/Reuse|PL}}
*[[Sentinel beam]]
*[[Sentinel beam]]{{Ref/Reuse|CFFrosty}}{{Ref/Reuse|PL}}
|armor=Forward-facing [[energy shield]]
|armor=Forward-facing [[energy shield]]
}}
}}


The '''Controller Sentinel''' is a [[Forerunner]] [[Sentinel]] designed for the defense of valuable technology on [[Installation 00]].<ref name="cf">[https://www.halowaypoint.com/en-us/news/stay-frosty '''Halo Waypoint''' - ''Canon Fodder: Stay Frosty'']</ref>
The '''Controller Sentinel''' is a [[Forerunner]] [[Sentinel]] designed for the defense of valuable technology on Forerunner installations.{{Ref/Site|Id=CFFrosty|URL=https://www.halowaypoint.com/en-us/news/stay-frosty|Site=Halo Waypoint|Page=Canon Fodder - Stay Frosty|D=30|M=10|Y=2022}}{{Ref/Book|Id=Enc22|Enc22|Page=329}}


== Design details ==
==Overview==
Similar to the roles of the [[Enforcers]], the Controllers are deployed to guard key locations and counter escalating threats on Installation 00. Controllers are equipped with a supercharged [[Sentinel pulse]] as its primary weapon and a [[Sentinel beam]] as its secondary weapon (to prevent enemies from hiding in its blind spot). For defense, they are equipped with forward-facing [[energy shield]]ing, which has been described to be an improvement of the ones used by the Enforcers.<ref name="cf"/>
===Design details===
Similar to the roles of the [[Enforcer Sentinel]]s, the Controllers are deployed to guard key locations and counter escalating threats on a given installation. Where they differ is that the Enforcers are strictly intended for use in fighting outbreaks of the [[Flood]] parasite, whereas Controllers are tasked to guard key sites and technologies. They are restricted in their mobility, and are effectively "tethered" within a set radii of their charges.{{Ref/Reuse|CFFrosty}}{{Ref/Game|Id=PL|HW2|Phoenix Logs|Detail=Controller Sentinel}} Controllers are only awakened in the event that an installation-compromising threat is detected.{{Ref/Reuse|Enc22}}


== Operational history ==
===Armaments===
Controllers were first designed and deployed during the construction of Installation 00 between [[98,445 BCE]] and [[97,445 BCE]].{{fact}} Over 100,000 years later, in late March and early April of [[2559]], Controllers on the Ark were put on high alert after forces of the [[Covenant]] [[Covenant remnants|splinter faction]], the [[Banished]], and those of the {{UNSCShip|Spirit of Fire}} battled one another across its surface. Controllers were among multiple additional tiers of mechanized defenders and reflexive defense protocols activated in response to the violence. The [[Orbital Drop Shock Trooper]] element known as [[Sunray Squad]] had to contend with Controllers during [[Operation: SPEARBREAKER]] a mission to counter a plot by the Banished.<ref name="cf"/>
Controllers are equipped with a supercharged [[Sentinel pulse|wide-area pulse field emitter]] as its primary weapon and a [[Sentinel beam|persistent beam projector]] as its secondary weapon (to prevent enemies from hiding in its blind spot). For defense, they are equipped with forward-facing [[energy shield]]ing - an improvement of the ones used by the Enforcers.{{Ref/Reuse|CFFrosty}}{{Ref/Reuse|PL}}{{Ref/Reuse|Enc22}}


==Trivia==
==Operational history==
*There's an existing Controller Sentinel that doesn't have a shield, this unused unit was probably intended to be used at the mission [[What Could Go Wrong?]], as the artwork features the Controller Sentinels attacking [[Voridus]]' salvage team.
Controllers were developed in [[2559]] in response to the outbreak of the [[Second Ark Conflict]] between the [[Banished]] and {{UNSCShip|Spirit of Fire}} on [[Installation 00]]. Their development was a response to counter the escalating threats encountered in the fighting, used to guard key sites of importance.{{Ref/Reuse|CFFrosty}}{{Ref/Reuse|PL}} In May of that year, they were first encountered by ''Spirit of Fire'' forces during [[Operation: SPEARBREAKER]]. During the mission, a task force led by [[Sunray 1-1]] fought against multiple Controllers guarding the region surrounding the construction and launch site for a {{Class|Despair|fighter}} and its [[design seed]], alongside the [[charging column]]s supporting it.{{Ref/Level|HW2|Gatecrashers}}{{Ref/Level|HW2|Not on My Watch}}
 
==In-game information==
===''Halo Wars 2''===
Controller Sentinels are only encountered in the ''[[Halo Wars 2: Operation: SPEARBREAKER]]'' campaign. They can be fought as enemies in the levels [[Gatecrashers]] and [[Not on My Watch]].
 
====Phoenix Log====
{| class="wikitable": style="margin-left: auto; margin-right: auto; border: none; width: 45%"
|+ '''[[Phoenix Logs|Phoenix Log]] - Controller Sentinel'''
|-
|{{:Phoenix Logs/Forerunner/Controller Sentinel}}
|}
 
==Production notes==
The Controller Sentinel made its debut in the ''[[Halo Wars 2]]'' expansion ''[[Halo Wars 2: Operation: SPEARBREAKER|Operation: SPEARBREAKER]]''. The Sentinel's early concept passes were done by [[:Category:Images by Bill Yi|Bill Yi]], and originally explored the inclusion of the [[Enforcer]] Sentinel from ''[[Halo 2]]''.{{Ref/Site|Id=BillYiArtStation|URL=https://www.artstation.com/artwork/mqD4N1|Site=ArtStation|Page=Bill Yi: Halo wars2|D=12|M=02|Y=2021}}{{Ref/Site|Id=BillYiSite|URL=http://billyiart.com/#/new-page-5/|Site=Art of Bill Yi|Page=Halo Wars 2|D=12|M=02|Y=2021}} Over time, these explorations seemed to evolve into the final Controller design done by [[:Category:Images by Theo Stylianides|Theo Stylianides]].{{Ref/Site|URL=https://www.artstation.com/artwork/v2rO2E|Site=ArtStation|Page=Halo Banished|D=12|M=03|Y=2022}} During some of the later concept pieces, the Sentinel appears to have been given the preliminary name "Forerunner Scourer" before the final Controller name was settled on.
 
In the later expansion ''[[Halo Wars 2: Awakening the Nightmare|Awakening the Nightmare]]'', a [[Cut Halo Wars 2 units|cut variant]] of the Controller Sentinel can be found unused in the game files. Unlike the versions featured in the ''Operation: SPEARBREAKER'' expansion, it has no shields. Artwork for the mission [[What Could Go Wrong?]] show three such Sentinels attacking [[Voridus]]' [[Barukaza Workshop Scarab|Scarab]], indicating it may have at one point been intended to appear in this level.


==Gallery==
==Gallery==
{{Linkbox|gallery=yes}}
===Concept art and illustrations===
<gallery>
File:HW2 Concept Enforcer1.jpg|Early concept art for the Controller, when the unit was originally intended to be an Enforcer.
File:HW2 Concept Enforcer2.jpg|Early concept art for the Controller, when the unit was originally intended to be an Enforcer.
File:HW2 Concept ScourerSentinel.jpg|An evolution on the previous concept designs, now-renamed the "Scourer" Sentinel.
File:HW2 Concept ControllerSentinel.png|Finalised concept art of the Controller Sentinel for ''[[Halo Wars 2: Operation: SPEARBREAKER]]''.
File:HW2 Spearbreaker Loadscreen Sketch.jpg|An early sketch of the Operation: SPEARBREAKER keyart.
File:HW2 Spearbreaker Loadscreen.jpg|Controller Sentinels in the final keyart for Operation: SPEARBREAKER.
</gallery>
===Screenshots===
<gallery>
<gallery>
File:HW2-controller sentinel 01.png|Concept art of the Controller Sentinel for ''[[Halo Wars 2]]''.
File:HW2 Controller & Retriever Sentinel.png|A size comparison between the Controller and the [[Retriever Sentinel]] .
File:HW2 Controller & Retriever Sentinel.png|Size comparison between it's Retriever counterpart.
File:HW2 Controller attacking.png|A fully-shielded Controller attacking a UNSC base.
File:HW2 Controller attacking.png|Full shielded Controller attacking UNSC base.
File:HW2 Controller 2nd attacking.png|The Controller using its secondary attack.
File:HW2 Controller 2nd attacking.png|Using it's secondary attack.
File:HW2_Shieldless_Controller.png|The cut Controller Sentinel, lacking its primary energy shield.
File:HW2_Shieldless_Controller.png|The Sentinel lacking it's primary shield.
File:HW2-What Could Go Wrong.jpg|Artwork for the level What Could Go Wrong?, depicting three Controller Sentinels attacking Voridus' Scarab.
File:HW2-What Could Go Wrong.jpg|3 Controller Sentinels attacking Voridus' Scarab.
</gallery>
</gallery>


==List of appearances==
==List of appearances==
*''[[Halo Wars 2]]'' {{1st}}
*''[[Halo Wars 2]]''
**''[[Halo Wars 2: Operation: SPEARBREAKER]]'' {{1st}}


==Sources==
==Sources==