Halo: Reach credits: Difference between revisions

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{{Era|RW}}
{{Title|''Halo: Reach'' credits}}
{{Level Infobox
{{Status|RealWorld}}
|prev = ''[[The Pillar of Autumn (Halo: Reach level)|The Pillar of Autumn]]''
{{Level infobox
|next = ''[[Lone Wolf]]''
|prev   = ''[[The Pillar of Autumn (Halo: Reach level)|The Pillar of Autumn]]''
*''[[The Pillar of Autumn (Halo: Combat Evolved level)|The Pillar of Autumn]]'' (Chronologically)
|next   = ''[[Lone Wolf]]''
|game=''[[Halo: Reach]]''
*''[[The Pillar of Autumn (Halo: Combat Evolved level)|The Pillar of Autumn]]'' (chronologically)
|name='''''Halo: Reach credits'''''
|game   = ''[[Halo: Reach]]''
|image=[[File:HReach Credits.png|300px]]
|name   = ''Halo: Reach'' credits
|nowalk=1
|image = [[File:HReach Credits.png|300px]]
|nowalk = 1
}}
}}
{{Article Quote|We'll see you starside.}}
 
The '''Halo: Reach credits''' are a list of credits that show the employees that worked on the game. The credits continue exactly where ''[[The Pillar of Autumn (Halo: Reach level)|The Pillar of Autumn]]'' left off, with the {{UNSCShip|Pillar of Autumn}} now arriving [[Installation 04]].<ref>'''''[[Halo: Reach]]''', credits''</ref>
{{Article quote|We'll see you starside.}}
 
The '''''Halo: Reach'' credits''' are a list of [[credits]] that show the employees that worked on ''[[Halo: Reach]]''. The credits continue exactly where ''[[The Pillar of Autumn (Halo: Reach level)|The Pillar of Autumn]]'' left off, with the {{UNSCShip|Pillar of Autumn}} now arriving [[Installation 04]].<ref>'''''[[Halo: Reach]]''', credits''</ref>


==Outro==
==Outro==
[http://www.youtube.com/watch?v=EAGov6hl9TU '''{''Credits''}''']
[http://www.youtube.com/watch?v=EAGov6hl9TU '''{''Credits''}''']


''Fade in to the [[Soell|Soell Star System]]. The ''Pillar of Autumn'' exits slipspace. The cruiser flies into view.''
''Fade in to the [[Soell system]]. The ''Pillar of Autumn'' exits slipspace. The cruiser flies into view.''


'''September 19, 2552 01:20 Hours'''
'''September 19, 2552 01:20 Hours'''
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''The ''Pillar of Autumn'' slowly drifts towards the planet [[Threshold]] and the orbiting megastructure - [[Installation 04|Halo]].''
''The ''Pillar of Autumn'' slowly drifts towards the planet [[Threshold]] and the orbiting megastructure - [[Installation 04|Halo]].''
----
''In the MCC version of Halo: Reach''


''Fades to black.''
----
''[[Auntie Dot]]'s image then fades in and displays message from [[Bungie]]:''
''[[Auntie Dot]]'s image then fades in and displays message from [[Bungie]]:''


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'''We'll see you starside.'''
'''We'll see you starside.'''


Love,<br />
❤️ BUNGIE
BUNGIE


==Credits==
==Credits==
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3D ARTIST - Chris Alderson  
3D ARTIST - Chris Alderson  


NETWORKING ENGINEER - [[David Aldridge]]
NETWORKING ENGINEER - David Aldridge


MULTIPLAYER PRODUCER - David Allen
MULTIPLAYER PRODUCER - David Allen
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SANDBOX ENGINEER - Mike Baldwin
SANDBOX ENGINEER - Mike Baldwin


PRODUCTION ENGINEERING LEAD - [[Graham Bartlett]]
PRODUCTION ENGINEERING LEAD - Graham Bartlett


ENVIRONMENT ARTIST - Matt Bennier
ENVIRONMENT ARTIST - Matt Bennier
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ADDITIONAL DESIGN DIRECTION - [[Paul Bertone|Paul Bertone Jr.]]
ADDITIONAL DESIGN DIRECTION - [[Paul Bertone|Paul Bertone Jr.]]


3D ARTIST - [[Travis Brady]]
3D ARTIST - Travis Brady


ENVIRONMENT ARTIST - Ray Broscovak
ENVIRONMENT ARTIST - Ray Broscovak


ANIMATION TEAM LEAD - [[Roberta Browne]]
ANIMATION TEAM LEAD - Roberta Browne


ENVIRONMENT ARTIST - Mick Buckmiller
ENVIRONMENT ARTIST - Mick Buckmiller


ENVIRONMENT ARTIST - [[Mike Buelterman]]
ENVIRONMENT ARTIST - Mike Buelterman


RIGGER - Javier Burgos
RIGGER - Javier Burgos
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SANDBOX ENGINEER - [[Jon Cable]]
SANDBOX ENGINEER - [[Jon Cable]]


3D ARTIST - [[Milton Cadogan]]
3D ARTIST - Milton Cadogan


UI ART LEAD - [[David Candland]]
UI ART LEAD - [[David Candland]]


ENVIRONMENT ARTIST - [[Frank Capezzutto III|Frank Capezzuto]]
ENVIRONMENT ARTIST - Frank Capezzuto


MULTIPLAYER DESIGN LEAD - [[Chris Carney]]
MULTIPLAYER DESIGN LEAD - [[Chris Carney]]
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ART TEAM MANAGER - [[David Dunn|Dave Dunn]]
ART TEAM MANAGER - [[David Dunn|Dave Dunn]]


AI ENGINEER - [[Max Dyckhoff]]
AI ENGINEER - Max Dyckhoff


3D ARTIST - [[Eric Elton]]
3D ARTIST - Eric Elton


TEST MANAGER - [[Jamie Evans]]
TEST MANAGER - Jamie Evans


UI ENGINEER - Brad Fish
UI ENGINEER - Brad Fish
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MISSION DESIGNER - Brian Frank
MISSION DESIGNER - Brian Frank


SENIOR TEST ENGINEER - [[David Gasca]]
SENIOR TEST ENGINEER - David Gasca


TEST ENGINEER - [[Fireteam (gameplay mechanic)|Nick Gerrone]]
TEST ENGINEER - Nick Gerrone


ONLINE ENGINEER - [[Tom Gioconda]]
ONLINE ENGINEER - Tom Gioconda


AUDIO ENGINEER - Cyril Saint Girons
AUDIO ENGINEER - Cyril Saint Girons


SANDBOX ENGINEER - [[Bob Glessner]]
SANDBOX ENGINEER - Bob Glessner


SKY ARTIST - Mark Goldsworthy
SKY ARTIST - Mark Goldsworthy


ONLINE ENGINEERING LEAD - [[Chris Gossett]]
ONLINE ENGINEERING LEAD - Chris Gossett


ENGINEERING OVERHEAD - [[Charlie Gough]]
ENGINEERING OVERHEAD - Charlie Gough


FIREFIGHT/SYSTEMS DESIGNER - [[Tyson Green]]
FIREFIGHT/SYSTEMS DESIGNER - [[Tyson Green]]


SANDBOX DESIGNER - [[Josh Hamrick]]
SANDBOX DESIGNER - Josh Hamrick


CONCEPT ARTIST - [[Isaac Hannaford]]
CONCEPT ARTIST - [[Isaac Hannaford]]
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ENVIRONMENT LIGHTING LEAD - [[Justin Hayward]]
ENVIRONMENT LIGHTING LEAD - [[Justin Hayward]]


TECHNICAL ARTIST - [[James Haywood]]
TECHNICAL ARTIST - James Haywood


ANIMATOR - David Helsby
ANIMATOR - David Helsby
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ANIMATOR - Mike Hoffman
ANIMATOR - Mike Hoffman


GRAPHICS ENGINEER - [[Yaohua Hu]]
GRAPHICS ENGINEER - Yaohua Hu


RIGGING LEAD - [[David Hunt]]
RIGGING LEAD - David Hunt


CINEMATIC ANIMATOR - Pat Jandro
CINEMATIC ANIMATOR - Pat Jandro
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SOUND DESIGN/ADDITIONAL MUSIC - [[C. Paul Johnson|C Paul Johnson]]
SOUND DESIGN/ADDITIONAL MUSIC - [[C. Paul Johnson|C Paul Johnson]]


ENVIRONMENT ART LEAD - [[Samuel Jones]]
ENVIRONMENT ART LEAD - Samuel Jones


ANIMATOR - Matt Kelly
ANIMATOR - Matt Kelly
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RELEASE MANAGER - Domenic Koeplin
RELEASE MANAGER - Domenic Koeplin


CHARACTER ENGINEERING LEAD - [[Petar Kotevski]]
CHARACTER ENGINEERING LEAD - Petar Kotevski


TEST DEVELOPER - Luke Ledwich
TEST DEVELOPER - Luke Ledwich
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CINEMATIC/AUDIO PRODUCER - David Lieber
CINEMATIC/AUDIO PRODUCER - David Lieber


TOOLS ENGINEERING LEAD - [[Aaron Lieberman]]
TOOLS ENGINEERING LEAD - Aaron Lieberman


ENVIRONMENT ARTIST - Blake Low
ENVIRONMENT ARTIST - Blake Low
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3D ARTIST TEAM LEAD - Dave Matthews
3D ARTIST TEAM LEAD - Dave Matthews


MOCAP SPECIALIST - [[Troy McFarland]]
MOCAP SPECIALIST - Troy McFarland


SANDBOX ENGINEERING LEAD - [[Eamon McKenzie]]
SANDBOX ENGINEERING LEAD - [[Eamon McKenzie]]
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ENVIRONMENT ARTIST - [[Michael Means]]
ENVIRONMENT ARTIST - [[Michael Means]]


SANDBOX DESIGN LEAD - [[Sage Merrill]]
SANDBOX DESIGN LEAD - Sage Merrill


MISSION DESIGNER - [[Dan Miller]]
MISSION DESIGNER - [[Dan Miller]]
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ONLINE ENGINEER - Jacob Miner
ONLINE ENGINEER - Jacob Miner


3D ARTIST - [[Raj Nattam]]
3D ARTIST - Raj Nattam


CINEMATIC DESIGNER - [[Kurt Nellis]]
CINEMATIC DESIGNER - Kurt Nellis


INFRASTRUCTURE ENGINEER - [[Mat Noguchi]]
INFRASTRUCTURE ENGINEER - Mat Noguchi


ENGINEERING PRODUCER - Mark Noseworthy
ENGINEERING PRODUCER - Mark Noseworthy
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CAMPAIGN/UI PRODUCTION LEAD - Patrick O'Kelley
CAMPAIGN/UI PRODUCTION LEAD - Patrick O'Kelley


CAMPAIGN DESIGN LEAD - [[Chris Opdahl]]
CAMPAIGN DESIGN LEAD - Chris Opdahl


COMMUNITY / ADDITIONAL WRITING - Eric Osborne
COMMUNITY / ADDITIONAL WRITING - Eric Osborne
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ANIMATION PRODUCER - Matt Richenburg
ANIMATION PRODUCER - Matt Richenburg


ANIMATOR - [[Jason Robertson]]
ANIMATOR - Jason Robertson


PRODUCTION ENGINEER - [[Fireteam (gameplay mechanic)|Josh Rodgers]]
PRODUCTION ENGINEER - [[Fireteam (gameplay mechanic)|Josh Rodgers]]


TOOLS ENGINEER - [[Tristan Root]]
TOOLS ENGINEER - Tristan Root


ENVIRONMENT ARTIST - [[Paul Russel]]
ENVIRONMENT ARTIST - [[Paul Russel]]
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MISSION DESIGNER - Matt Sammons
MISSION DESIGNER - Matt Sammons


MISSION DESIGN LEAD - [[Niles Sankey]]
MISSION DESIGN LEAD - Niles Sankey


ANIMATOR - Tom Saville
ANIMATOR - Tom Saville
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TOOLS ENGINEERING LEAD - Brian Sharp
TOOLS ENGINEERING LEAD - Brian Sharp


3D ART CREATIVE LEAD - [[Scott Shepherd]]
3D ART CREATIVE LEAD - Scott Shepherd


ANIMATOR - Drew Shy
ANIMATOR - Drew Shy


TOOLS ENGINEER - [[Sean Shypula]]
TOOLS ENGINEER - Sean Shypula


PLAYER INVESTMENT DESIGNER - [[Luke Smith]]
PLAYER INVESTMENT DESIGNER - [[Luke Smith]]
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RIGGER - Forrest Soderlind
RIGGER - Forrest Soderlind


TOOLS ARCHITECT - [[Drew Solomon|Andrew Solomon]]
TOOLS ARCHITECT - Andrew Solomon


TECHNICAL DESIGN IN ANIMATION - Joe Spataro
TECHNICAL DESIGN IN ANIMATION - Joe Spataro
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WEB DESIGNER - Stosh Steward
WEB DESIGNER - Stosh Steward


ENVIRONMENT ARTIST - [[Jason Sussman]]
ENVIRONMENT ARTIST - Jason Sussman


ENVIRONMENT ARTIST - [[Ken Taya|Kentarou Taya]]
ENVIRONMENT ARTIST - Kentarou Taya


GRAPHICS ENGINEER - [[Chris Tchou]]
GRAPHICS ENGINEER - Chris Tchou


TOOLS ENGINEER - Ben Thompson
TOOLS ENGINEER - Ben Thompson
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AI/ANIMATION ENGINEER - Brendan Walker
AI/ANIMATION ENGINEER - Brendan Walker


ENGINEERING DIRECTOR - [[Ben Wallace]]
ENGINEERING DIRECTOR - Ben Wallace


GRAPHICS ENGINEER - [[Xi Wang]]
GRAPHICS ENGINEER - Xi Wang


AUDIO LEAD / SOUND DESIGN - [[Jay Weinland]]  
AUDIO LEAD / SOUND DESIGN - [[Jay Weinland]]  
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TEST ENGINEER - Jon Weisnewski
TEST ENGINEER - Jon Weisnewski


ONLINE ENGINEER - [[Michael R. Williams|Michael Williams]]
ONLINE ENGINEER - Michael Williams


PRODUCTION ENGINEER - [[Tim Williams]]
PRODUCTION ENGINEER - Tim Williams


STORY AND CINEMATIC LEAD - [[Lee Wilson]]
STORY AND CINEMATIC LEAD - [[Lee Wilson]]
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===Additional Music and Recording===
===Additional Music and Recording===
ORCHESTRATION / ADDITIONAL MUSIC - Stan Lepard (Panther Modern)
ORCHESTRATION / ADDITIONAL MUSIC - [[Stan LePard]] (Panther Modern)


ADDITIONAL MUSIC - [[Michael Salvatori]] (TotalAudio)
ADDITIONAL MUSIC - [[Michael Salvatori]] (TotalAudio)
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===Additional Development===
===Additional Development===
ENVIRONMENT ART - [[Chris Barrett|Christopher Barrett]]
ENVIRONMENT ART - [[Chris Barrett|Christopher Barrett]]


CONCEPT ART - [[Dorje Seattle Bellbrook]]
CONCEPT ART - Dorje Seattle Bellbrook


TOOLS ENGINEER - Scott Bilas
TOOLS ENGINEER - Scott Bilas
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ENGINEERING - Justin Truman
ENGINEERING - Justin Truman


ENGINEERING - [[Luis Villegas]]
ENGINEERING - Luis Villegas


3D ART - [[Shi Kai Wang]]
3D ART - [[Shi Kai Wang]]


===Studio Management===
===Studio Management===
CFO - Brent Abrahamsen
CFO - Brent Abrahamsen


DIRECTOR OF PRODUCTION - [[Jonty Barnes]]
DIRECTOR OF PRODUCTION - Jonty Barnes


HEAD OF BUSINESS DEVELOPMENT - Ondraus Jenkins
HEAD OF BUSINESS DEVELOPMENT - Ondraus Jenkins
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COO - [[Pete Parsons]]
COO - [[Pete Parsons]]


DEVELOPMENT MANAGER - [[Steve Reddoch]]
DEVELOPMENT MANAGER - Steve Reddoch


PRESIDENT - [[Harold Ryan]]
PRESIDENT - [[Harold Ryan]]
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===Visual ID and Design===
===Visual ID and Design===
SENIOR GRAPHICS DESIGNER - [[Lorraine McLees]]
SENIOR GRAPHICS DESIGNER - [[Lorraine McLees]]


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===IT===
===IT===
SUPPORT ENGINEER - Alex Bezman
SUPPORT ENGINEER - Alex Bezman


IT DIRECTOR - [[Steve Lopez]]
IT DIRECTOR - Steve Lopez


IT LEAD - Jae Parks
IT LEAD - Jae Parks
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===HR===
===HR===
HR MANAGER - Gayle d'Hondt
HR MANAGER - Gayle d'Hondt


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===Administration===
===Administration===
 
STUDIO ADMINISTRATION - Davina Chan
STUDIO ADMINISTRATION - [[Davina Chan]]


ADMINISTRATIVE ASSISTANT - Christine Edwards
ADMINISTRATIVE ASSISTANT - Christine Edwards
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===The Rest of Bungie===
===The Rest of Bungie===
 
Ryan Ellis
[[Fireteam (gameplay mechanic)|Ryan Ellis]]


Yongjoon Lee
Yongjoon Lee
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===Bungie Special Thanks===
===Bungie Special Thanks===
DESIGN LEAD - [[Christian Allen]]
DESIGN LEAD - [[Christian Allen]]


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LEGAL - Chris Charne
LEGAL - Chris Charne


[[Canada|CANADA]]-FRANCE-HAWAII TELESCOPE - Jean-Charles Cullandre
CANADA-FRANCE-HAWAII TELESCOPE - Jean-Charles Cullandre


DESIGNER - Francois Boucher-Genesse
DESIGNER - Francois Boucher-Genesse


PRODUCER - [[Matthew Burns]]
PRODUCER - Matthew Burns


XBOX LIVE - Steve Dolan
Xbox LIVE - Steve Dolan


XBOX - Clifford Garrett
Xbox - Clifford Garrett


TECHNICAL ARTIST - [[Seth Gibson]]
TECHNICAL ARTIST - Seth Gibson


FX ARTIST - [[John Gronquist]]
FX ARTIST - John Gronquist


MICROSOFT VISUAL MERCHANDISING - Abigail Harris
MICROSOFT VISUAL MERCHANDISING - Abigail Harris
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MICROSOFT - Don McGowan
MICROSOFT - Don McGowan


XBOX LIVE - Theo Michel
Xbox LIVE - Theo Michel


XBOX - Oliver Miyashita
Xbox - Oliver Miyashita


PRODUCER - [[Allen Murray]]
PRODUCER - Allen Murray


XBOX LIVE - Eric Neustadter
Xbox LIVE - Eric Neustadter


XBOX LIVE - Jefferson Ng
Xbox LIVE - Jefferson Ng


MICROSOFT - Frank Pape
MICROSOFT - Frank Pape


XBOX RELEASE MANAGER - Kevin Salcedo  
Xbox RELEASE MANAGER - Kevin Salcedo  


XBOX DEVELOPMENT ACCOUNT MANAGER - David Shaw
Xbox DEVELOPMENT ACCOUNT MANAGER - David Shaw


XBOX - Victor Tan
Xbox - Victor Tan


TECHNICAL ARTIST - [[Steve Theodore]]
TECHNICAL ARTIST - Steve Theodore


XBOX LIVE - Stephen Toulouse
Xbox LIVE - Stephen Toulouse


MICROSOFT - Jim Veevaert
MICROSOFT - Jim Veevaert
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===Contract Animation, Art and Audio===
===Contract Animation, Art and Audio===
ANIMATOR - Aviv Arad (Xversity)
ANIMATOR - Aviv Arad (Xversity)


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===Art, Animation and FX Vendors===
===Art, Animation and FX Vendors===
House of Moves
House of Moves


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===Contract Dev and Test===
===Contract Dev and Test===
TESTER - Joseph Ainsworth (Xversity)  
TESTER - Joseph Ainsworth (Xversity)  


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===Contract IT and HR===
===Contract IT and HR===
IT SYSTEMS SUPPORT - Michael Allen (Excell)
IT SYSTEMS SUPPORT - Michael Allen (Excell)


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===Cast===
===Cast===
[[Carter-A259|CARTER]] - Freddy Bosche


[[Carter-A259|CARTER]] - [[Freddy Bosche]]
[[Catherine-B320|KAT]] - Alona Tal
 
[[Catherine-B320|KAT]] - [[Alona Tal]]


[[Emile-A239|EMILE]] - [[Jamie Hector]]
[[Emile-A239|EMILE]] - Jamie Hector


[[Jorge-052|JORGE]] - [[Hakeem Kae-Kazim|Hakeem Kae Kazin]]
[[Jorge-052|JORGE]] - Hakeem Kae Kazin


[[Jun-A266|JUN]] - [[Sunil Malhotra]]
[[Jun-A266|JUN]] - Sunil Malhotra


[[Catherine Elizabeth Halsey|HALSEY]] - [[Jen Taylor]]
[[Catherine Halsey|HALSEY]] - [[Jen Taylor]]


[[Urban Holland|HOLLAND]] - [[Pat Duke]]
[[Urban Holland|HOLLAND]] - Pat Duke


[[Auntie Dot|AUNTIE DOT]] - [[Carole Ruggier]]
[[Auntie Dot|AUNTIE DOT]] - Carole Ruggier


[[Jacob Keyes|KEYES]] - [[Pete Stacker]]
[[Jacob Keyes|KEYES]] - [[Pete Stacker]]
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[[Sára Sorvad|SARA]] - Marcella Lentz-Pope
[[Sára Sorvad|SARA]] - Marcella Lentz-Pope


[[SPARTAN-B312|NOBLE SIX (MALE)]]- [[Philip Anthony-Rodriguez|Phillip Anthony Rodriguez]]
[[SPARTAN-B312|NOBLE SIX (MALE)]]- Phillip Anthony Rodriguez


NOBLE SIX (FEMALE) - [[Amanda Philipson|Amanda Phillipson]]
NOBLE SIX (FEMALE) - Amanda Phillipson


TROOPER 1 - Jon Huertas
TROOPER 1 - [[Wikipedia:Jon Huertas|Jon Huertas]]


TROOPER 2 - [[Greg Grunberg]]
TROOPER 2 - Greg Grunberg


TROOPER 3 - Patrick Galagher
TROOPER 3 - [[Wikipedia:Patrick Gallagher|Patrick Galagher]]


TROOPER 4 - Zachary Levi
TROOPER 4 - [[Wikipedia:Zachary Levi|Zachary Levi]]


TROOPER 5 - Ron Livingston
TROOPER 5 - [[Wikipedia:Ron Livingston|Ron Livingston]]


FEMALE TROOPER 1 - Courtenay Taylor
FEMALE TROOPER 1 - [[Wikipedia:Courtenay Taylor|Courtenay Taylor]]


FEMALE TROOPER 2 - Aisha Tyler
FEMALE TROOPER 2 - [[Wikipedia: Aisha Tyler|Aisha Tyler]]


TROOPER SGT 1 - Pete Stacker
TROOPER SGT 1 - Pete Stacker


TROOPER SGT 2 - Coby Bell
TROOPER SGT 2 - [[Wikipedia:Coby Bell|Coby Bell]]


CIVILIAN MALE 1 - [[Todd Licea]]
CIVILIAN MALE 1 - [[Todd Licea]]
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BRUTE 1 - [[Ken Boynton]]
BRUTE 1 - [[Ken Boynton]]


BRUTE 2 - [[Ron Hippe]]
BRUTE 2 - Ron Hippe


SWORD CONTROL - John Patrick Lowrie
[[Sword Control|SWORD CONTROL]] - [[Wikipedia:John Patrick Lowrie|John Patrick Lowrie]]


AIR CONTROL/DISPATCH - William Mapother
AIR CONTROL/DISPATCH - [[Wikipedia:William Mapother|William Mapother]]


CORTANA (FIREFIGHT) - [[Jen Taylor]]
[[Cortana|CORTANA]] (FIREFIGHT) - [[Jen Taylor]]


MASTER CHIEF (FIREFIGHT) - [[Steve Downes]]
[[John-117|MASTER CHIEF]] (FIREFIGHT) - [[Steve Downes]]


GUNNERY SGT BUCK (FIREFIGHT) - [[Nathan Fillion]]
[[Edward Buck|GUNNERY SGT BUCK]] (FIREFIGHT) - [[Nathan Fillion]]


SGT JOHNSON (FIREFIGHT) - [[David Scully]]
[[Avery Johnson|SGT JOHNSON]] (FIREFIGHT) - [[David Scully]]


MULTIPLAYER ANNOUNCER - [[Jeff Steitzer]]
MULTIPLAYER ANNOUNCER - [[Jeff Steitzer]]


VOICE OF THE TERMINALS - [[Bob O'Donnell]]
VOICE OF THE [[Data pads|TERMINALS]] - [[Bob O'Donnell]]


===Motion Capture and Facial Performers===
===Motion Capture and Facial Performers===
Deborah Fialkow
Deborah Fialkow


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===Casting and Voice Over Production Services===
===Casting and Voice Over Production Services===
Blindlight
Blindlight


===Community===
===Community===
[[seventh Column|7th Column]]
[[seventh Column|7th Column]]


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===Microsoft Game Studios===
===Microsoft Game Studios===
TEST MANAGER - Jimmy Bischoff
TEST MANAGER - Jimmy Bischoff


UR GROUP MANAGER - [[Keith Cirillo]]
UR GROUP MANAGER - Keith Cirillo


LEGAL COUNSEL - David Figatner
LEGAL COUNSEL - David Figatner
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===MGS Development Team===
===MGS Development Team===
WRITER - Tom Abernathy
WRITER - Tom Abernathy


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===MGS Localization===
===MGS Localization===
LOCALIZATION ENGINEER - Munetaka Fuse
LOCALIZATION ENGINEER - Munetaka Fuse


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===MGS Contract Test===
===MGS Contract Test===
Travis Abel (Volt)
Travis Abel (Volt)


Line 1,067: Line 1,052:


===MGS Special Thanks===
===MGS Special Thanks===
Erick Baca Aguilar
Erick Baca Aguilar


Line 1,122: Line 1,106:
Renee L'Heureux
Renee L'Heureux


[[Chris Lee]]
Chris Lee


Jaime Limon
Jaime Limon
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Rich Wickham
Rich Wickham


 
[[Seven|7]]
[[List of "seven" references in Halo|7]]


==Trivia==
==Trivia==
*The cutscene shows the ''Pillar of Autumn'' exiting slipspace directly in front of Installation 04, with Keyes and Cortana delivering their initial lines almost immediately. According to ''[[Halo: The Fall of Reach]]'' and ''[[Halo: The Flood]]'', the ''Pillar of Autumn'' emerged from slipspace near an asteroid field, the bridge crew held a protracted discussion, and then the ship was attacked by Covenant [[Type-31 Exoatmospheric Multi-role Fighter|Seraphs]] before approaching the ring; this attack explains Cortana's line, ''"Our fighters are mopping up the last of their recon picket now."'' However, this line is contradicted by the fact that the [[GA-TL1 Longsword|Longswords]] seen escorting the ''Pillar of Autumn'' to Installation 04 in ''[[Halo: Combat Evolved]]'' and ''Halo: The Flood'' are missing.
*The cutscene shows the ''Pillar of Autumn'' exiting slipspace directly in front of Installation 04, with Keyes and Cortana delivering their initial lines almost immediately. According to ''[[Halo: The Fall of Reach]]'' and ''[[Halo: The Flood]]'', the ''Pillar of Autumn'' emerged from slipspace near an asteroid field and the bridge crew began a protracted discussion; then, as shown in ''The Flood'' and ''[[Origins|Origins Part II]]'', the ship was attacked by Covenant [[Type-31 Seraph|Seraphs]] before approaching the ring. This attack explains Cortana's line, ''"Our fighters are mopping up the last of their recon picket now."'' However, the [[GA-TL1 Longsword|Longswords]] seen escorting the ''Pillar of Autumn'' to Installation 04 in ''The Flood'' are missing, invalidating Cortana's line. The Longswords are present in both the ''[[Halo: Combat Evolved]]'' and ''[[Halo: Combat Evolved Anniversary]]'' version of the cutscene; in the original, the ''Autumn'' is escorted by five Longswords, and in Anniversary, it is escorted by three Longswords.
*According to Marcus Lehto, in the ''Halo: Reach'' Legendary Commentary, the dialogue between Keyes and Cortana is the original recording from ''Halo: Combat Evolved''. Also, the Halo depicted is the original model, unaltered from ''Halo: Combat Evolved''.
*According to Marcus Lehto, in the ''Halo: Reach'' Legendary Commentary, the dialogue between Keyes and Cortana is the original recording from ''Halo: Combat Evolved''. Also, the Halo depicted is the original model, unaltered from ''Halo: Combat Evolved''.
*In a [[Bungie Weekly Update|Bungie weekly update]] released during production, it was revealed that the player could view the credits for the [[Campaign]] lobby, but that doing so would advance [[commendations]].<ref>[http://www.bungie.net/News/content.aspx?type=topnews&link=BWU_061110 '''Bungie Weekly Update''' 06.11.10]</ref> This is presumably why in the final game, the credits cannot be selected from the campaign lobby.
*In a [[Bungie Weekly Update|Bungie weekly update]] released during production, it was revealed that the player could view the credits for the [[Campaign]] lobby, but that doing so would advance [[commendations]].<ref>[http://halo.bungie.net/News/content.aspx?type=topnews&link=BWU_061110 '''Bungie Weekly Update''' 06.11.10]</ref> This is presumably why in the final game, the credits cannot be selected from the campaign lobby.
*''"We'll see you starside,"'' is a reference to [[Marathon|''Marathon 2'' and ''Marathon Infinity'']], in which [[w:c:marathongame:BOB|BOBs]] occasionally say this line before being teleported away. It might also be a reference to Bungie Aerospace, which "helps small, independent developers launch their mobile and social games."<ref>[http://www.bungie.net/projects/aerospace/ '''Bungie.net''' - Projects: ''Aerospace'']</ref>
*''"We'll see you starside,"'' is a reference to [[Marathon|''Marathon 2'' and ''Marathon Infinity'']], in which [[marathongame:BOB|BOBs]] occasionally say this line before being teleported away. It might also be a reference to Bungie Aerospace, which "helps small, independent developers launch their mobile and social games."<ref>[http://halo.bungie.net/projects/aerospace/ '''Bungie.net''' - Projects: ''Aerospace'']</ref>
*Oddly, Joseph Staten is credited as the writing director and he is credited as ''Joe'' Staten for voicing a Grunt.
*Oddly, Joseph Staten is credited as the writing director and he is credited as ''Joe'' Staten for voicing a Grunt.
*In [[Halo: The Master Chief Collection|The Master Chief Collection]] release of ''Reach'', all of the credits and postscript message are removed, and the cutscene ends shortly after the ring comes into view. This is possibly due to Microsoft being legally unable to or unwilling to credit Bungie employees in the MCC.


==Sources==
==Sources==
<references/>
{{Ref/Sources}}
 
[[Category:Credits]]
[[Category:Credits]]
[[Category:Halo: Reach]]
[[Category:Halo: Reach]]