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{{ | {{Title|''Halo: Reach'' credits}} | ||
{{Level | {{Status|RealWorld}} | ||
|prev = ''[[The Pillar of Autumn (Halo: Reach level)|The Pillar of Autumn]]'' | {{Level infobox | ||
|next = ''[[Lone Wolf]]'' | |prev = ''[[The Pillar of Autumn (Halo: Reach level)|The Pillar of Autumn]]'' | ||
*''[[The Pillar of Autumn (Halo: Combat Evolved level)|The Pillar of Autumn]]'' ( | |next = ''[[Lone Wolf]]'' | ||
|game=''[[Halo: Reach]]'' | *''[[The Pillar of Autumn (Halo: Combat Evolved level)|The Pillar of Autumn]]'' (chronologically) | ||
|name= | |game = ''[[Halo: Reach]]'' | ||
|image=[[File:HReach Credits.png|300px]] | |name = ''Halo: Reach'' credits | ||
|nowalk=1 | |image = [[File:HReach Credits.png|300px]] | ||
|nowalk = 1 | |||
}} | }} | ||
{{Article | |||
The '''Halo: Reach credits''' are a list of credits that show the employees that worked on | {{Article quote|We'll see you starside.}} | ||
The '''''Halo: Reach'' credits''' are a list of [[credits]] that show the employees that worked on ''[[Halo: Reach]]''. The credits continue exactly where ''[[The Pillar of Autumn (Halo: Reach level)|The Pillar of Autumn]]'' left off, with the {{UNSCShip|Pillar of Autumn}} now arriving [[Installation 04]].<ref>'''''[[Halo: Reach]]''', credits''</ref> | |||
==Outro== | ==Outro== | ||
[http://www.youtube.com/watch?v=EAGov6hl9TU '''{''Credits''}'''] | [http://www.youtube.com/watch?v=EAGov6hl9TU '''{''Credits''}'''] | ||
''Fade in to the [[Soell | ''Fade in to the [[Soell system]]. The ''Pillar of Autumn'' exits slipspace. The cruiser flies into view.'' | ||
'''September 19, 2552 01:20 Hours''' | '''September 19, 2552 01:20 Hours''' | ||
Line 25: | Line 27: | ||
''The ''Pillar of Autumn'' slowly drifts towards the planet [[Threshold]] and the orbiting megastructure - [[Installation 04|Halo]].'' | ''The ''Pillar of Autumn'' slowly drifts towards the planet [[Threshold]] and the orbiting megastructure - [[Installation 04|Halo]].'' | ||
---- | |||
''In the MCC version of Halo: Reach'' | |||
''Fades to black.'' | |||
---- | |||
''[[Auntie Dot]]'s image then fades in and displays message from [[Bungie]]:'' | ''[[Auntie Dot]]'s image then fades in and displays message from [[Bungie]]:'' | ||
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'''We'll see you starside.''' | '''We'll see you starside.''' | ||
❤️ BUNGIE | |||
BUNGIE | |||
==Credits== | ==Credits== | ||
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3D ARTIST - Chris Alderson | 3D ARTIST - Chris Alderson | ||
NETWORKING ENGINEER - | NETWORKING ENGINEER - David Aldridge | ||
MULTIPLAYER PRODUCER - David Allen | MULTIPLAYER PRODUCER - David Allen | ||
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SANDBOX ENGINEER - Mike Baldwin | SANDBOX ENGINEER - Mike Baldwin | ||
PRODUCTION ENGINEERING LEAD - | PRODUCTION ENGINEERING LEAD - Graham Bartlett | ||
ENVIRONMENT ARTIST - Matt Bennier | ENVIRONMENT ARTIST - Matt Bennier | ||
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ADDITIONAL DESIGN DIRECTION - [[Paul Bertone|Paul Bertone Jr.]] | ADDITIONAL DESIGN DIRECTION - [[Paul Bertone|Paul Bertone Jr.]] | ||
3D ARTIST - | 3D ARTIST - Travis Brady | ||
ENVIRONMENT ARTIST - Ray Broscovak | ENVIRONMENT ARTIST - Ray Broscovak | ||
ANIMATION TEAM LEAD - | ANIMATION TEAM LEAD - Roberta Browne | ||
ENVIRONMENT ARTIST - Mick Buckmiller | ENVIRONMENT ARTIST - Mick Buckmiller | ||
ENVIRONMENT ARTIST - | ENVIRONMENT ARTIST - Mike Buelterman | ||
RIGGER - Javier Burgos | RIGGER - Javier Burgos | ||
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SANDBOX ENGINEER - [[Jon Cable]] | SANDBOX ENGINEER - [[Jon Cable]] | ||
3D ARTIST - | 3D ARTIST - Milton Cadogan | ||
UI ART LEAD - [[David Candland]] | UI ART LEAD - [[David Candland]] | ||
ENVIRONMENT ARTIST - | ENVIRONMENT ARTIST - Frank Capezzuto | ||
MULTIPLAYER DESIGN LEAD - [[Chris Carney]] | MULTIPLAYER DESIGN LEAD - [[Chris Carney]] | ||
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ART TEAM MANAGER - [[David Dunn|Dave Dunn]] | ART TEAM MANAGER - [[David Dunn|Dave Dunn]] | ||
AI ENGINEER - | AI ENGINEER - Max Dyckhoff | ||
3D ARTIST - | 3D ARTIST - Eric Elton | ||
TEST MANAGER - | TEST MANAGER - Jamie Evans | ||
UI ENGINEER - Brad Fish | UI ENGINEER - Brad Fish | ||
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MISSION DESIGNER - Brian Frank | MISSION DESIGNER - Brian Frank | ||
SENIOR TEST ENGINEER - | SENIOR TEST ENGINEER - David Gasca | ||
TEST ENGINEER - | TEST ENGINEER - Nick Gerrone | ||
ONLINE ENGINEER - | ONLINE ENGINEER - Tom Gioconda | ||
AUDIO ENGINEER - Cyril Saint Girons | AUDIO ENGINEER - Cyril Saint Girons | ||
SANDBOX ENGINEER - | SANDBOX ENGINEER - Bob Glessner | ||
SKY ARTIST - Mark Goldsworthy | SKY ARTIST - Mark Goldsworthy | ||
ONLINE ENGINEERING LEAD - | ONLINE ENGINEERING LEAD - Chris Gossett | ||
ENGINEERING OVERHEAD - | ENGINEERING OVERHEAD - Charlie Gough | ||
FIREFIGHT/SYSTEMS DESIGNER - [[Tyson Green]] | FIREFIGHT/SYSTEMS DESIGNER - [[Tyson Green]] | ||
SANDBOX DESIGNER - | SANDBOX DESIGNER - Josh Hamrick | ||
CONCEPT ARTIST - [[Isaac Hannaford]] | CONCEPT ARTIST - [[Isaac Hannaford]] | ||
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ENVIRONMENT LIGHTING LEAD - [[Justin Hayward]] | ENVIRONMENT LIGHTING LEAD - [[Justin Hayward]] | ||
TECHNICAL ARTIST - | TECHNICAL ARTIST - James Haywood | ||
ANIMATOR - David Helsby | ANIMATOR - David Helsby | ||
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ANIMATOR - Mike Hoffman | ANIMATOR - Mike Hoffman | ||
GRAPHICS ENGINEER - | GRAPHICS ENGINEER - Yaohua Hu | ||
RIGGING LEAD - | RIGGING LEAD - David Hunt | ||
CINEMATIC ANIMATOR - Pat Jandro | CINEMATIC ANIMATOR - Pat Jandro | ||
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SOUND DESIGN/ADDITIONAL MUSIC - [[C. Paul Johnson|C Paul Johnson]] | SOUND DESIGN/ADDITIONAL MUSIC - [[C. Paul Johnson|C Paul Johnson]] | ||
ENVIRONMENT ART LEAD - | ENVIRONMENT ART LEAD - Samuel Jones | ||
ANIMATOR - Matt Kelly | ANIMATOR - Matt Kelly | ||
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RELEASE MANAGER - Domenic Koeplin | RELEASE MANAGER - Domenic Koeplin | ||
CHARACTER ENGINEERING LEAD - | CHARACTER ENGINEERING LEAD - Petar Kotevski | ||
TEST DEVELOPER - Luke Ledwich | TEST DEVELOPER - Luke Ledwich | ||
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CINEMATIC/AUDIO PRODUCER - David Lieber | CINEMATIC/AUDIO PRODUCER - David Lieber | ||
TOOLS ENGINEERING LEAD - | TOOLS ENGINEERING LEAD - Aaron Lieberman | ||
ENVIRONMENT ARTIST - Blake Low | ENVIRONMENT ARTIST - Blake Low | ||
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3D ARTIST TEAM LEAD - Dave Matthews | 3D ARTIST TEAM LEAD - Dave Matthews | ||
MOCAP SPECIALIST - | MOCAP SPECIALIST - Troy McFarland | ||
SANDBOX ENGINEERING LEAD - [[Eamon McKenzie]] | SANDBOX ENGINEERING LEAD - [[Eamon McKenzie]] | ||
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ENVIRONMENT ARTIST - [[Michael Means]] | ENVIRONMENT ARTIST - [[Michael Means]] | ||
SANDBOX DESIGN LEAD - | SANDBOX DESIGN LEAD - Sage Merrill | ||
MISSION DESIGNER - [[Dan Miller]] | MISSION DESIGNER - [[Dan Miller]] | ||
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ONLINE ENGINEER - Jacob Miner | ONLINE ENGINEER - Jacob Miner | ||
3D ARTIST - | 3D ARTIST - Raj Nattam | ||
CINEMATIC DESIGNER - | CINEMATIC DESIGNER - Kurt Nellis | ||
INFRASTRUCTURE ENGINEER - | INFRASTRUCTURE ENGINEER - Mat Noguchi | ||
ENGINEERING PRODUCER - Mark Noseworthy | ENGINEERING PRODUCER - Mark Noseworthy | ||
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CAMPAIGN/UI PRODUCTION LEAD - Patrick O'Kelley | CAMPAIGN/UI PRODUCTION LEAD - Patrick O'Kelley | ||
CAMPAIGN DESIGN LEAD - | CAMPAIGN DESIGN LEAD - Chris Opdahl | ||
COMMUNITY / ADDITIONAL WRITING - Eric Osborne | COMMUNITY / ADDITIONAL WRITING - Eric Osborne | ||
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ANIMATION PRODUCER - Matt Richenburg | ANIMATION PRODUCER - Matt Richenburg | ||
ANIMATOR - | ANIMATOR - Jason Robertson | ||
PRODUCTION ENGINEER - [[Fireteam (gameplay mechanic)|Josh Rodgers]] | PRODUCTION ENGINEER - [[Fireteam (gameplay mechanic)|Josh Rodgers]] | ||
TOOLS ENGINEER - | TOOLS ENGINEER - Tristan Root | ||
ENVIRONMENT ARTIST - [[Paul Russel]] | ENVIRONMENT ARTIST - [[Paul Russel]] | ||
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MISSION DESIGNER - Matt Sammons | MISSION DESIGNER - Matt Sammons | ||
MISSION DESIGN LEAD - | MISSION DESIGN LEAD - Niles Sankey | ||
ANIMATOR - Tom Saville | ANIMATOR - Tom Saville | ||
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TOOLS ENGINEERING LEAD - Brian Sharp | TOOLS ENGINEERING LEAD - Brian Sharp | ||
3D ART CREATIVE LEAD - | 3D ART CREATIVE LEAD - Scott Shepherd | ||
ANIMATOR - Drew Shy | ANIMATOR - Drew Shy | ||
TOOLS ENGINEER - | TOOLS ENGINEER - Sean Shypula | ||
PLAYER INVESTMENT DESIGNER - [[Luke Smith]] | PLAYER INVESTMENT DESIGNER - [[Luke Smith]] | ||
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RIGGER - Forrest Soderlind | RIGGER - Forrest Soderlind | ||
TOOLS ARCHITECT - | TOOLS ARCHITECT - Andrew Solomon | ||
TECHNICAL DESIGN IN ANIMATION - Joe Spataro | TECHNICAL DESIGN IN ANIMATION - Joe Spataro | ||
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WEB DESIGNER - Stosh Steward | WEB DESIGNER - Stosh Steward | ||
ENVIRONMENT ARTIST - | ENVIRONMENT ARTIST - Jason Sussman | ||
ENVIRONMENT ARTIST - | ENVIRONMENT ARTIST - Kentarou Taya | ||
GRAPHICS ENGINEER - | GRAPHICS ENGINEER - Chris Tchou | ||
TOOLS ENGINEER - Ben Thompson | TOOLS ENGINEER - Ben Thompson | ||
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AI/ANIMATION ENGINEER - Brendan Walker | AI/ANIMATION ENGINEER - Brendan Walker | ||
ENGINEERING DIRECTOR - | ENGINEERING DIRECTOR - Ben Wallace | ||
GRAPHICS ENGINEER - | GRAPHICS ENGINEER - Xi Wang | ||
AUDIO LEAD / SOUND DESIGN - [[Jay Weinland]] | AUDIO LEAD / SOUND DESIGN - [[Jay Weinland]] | ||
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TEST ENGINEER - Jon Weisnewski | TEST ENGINEER - Jon Weisnewski | ||
ONLINE ENGINEER - | ONLINE ENGINEER - Michael Williams | ||
PRODUCTION ENGINEER - | PRODUCTION ENGINEER - Tim Williams | ||
STORY AND CINEMATIC LEAD - [[Lee Wilson]] | STORY AND CINEMATIC LEAD - [[Lee Wilson]] | ||
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===Additional Music and Recording=== | ===Additional Music and Recording=== | ||
ORCHESTRATION / ADDITIONAL MUSIC - Stan | ORCHESTRATION / ADDITIONAL MUSIC - [[Stan LePard]] (Panther Modern) | ||
ADDITIONAL MUSIC - [[Michael Salvatori]] (TotalAudio) | ADDITIONAL MUSIC - [[Michael Salvatori]] (TotalAudio) | ||
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===Additional Development=== | ===Additional Development=== | ||
ENVIRONMENT ART - [[Chris Barrett|Christopher Barrett]] | ENVIRONMENT ART - [[Chris Barrett|Christopher Barrett]] | ||
CONCEPT ART - | CONCEPT ART - Dorje Seattle Bellbrook | ||
TOOLS ENGINEER - Scott Bilas | TOOLS ENGINEER - Scott Bilas | ||
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ENGINEERING - Justin Truman | ENGINEERING - Justin Truman | ||
ENGINEERING - | ENGINEERING - Luis Villegas | ||
3D ART - [[Shi Kai Wang]] | 3D ART - [[Shi Kai Wang]] | ||
===Studio Management=== | ===Studio Management=== | ||
CFO - Brent Abrahamsen | CFO - Brent Abrahamsen | ||
DIRECTOR OF PRODUCTION - | DIRECTOR OF PRODUCTION - Jonty Barnes | ||
HEAD OF BUSINESS DEVELOPMENT - Ondraus Jenkins | HEAD OF BUSINESS DEVELOPMENT - Ondraus Jenkins | ||
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COO - [[Pete Parsons]] | COO - [[Pete Parsons]] | ||
DEVELOPMENT MANAGER - | DEVELOPMENT MANAGER - Steve Reddoch | ||
PRESIDENT - [[Harold Ryan]] | PRESIDENT - [[Harold Ryan]] | ||
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===Visual ID and Design=== | ===Visual ID and Design=== | ||
SENIOR GRAPHICS DESIGNER - [[Lorraine McLees]] | SENIOR GRAPHICS DESIGNER - [[Lorraine McLees]] | ||
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===IT=== | ===IT=== | ||
SUPPORT ENGINEER - Alex Bezman | SUPPORT ENGINEER - Alex Bezman | ||
IT DIRECTOR - | IT DIRECTOR - Steve Lopez | ||
IT LEAD - Jae Parks | IT LEAD - Jae Parks | ||
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===HR=== | ===HR=== | ||
HR MANAGER - Gayle d'Hondt | HR MANAGER - Gayle d'Hondt | ||
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===Administration=== | ===Administration=== | ||
STUDIO ADMINISTRATION - Davina Chan | |||
STUDIO ADMINISTRATION - | |||
ADMINISTRATIVE ASSISTANT - Christine Edwards | ADMINISTRATIVE ASSISTANT - Christine Edwards | ||
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===The Rest of Bungie=== | ===The Rest of Bungie=== | ||
Ryan Ellis | |||
Yongjoon Lee | Yongjoon Lee | ||
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===Bungie Special Thanks=== | ===Bungie Special Thanks=== | ||
DESIGN LEAD - [[Christian Allen]] | DESIGN LEAD - [[Christian Allen]] | ||
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LEGAL - Chris Charne | LEGAL - Chris Charne | ||
CANADA-FRANCE-HAWAII TELESCOPE - Jean-Charles Cullandre | |||
DESIGNER - Francois Boucher-Genesse | DESIGNER - Francois Boucher-Genesse | ||
PRODUCER - | PRODUCER - Matthew Burns | ||
Xbox LIVE - Steve Dolan | |||
Xbox - Clifford Garrett | |||
TECHNICAL ARTIST - | TECHNICAL ARTIST - Seth Gibson | ||
FX ARTIST - | FX ARTIST - John Gronquist | ||
MICROSOFT VISUAL MERCHANDISING - Abigail Harris | MICROSOFT VISUAL MERCHANDISING - Abigail Harris | ||
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MICROSOFT - Don McGowan | MICROSOFT - Don McGowan | ||
Xbox LIVE - Theo Michel | |||
Xbox - Oliver Miyashita | |||
PRODUCER - | PRODUCER - Allen Murray | ||
Xbox LIVE - Eric Neustadter | |||
Xbox LIVE - Jefferson Ng | |||
MICROSOFT - Frank Pape | MICROSOFT - Frank Pape | ||
Xbox RELEASE MANAGER - Kevin Salcedo | |||
Xbox DEVELOPMENT ACCOUNT MANAGER - David Shaw | |||
Xbox - Victor Tan | |||
TECHNICAL ARTIST - | TECHNICAL ARTIST - Steve Theodore | ||
Xbox LIVE - Stephen Toulouse | |||
MICROSOFT - Jim Veevaert | MICROSOFT - Jim Veevaert | ||
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===Contract Animation, Art and Audio=== | ===Contract Animation, Art and Audio=== | ||
ANIMATOR - Aviv Arad (Xversity) | ANIMATOR - Aviv Arad (Xversity) | ||
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===Art, Animation and FX Vendors=== | ===Art, Animation and FX Vendors=== | ||
House of Moves | House of Moves | ||
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===Contract Dev and Test=== | ===Contract Dev and Test=== | ||
TESTER - Joseph Ainsworth (Xversity) | TESTER - Joseph Ainsworth (Xversity) | ||
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===Contract IT and HR=== | ===Contract IT and HR=== | ||
IT SYSTEMS SUPPORT - Michael Allen (Excell) | IT SYSTEMS SUPPORT - Michael Allen (Excell) | ||
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===Cast=== | ===Cast=== | ||
[[Carter-A259|CARTER]] - Freddy Bosche | |||
[[Catherine-B320|KAT]] - Alona Tal | |||
[[Catherine-B320|KAT]] - | |||
[[Emile-A239|EMILE]] - | [[Emile-A239|EMILE]] - Jamie Hector | ||
[[Jorge-052|JORGE]] - | [[Jorge-052|JORGE]] - Hakeem Kae Kazin | ||
[[Jun-A266|JUN]] - | [[Jun-A266|JUN]] - Sunil Malhotra | ||
[[Catherine | [[Catherine Halsey|HALSEY]] - [[Jen Taylor]] | ||
[[Urban Holland|HOLLAND]] - | [[Urban Holland|HOLLAND]] - Pat Duke | ||
[[Auntie Dot|AUNTIE DOT]] - | [[Auntie Dot|AUNTIE DOT]] - Carole Ruggier | ||
[[Jacob Keyes|KEYES]] - [[Pete Stacker]] | [[Jacob Keyes|KEYES]] - [[Pete Stacker]] | ||
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[[Sára Sorvad|SARA]] - Marcella Lentz-Pope | [[Sára Sorvad|SARA]] - Marcella Lentz-Pope | ||
[[SPARTAN-B312|NOBLE SIX (MALE)]]- | [[SPARTAN-B312|NOBLE SIX (MALE)]]- Phillip Anthony Rodriguez | ||
NOBLE SIX (FEMALE) - | NOBLE SIX (FEMALE) - Amanda Phillipson | ||
TROOPER 1 - Jon Huertas | TROOPER 1 - [[Wikipedia:Jon Huertas|Jon Huertas]] | ||
TROOPER 2 - | TROOPER 2 - Greg Grunberg | ||
TROOPER 3 - Patrick Galagher | TROOPER 3 - [[Wikipedia:Patrick Gallagher|Patrick Galagher]] | ||
TROOPER 4 - Zachary Levi | TROOPER 4 - [[Wikipedia:Zachary Levi|Zachary Levi]] | ||
TROOPER 5 - Ron Livingston | TROOPER 5 - [[Wikipedia:Ron Livingston|Ron Livingston]] | ||
FEMALE TROOPER 1 - Courtenay Taylor | FEMALE TROOPER 1 - [[Wikipedia:Courtenay Taylor|Courtenay Taylor]] | ||
FEMALE TROOPER 2 - Aisha Tyler | FEMALE TROOPER 2 - [[Wikipedia: Aisha Tyler|Aisha Tyler]] | ||
TROOPER SGT 1 - Pete Stacker | TROOPER SGT 1 - Pete Stacker | ||
TROOPER SGT 2 - Coby Bell | TROOPER SGT 2 - [[Wikipedia:Coby Bell|Coby Bell]] | ||
CIVILIAN MALE 1 - [[Todd Licea]] | CIVILIAN MALE 1 - [[Todd Licea]] | ||
Line 782: | Line 774: | ||
BRUTE 1 - [[Ken Boynton]] | BRUTE 1 - [[Ken Boynton]] | ||
BRUTE 2 - | BRUTE 2 - Ron Hippe | ||
SWORD CONTROL - John Patrick Lowrie | [[Sword Control|SWORD CONTROL]] - [[Wikipedia:John Patrick Lowrie|John Patrick Lowrie]] | ||
AIR CONTROL/DISPATCH - William Mapother | AIR CONTROL/DISPATCH - [[Wikipedia:William Mapother|William Mapother]] | ||
CORTANA (FIREFIGHT) - [[Jen Taylor]] | [[Cortana|CORTANA]] (FIREFIGHT) - [[Jen Taylor]] | ||
MASTER CHIEF (FIREFIGHT) - [[Steve Downes]] | [[John-117|MASTER CHIEF]] (FIREFIGHT) - [[Steve Downes]] | ||
GUNNERY SGT BUCK (FIREFIGHT) - [[Nathan Fillion]] | [[Edward Buck|GUNNERY SGT BUCK]] (FIREFIGHT) - [[Nathan Fillion]] | ||
SGT JOHNSON (FIREFIGHT) - [[David Scully]] | [[Avery Johnson|SGT JOHNSON]] (FIREFIGHT) - [[David Scully]] | ||
MULTIPLAYER ANNOUNCER - [[Jeff Steitzer]] | MULTIPLAYER ANNOUNCER - [[Jeff Steitzer]] | ||
VOICE OF THE TERMINALS - [[Bob O'Donnell]] | VOICE OF THE [[Data pads|TERMINALS]] - [[Bob O'Donnell]] | ||
===Motion Capture and Facial Performers=== | ===Motion Capture and Facial Performers=== | ||
Deborah Fialkow | Deborah Fialkow | ||
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===Casting and Voice Over Production Services=== | ===Casting and Voice Over Production Services=== | ||
Blindlight | Blindlight | ||
===Community=== | ===Community=== | ||
[[seventh Column|7th Column]] | [[seventh Column|7th Column]] | ||
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===Microsoft Game Studios=== | ===Microsoft Game Studios=== | ||
TEST MANAGER - Jimmy Bischoff | TEST MANAGER - Jimmy Bischoff | ||
UR GROUP MANAGER - | UR GROUP MANAGER - Keith Cirillo | ||
LEGAL COUNSEL - David Figatner | LEGAL COUNSEL - David Figatner | ||
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===MGS Development Team=== | ===MGS Development Team=== | ||
WRITER - Tom Abernathy | WRITER - Tom Abernathy | ||
Line 935: | Line 922: | ||
===MGS Localization=== | ===MGS Localization=== | ||
LOCALIZATION ENGINEER - Munetaka Fuse | LOCALIZATION ENGINEER - Munetaka Fuse | ||
Line 975: | Line 961: | ||
===MGS Contract Test=== | ===MGS Contract Test=== | ||
Travis Abel (Volt) | Travis Abel (Volt) | ||
Line 1,067: | Line 1,052: | ||
===MGS Special Thanks=== | ===MGS Special Thanks=== | ||
Erick Baca Aguilar | Erick Baca Aguilar | ||
Line 1,122: | Line 1,106: | ||
Renee L'Heureux | Renee L'Heureux | ||
Chris Lee | |||
Jaime Limon | Jaime Limon | ||
Line 1,166: | Line 1,150: | ||
Rich Wickham | Rich Wickham | ||
[[Seven|7]] | |||
[[ | |||
==Trivia== | ==Trivia== | ||
*The cutscene shows the ''Pillar of Autumn'' exiting slipspace directly in front of Installation 04, with Keyes and Cortana delivering their initial lines almost immediately. According to ''[[Halo: The Fall of Reach]]'' and ''[[Halo: The Flood]]'', the ''Pillar of Autumn'' emerged from slipspace near an asteroid field | *The cutscene shows the ''Pillar of Autumn'' exiting slipspace directly in front of Installation 04, with Keyes and Cortana delivering their initial lines almost immediately. According to ''[[Halo: The Fall of Reach]]'' and ''[[Halo: The Flood]]'', the ''Pillar of Autumn'' emerged from slipspace near an asteroid field and the bridge crew began a protracted discussion; then, as shown in ''The Flood'' and ''[[Origins|Origins Part II]]'', the ship was attacked by Covenant [[Type-31 Seraph|Seraphs]] before approaching the ring. This attack explains Cortana's line, ''"Our fighters are mopping up the last of their recon picket now."'' However, the [[GA-TL1 Longsword|Longswords]] seen escorting the ''Pillar of Autumn'' to Installation 04 in ''The Flood'' are missing, invalidating Cortana's line. The Longswords are present in both the ''[[Halo: Combat Evolved]]'' and ''[[Halo: Combat Evolved Anniversary]]'' version of the cutscene; in the original, the ''Autumn'' is escorted by five Longswords, and in Anniversary, it is escorted by three Longswords. | ||
*According to Marcus Lehto, in the ''Halo: Reach'' Legendary Commentary, the dialogue between Keyes and Cortana is the original recording from ''Halo: Combat Evolved''. Also, the Halo depicted is the original model, unaltered from ''Halo: Combat Evolved''. | *According to Marcus Lehto, in the ''Halo: Reach'' Legendary Commentary, the dialogue between Keyes and Cortana is the original recording from ''Halo: Combat Evolved''. Also, the Halo depicted is the original model, unaltered from ''Halo: Combat Evolved''. | ||
*In a [[Bungie Weekly Update|Bungie weekly update]] released during production, it was revealed that the player could view the credits for the [[Campaign]] lobby, but that doing so would advance [[commendations]].<ref>[http:// | *In a [[Bungie Weekly Update|Bungie weekly update]] released during production, it was revealed that the player could view the credits for the [[Campaign]] lobby, but that doing so would advance [[commendations]].<ref>[http://halo.bungie.net/News/content.aspx?type=topnews&link=BWU_061110 '''Bungie Weekly Update''' 06.11.10]</ref> This is presumably why in the final game, the credits cannot be selected from the campaign lobby. | ||
*''"We'll see you starside,"'' is a reference to [[Marathon|''Marathon 2'' and ''Marathon Infinity'']], in which [[ | *''"We'll see you starside,"'' is a reference to [[Marathon|''Marathon 2'' and ''Marathon Infinity'']], in which [[marathongame:BOB|BOBs]] occasionally say this line before being teleported away. It might also be a reference to Bungie Aerospace, which "helps small, independent developers launch their mobile and social games."<ref>[http://halo.bungie.net/projects/aerospace/ '''Bungie.net''' - Projects: ''Aerospace'']</ref> | ||
*Oddly, Joseph Staten is credited as the writing director and he is credited as ''Joe'' Staten for voicing a Grunt. | *Oddly, Joseph Staten is credited as the writing director and he is credited as ''Joe'' Staten for voicing a Grunt. | ||
*In [[Halo: The Master Chief Collection|The Master Chief Collection]] release of ''Reach'', all of the credits and postscript message are removed, and the cutscene ends shortly after the ring comes into view. This is possibly due to Microsoft being legally unable to or unwilling to credit Bungie employees in the MCC. | |||
==Sources== | ==Sources== | ||
{{Ref/Sources}} | |||
[[Category:Credits]] | [[Category:Credits]] | ||
[[Category:Halo: Reach]] | [[Category:Halo: Reach]] |