Dominion: Difference between revisions

816 bytes added ,  5 years ago
Added concept art from http://potentialthings.blogspot.com/2013/09/halo-4-game-modes-concepts.html
(Added concept art from http://potentialthings.blogspot.com/2013/09/halo-4-game-modes-concepts.html)
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Players who rely primarily on vehicles to defend or attack would do well to use the Wheelman package and Gunner upgrade. The latter is also useful for operating the occasional mounted turrets placed within bases, and for moving with them detached for base defense.
Players who rely primarily on vehicles to defend or attack would do well to use the Wheelman package and Gunner upgrade. The latter is also useful for operating the occasional mounted turrets placed within bases, and for moving with them detached for base defense.
==Gallery==
<gallery>
File:H4_DominionAntenna_Concept_1.jpg|Concept art for the decorative antennas present in the mode.
File:H4_DominionAntenna_Concept_2.jpg|Another concept of the antennas.
File:H4_DominionGenerator_Concept.jpg|Concept art for a generator in the mode.
File:H4_DominionBanners_Concept.jpg|Concept art of the decorative banners that let players know which team a base belongs to.
File:H4_DominionScreens_Concept.jpg|Concept art of the monitors present in the mode.
File:H4_DominionTerminal_Concept_1.jpg|Concept art of the Dominion terminal.
File:H4_DominionTerminal_Concept_2.jpg|Another concept of the Dominion terminal.
File:H4_DominionVehiclePad_Concept_1.jpg|Concept art of the vehicle pads present in the mode.
File:H4_DominionVehiclePad_Concept_2.jpg|Another vehicle pad concept.
</gallery>


==Sources==
==Sources==