Halo Wars 2: Difference between revisions

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Just a start. The Units section might or might not benefit from a table similar to the leader powers one below.
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(Just a start. The Units section might or might not benefit from a table similar to the leader powers one below.)
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==Gameplay==
==Gameplay==
''Halo Wars 2'' is a [[real-time strategy]] video game with two playable factions: the [[United Nations Space Command]] and the [[Banished]]. The game's [[campaign]] consists of thirteen missions.<ref name="eurogamer">[http://www.eurogamer.net/articles/2016-06-13-halo-wars-2-release-date-set-for-february '''Eurogamer.net''': ''Halo Wars 2 release date set for February'']</ref>
''Halo Wars 2'' is a [[real-time strategy]] video game with two playable factions: the [[United Nations Space Command]] and the [[Banished]].<ref name="eurogamer">[http://www.eurogamer.net/articles/2016-06-13-halo-wars-2-release-date-set-for-february '''Eurogamer.net''': ''Halo Wars 2 release date set for February'']</ref>


===Campaign===
===Campaign===
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{{Expand-section}}
{{Expand-section}}
===Game concepts===
===Base assembly===
 
====Base assembly====
''Halo Wars 2'' uses a [[socket base]] system similar to the original ''Halo Wars'', with some differences. ''Halo Wars 2'' introduces Minibases as a new feature allowing the player to build subsidiary "Battle Bases" or "Supply Bases". Visually, the various base structures are no longer constructed from the base hub and are instead delivered by dropships.
''Halo Wars 2'' uses a [[socket base]] system similar to the original ''Halo Wars'', with some differences. ''Halo Wars 2'' introduces Minibases as a new feature allowing the player to build subsidiary "Battle Bases" or "Supply Bases". Visually, the various base structures are no longer constructed from the base hub and are instead delivered by dropships.


=====List of structures=====
{{HW buildings|HW2}}
{{HW buildings|HW2}}


====Units====
===Units===
{{Expand-section}}
''Halo Wars 2'' features a number of units carried over from the previous ''Halo Wars'', as well as several all-new ones. Unlike ''Halo Wars'' in which each Hero Unit is given unique abilities and Super Units, each faction now has only one type of Super Unit: the [[G81 Condor|G81 Condor Gunship]] for the UNSC and the  [[Type-47 Scarab]] for the Banished.


The following units are available for the UNSC and the Banished, respectively:
<!--The use of the units' non-technical names in the following list is intentional and is for reasons of consistency with the game's presentation.-->
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;UNSC
;UNSC
 
*[[Marines]] - Squads of basic infantry.
*[[ODST]]s - Elite infantry squads.
*[[Hellbringers]] - Flamethrower-equipped Marines.
*[[Sniper]]s - Stealthy reconnaissance and marksman unit.
*[[Cyclops]] - Anti-tank powered exoskeleton.
*[[Douglas-042]] - Spartan-II; hero unit.
*[[Jerome-092]] - Spartan-II; hero unit.
*[[Alice-130]] - Spartan-II; hero unit.
*[[Jackrabbit]] - Fast reconnaissance vehicle.
*[[Warthog]] - Light reconnaissance and attack vehicle.
*[[Forge's Warthog]] - Special Warthog unique to Sergeant Forge.
*[[Scorpion]] - Main battle tank.
*[[Grizzly]] - Superheavy tank.
*[[Wolverine]] - Anti-air vehicle.
*[[Kodiak]] - Self-propelled artillery piece.
*[[Darter]] - Supply dropship.
*[[D77-TC Pelican|Pelican]] - General purpose dropship.
*[[D81-LRT Condor|Condor Dropship]] - Special purpose dropship.
*[[G81 Condor|Condor Gunship]] - Heavy gunship.
*[[Hornet]] - Attack VTOL.
*[[Nightingale]] - Heal and repair support aircraft.
*[[Vulture]] - Superheavy ground-attack gunship.
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;Banished
;Banished
 
*[[Grunts]] - Basic infantry.
====Super Units====
*[[Suicide Grunts]] - [[Suicide attack|Kamikaze]] Grunt squads.
Unlike ''Halo Wars'' in which each Hero Unit is given unique abilities and Super Units, each faction now has only one type of Super Unit: the [[G81 Condor|G81 Condor Gunship]] for the UNSC and the  [[Type-47 Scarab]] for the Banished.
*[[Jiralhanae Jumper|Jump Pack Brutes]] - Fast-moving melee-focused infantry.
*[[Jiralhanae Warlord|Warlord]] - Field commander.
*[[Atriox's Chosen]] - Ranged hero unit.
*[[Sangheili Ranger|Elite Rangers]] - Anti-infantry marksmen and skirmishers.
*[[Sangheili Honor Guardsman|Honor Guard]] - Melee-focused elite infantry; equipped with [[active camouflage]]
*[[Huragok|Engineers]] - Heal and repair specialists.
*[[Mgalekgolo|Hunters]] - Superheavy infantry.
*[[Type-32 Ghost|Ghost]] - General scout/attack vehicle.
*[[Chopper]] - Scout/anti-infantry vehicle.
*[[Marauder]] - Fast, medium tank.
*[[Wraith]] - Heavy mortar tank.
*[[Reaver]] - Anti-aircraft walker.
*[[Locust]] - Siege walker.
*[[Blisterback]] - Heavy air unit.
*[[Scarab]] - Superheavy assault walker.
*[[Shroud]] - Support vehicle able to cloak nearby units.
*[[Banshee]] - Multirole attack flier.
*[[Spirit]] - General purpose dropship.
*[[Lich]] - Superheavy deployment dropship.
{{Col-end}}
{{Expand-section}}
{{Expand-section}}
 
===Leaders===
====Leaders====
Like in ''Halo Wars'', players in multiplayer pick a leader to play as, each of whom have a set of unique "Leader Powers" and units. Leaders for the UNSC include [[James Cutter/Gameplay|Captain Cutter]], [[Ellen Anders/Gameplay|Professor Anders]], [[Isabel/Gameplay|Isabel]], and [[John Forge/Gameplay|Sergeant Forge]], with a new character, [[Morgan Kinsano]], added post-launch as [[downloadable content]]. [[Atriox/Gameplay|Atriox]], [[Decimus/Gameplay|Decimus]], and [[Let 'Volir/Gameplay|Let' Volir]] serve as the leaders for the Banished faction.
Like in ''Halo Wars'', players in multiplayer pick a leader to play as, each of whom have a set of unique "Leader Powers" and units. Leaders for the UNSC include [[James Cutter/Gameplay|Captain Cutter]], [[Ellen Anders/Gameplay|Professor Anders]], [[Isabel/Gameplay|Isabel]], and [[John Forge/Gameplay|Sergeant Forge]], with a new character, [[Morgan Kinsano]], added post-launch as [[downloadable content]]. [[Atriox/Gameplay|Atriox]], [[Decimus/Gameplay|Decimus]], and [[Let 'Volir/Gameplay|Let' Volir]] serve as the leaders for the Banished faction.


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====Technology Advancement====
===Technology Advancement===
In ''Halo Wars 2'', players are no longer capped the Reactor as the Tech Level system is replaced by Generator Power Resources that are generated by Generators that function similarly to the Supplies in the original game. In order to advance Technology, the player must upgrade the [[Firebase]] to the next tier in order to upgrade units.
In ''Halo Wars 2'', players are no longer capped the Reactor as the Tech Level system is replaced by Generator Power Resources that are generated by Generators that function similarly to the Supplies in the original game. In order to advance Technology, the player must upgrade the [[Firebase]] to the next tier in order to upgrade units.