Ceudar-pattern heavy corvette: Difference between revisions

there is no basis for speculating other SDV design patterns' weaponry
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(there is no basis for speculating other SDV design patterns' weaponry)
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{{Quote|What the hell are those things?|Cadet Thomas Lasky, upon seeing ''SDV''-class heavy corvettes for the first time{{Ref/Film|Id=fud|FuD}}}}
{{Quote|What the hell are those things?|Cadet Thomas Lasky, upon seeing ''SDV''-class heavy corvettes for the first time{{Ref/Film|Id=fud|FuD}}}}


The '''''Ceudar''-pattern heavy corvette''' {{3Letter|SDV|heavy corvette}} is a class of [[corvette]], formerly in service with the [[Covenant]] [[Covenant fleet|fleet]].{{Ref/Reuse|Enc22}} Manufactured by both the [[Forgemasters of Tanus]] and the [[Gorgon Assembly Vault]],{{Ref/Reuse|Warfleet}} these corvettes rarely engage in ship-to-ship combat (though if pressed, they are capable of taking on [[human]] [[frigate]]s on more-or-less even terms); instead, they typically escort [[capital ship]]s, deploy [[space fighter]]s in [[fleet]] engagements, and screen support ships from enemy fast-attack craft.{{Ref/Reuse|universe}} Although they typically serve as heavy escorts within a fleet, the ''Ceudar'' can operate independently of support for extended periods of time.{{Ref/Reuse|Mythos}}
The '''''Ceudar''-pattern heavy corvette''' {{3Letter|SDV|heavy corvette}} is a class of [[corvette]], formerly in service with the [[Covenant]] [[Covenant fleet|fleet]]{{Ref/Reuse|Enc22}} and one of multiple [[design pattern]]s of ship under the SDV banner.{{Ref/Site|Id=CFConcert|URL=https://www.halowaypoint.com/news/canon-fodder-concert-of-words|Site=Halo Waypoint|Page=Canon Fodder - Concert of Worlds|D=25|M=09|Y=2023}} Manufactured by both the [[Forgemasters of Tanus]] and the [[Gorgon Assembly Vault]],{{Ref/Reuse|Warfleet}} these corvettes rarely engage in ship-to-ship combat (though if pressed, they are capable of taking on [[human]] [[frigate]]s on more-or-less even terms); instead, they typically escort [[capital ship]]s, deploy [[space fighter]]s in [[fleet]] engagements, and screen support ships from enemy fast-attack craft.{{Ref/Reuse|universe}} Although they typically serve as heavy escorts within a fleet, the ''Ceudar'' can operate independently of support for extended periods of time.{{Ref/Reuse|Mythos}}


Mass-assembled during the [[Ages of Discovery|Twentieth Age of Discovery]], ''Ceudar''-pattern heavy corvettes were originally commissioned for charting distant stars and dangerous [[slipspace]] routes, or aiding the Covenant navy in war.{{Ref/Reuse|Warfleet}} During the [[Human-Covenant War]], the ''Ceudar'' saw heavy use against humanity, most prominently during the [[Fall of Reach]].{{Ref/Reuse|essential}} With the collapse of the Covenant empire, these corvettes are now serviced by the Covenant's [[Covenant remnants|successors]].{{Ref/Reuse|Have S'moa}}
Mass-assembled during the [[Ages of Discovery|Twentieth Age of Discovery]], ''Ceudar''-pattern heavy corvettes were originally commissioned for charting distant stars and dangerous [[slipspace]] routes, or aiding the Covenant navy in war.{{Ref/Reuse|Warfleet}} During the [[Human-Covenant War]], the ''Ceudar'' saw heavy use against humanity, most prominently during the [[Fall of Reach]].{{Ref/Reuse|essential}} With the collapse of the Covenant empire, these corvettes are now serviced by the Covenant's [[Covenant remnants|successors]].{{Ref/Reuse|Have S'moa}}
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The Covenant heavy corvette made its visual debut in the [[2010]] game ''[[Halo: Reach]]'', playing an integral role in the [[campaign]] level ''[[Long Night of Solace (level)|Long Night of Solace]]'', as well as serving as the setting for the [[Firefight]] map ''[[Corvette (map)|Corvette]]'' and the multiplayer map ''[[Zealot (map)|Zealot]]''—both taking place aboard the corvette ''[[Ardent Prayer]]''. For the game, the corvette was conceptualized and designed by artist [[:Category:Images by Glenn Israel|Glenn Israel]], who attempted to create a new, yet familiar, ship class.{{Ref/Reuse|abw73}} One of the rejected concept sketches for the corvette was later given color and shading by [[:Category:Images by Salvatorre Yazzie|Salvatorre Yazzie]], and canonized as the {{Pattern|A'uzr|sword frigate}}.{{Ref/Site|Id=CFConcert|URL=https://www.halowaypoint.com/news/canon-fodder-concert-of-words|Site=Halo Waypoint|Page=Canon Fodder - Concert of Worlds|D=25|M=09|Y=2023}} The corvette's design was partly inspired by the {{Pattern|Ket|battlecruiser}}, particularly ''[[Truth and Reconciliation]]'' which had previously served as a setting for ''[[Halo: Combat Evolved]]''. While the corvette's interior resembles that of the battlecruiser, the increased processing power of the [[Xbox 360]] allowed for significantly more detail.{{Ref/Reuse|abw73}} The model of the SDV-class corvette for ''[[Halo: Fleet Battles]]'' was created by [[Spartan Games]] without using the ''Halo: Reach'' model for reference. The {{Pattern|Varric|heavy cruiser}} (which was designed for the game) features a "runner" amidships in reference to the corvette.{{Ref/Site|URL=https://www.halowaypoint.com/en-us/news/canon-fodder-in-the-loop|Site=Halo Waypoint|Page=Canon Fodder - In the Loop|D=15|M=10|Y=2018}}
The Covenant heavy corvette made its visual debut in the [[2010]] game ''[[Halo: Reach]]'', playing an integral role in the [[campaign]] level ''[[Long Night of Solace (level)|Long Night of Solace]]'', as well as serving as the setting for the [[Firefight]] map ''[[Corvette (map)|Corvette]]'' and the multiplayer map ''[[Zealot (map)|Zealot]]''—both taking place aboard the corvette ''[[Ardent Prayer]]''. For the game, the corvette was conceptualized and designed by artist [[:Category:Images by Glenn Israel|Glenn Israel]], who attempted to create a new, yet familiar, ship class.{{Ref/Reuse|abw73}} One of the rejected concept sketches for the corvette was later given color and shading by [[:Category:Images by Salvatorre Yazzie|Salvatorre Yazzie]], and canonized as the {{Pattern|A'uzr|sword frigate}}.{{Ref/Site|Id=CFConcert|URL=https://www.halowaypoint.com/news/canon-fodder-concert-of-words|Site=Halo Waypoint|Page=Canon Fodder - Concert of Worlds|D=25|M=09|Y=2023}} The corvette's design was partly inspired by the {{Pattern|Ket|battlecruiser}}, particularly ''[[Truth and Reconciliation]]'' which had previously served as a setting for ''[[Halo: Combat Evolved]]''. While the corvette's interior resembles that of the battlecruiser, the increased processing power of the [[Xbox 360]] allowed for significantly more detail.{{Ref/Reuse|abw73}} The model of the SDV-class corvette for ''[[Halo: Fleet Battles]]'' was created by [[Spartan Games]] without using the ''Halo: Reach'' model for reference. The {{Pattern|Varric|heavy cruiser}} (which was designed for the game) features a "runner" amidships in reference to the corvette.{{Ref/Site|URL=https://www.halowaypoint.com/en-us/news/canon-fodder-in-the-loop|Site=Halo Waypoint|Page=Canon Fodder - In the Loop|D=15|M=10|Y=2018}}


In the campaign level ''[[Long Night of Solace (level)|Long Night of Solace]]'', the player's [[Sabre]] is able to destroy a corvette's engines and laser turrets, encountering no resistance from shields.{{Ref/Reuse|LNoS}} A corvette in ''[[Exodus]]'' is also crippled with a single missile barrage, again without any prior attack to shields.{{Ref/Reuse|Exodus}} In addition, several missiles from [[Sundered Legion Prowler|a]] [[Prowler]] during the [[Battle of Meridian]] caused enough damage to force a corvette to retreat.{{Ref/Reuse|HBB24}} This stands in contrast to the {{Pattern|Ket|battlecruiser}} in the final level, whose shields render it immune to damage until it exposes a weak point. However, later media ''[[Halo: Hunters in the Dark]]'', ''[[Halo: Fleet Battles]]'', and ''[[Halo: Warfleet]]'' all make reference to the ''SDV'' class being equipped with energy shielding. Considering the fact that the [[CAS-class assault carrier]] and the [[SCC-class sword frigate]] are human designation for what the Covenant consider multiple separate ship patterns, this hints towards the SDV also being different ship patterns: some with shields or without, and some trade plasma bombardment mortars with plasma torpedoes.
In the campaign level ''[[Long Night of Solace (level)|Long Night of Solace]]'', the player's [[Sabre]] is able to destroy a corvette's engines and laser turrets, encountering no resistance from shields.{{Ref/Reuse|LNoS}} A corvette in ''[[Exodus]]'' is also crippled with a single missile barrage, again without any prior attack to shields.{{Ref/Reuse|Exodus}} In addition, several missiles from [[Sundered Legion Prowler|a]] [[Prowler]] during the [[Battle of Meridian]] caused enough damage to force a corvette to retreat.{{Ref/Reuse|HBB24}} This stands in contrast to the {{Pattern|Ket|battlecruiser}} in the final level, whose shields render it immune to damage until it exposes a weak point. However, later media ''[[Halo: Hunters in the Dark]]'', ''[[Halo: Fleet Battles]]'', and ''[[Halo: Warfleet]]'' all make reference to the ''SDV'' class being equipped with energy shielding.


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