Under the Dark: Difference between revisions

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===Strategy===
===Strategy===
*It is a must that the player establish a Supply Pad and Barracks on Jerome's side as power can be provided from capturing Power Nodes.
*It is a must that the player establish a Supply Pad and Barracks on Jerome's side as power can be provided from capturing Power Nodes.
**Except with Alice's Units where player will found more Mini bases. Utilize them carefully as The Banished can retaliate at any time.
**Except with Alice's Units where the player will find more mini bases. Utilize them carefully as the Banished can retaliate at any time.
*The Sniper is a very effective unit against infantry but make sure you have to keep them alive early in the mission as they are critical in defeating all infantries before rendezvousing with Jerome. The less snipers, the harder it takes to complete the level.
*The Sniper is a very effective unit against infantry, but make sure you have to keep them alive early in the mission as they are critical in defeating all infantry before rendezvousing with Jerome. The less snipers, the harder it is to complete the level. In addition, if all of the snipers die before you reach Jerome, the mission fails.
*Hit and run is the best strategy to deal with Jiralhanae Warlords, Snipers can take it out without being hit.
*Hit and run is the best strategy to deal with Jiralhanae Warlords. Snipers can take it out without being hit.
**Do note that Snipers can only fire while standing still.
**Do note that Snipers can only fire while standing still.
*Similar to One Three Zero level, cleanse the map from Banished's silos. It will provide extra resources for you.
*Similar to the ''[[One Three Zero]]'' level, cleanse the map from Banished's silos. It will provide extra resources for you.
*There will be no Kodiak replacement on Jerome's team, protect it with Snipers. The less Kodiaks, the more time it takes to destroy Banished's base.
*There will be no Kodiak replacement on Jerome's team, protect it with Snipers. The less Kodiaks, the more time it takes to destroy the Banished's base.
*Do note that higher ground will provide more advantage on line of sight which was useful for Kodiaks and Snipers. Some Banished's turrets are stationed on higher ground and cannot be spotted by Snipers unless it open fires first or a Sniper moves closer to it.
*A good tactic is to garrison a couple of Snipers in the Watchtower near Jerome's base. They will automatically fight off attacking Banished forces without player intervention as the player marshals their forces at the base and will draw fire from the Kodiaks to help them.
*Do note that higher ground will provide more advantage on line of sight which us useful for Kodiaks and Snipers. Some Banished's turrets are stationed on higher ground and cannot be spotted by Snipers unless it open fires first or a Sniper moves closer to it.
*The player should not rely on Restoration Drones to heal their Kodiaks, but instead use Marines (who are fully upgraded) to heal.
*The player should not rely on Restoration Drones to heal their Kodiaks, but instead use Marines (who are fully upgraded) to heal.


===Mistakes===
===Mistakes===
*It would seem that there was an oversight while making the script in [[Hold the Line]] and this level. In Hold the Line, Jerome says, "Roger that, Douglas. Now get your troops clear. You don't want to be down there when Isabel gets started" while on this level he says, "Roger that, Douglas. Now get your troops clear. You don't want to be down there when Isabel and I are finished."
*It would seem that there was an oversight while making the script in ''[[Hold the Line]]'' and this level. In ''Hold the Line'', Jerome says, "Roger that, Douglas. Now get your troops clear. You don't want to be down there when Isabel gets started" while on this level he says, "Roger that, Douglas. Now get your troops clear. You don't want to be down there when Isabel and I are finished."


==Sources==
==Sources==
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