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==Halo 2 design documentation==
==Halo 2 design documentation==
For archive purposes until such a time as it can be made proper use of.<ref>[https://twitter.com/MaxHoberman/status/1249543356935528454 ''Max Hoberman on Twitter'':] ''All the design specs are mine. I had the master plan in my head, and I used the team as a sounding board, writing up docs like this to express my ideas and plans. Then the Xbox Live team modified existing and built new functionality to support it all.''</ref>
For archive purposes until such a time as it can be made proper use of.<ref>[https://twitter.com/MaxHoberman/status/1249543356935528454 ''Max Hoberman on Twitter'':] ''All the design specs are mine. I had the master plan in my head, and I used the team as a sounding board, writing up docs like this to express my ideas and plans. Then the Xbox Live team modified existing and built new functionality to support it all.''</ref>
Hoberman designed a full tournament system for ''Halo 2'' which couldn't be implemented in-game due to UI, but the Xbox Live team set up the back end and patented it.<ref>[https://twitter.com/MaxHoberman/status/1148347287346864129 ''Max Hoberman on Twitter'':] ''This came up just the other day. I had ambitious plans for an automated tournament system in Halo 2. We had to cut it because we couldn't implement all of the in-game UI, but the Xbox Live team implemented the backend and subsequently patented it.''</ref><ref>[https://patents.google.com/patent/US7682251 ''Halo 2 tournament patent]''</ref>
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<gallery>
File:H2_Messaging_DesignDoc.png|Design documentation for how ''Halo 2'' would employ [[Xbox Live]] messaging features.<ref>[https://twitter.com/MaxHoberman/status/1249535571506192391 ''Max Hoberman on Twitter'':] ''For Halo 2 we invented so much. Here's an old design spec that I wrote describing how messaging would work in game and in tandem with the Y menu, utilizing a generic service that the Xbox Live team modified for us. I haven't seen this in 15+ years, neat!''</ref>
File:H2_Messaging_DesignDoc.png|Design documentation for how ''Halo 2'' would employ [[Xbox Live]] messaging features.<ref>[https://twitter.com/MaxHoberman/status/1249535571506192391 ''Max Hoberman on Twitter'':] ''For Halo 2 we invented so much. Here's an old design spec that I wrote describing how messaging would work in game and in tandem with the Y menu, utilizing a generic service that the Xbox Live team modified for us. I haven't seen this in 15+ years, neat!''</ref>
File:H2_Tournament_DesignDoc.png|An overview of the ''Halo 2'' tournament system for the Xbox Live team.
File:H2_Tournament_Security_DesignDoc.png|An overview of how network security would work for the tournament system.
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