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*Decrease in range | *Decrease in range | ||
*The needler projectiles will now aggressively follow a target, and will only appear to be locked on if the target is visible e.g. if a target goes into cover after being targeted the needles will fly about without homing in however if the target re-emerges the needles will lock on again once more. | *The needler projectiles will now aggressively follow a target, and will only appear to be locked on if the target is visible e.g. if a target goes into cover after being targeted the needles will fly about without homing in however if the target re-emerges the needles will lock on again once more. | ||
*Deflected needler is no longer aimed towards target again even in short angle. | |||
===Changes from ''Halo 2'' to ''Halo 3''=== | ===Changes from ''Halo 2'' to ''Halo 3''=== | ||
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*Super-combines with 8 rounds. | *Super-combines with 8 rounds. | ||
*Has a magazine size of 30 rounds with 90 total in reserve but reserve magazine decreased by 1. | *Has a magazine size of 30 rounds with 90 total in reserve but reserve magazine decreased by 1. | ||
===Changes from ''Halo: Spartan Assault'' to ''Halo: Spartan Strike''=== | |||
*Ammo capacity reduced considerably from 200 to 76. | |||
*Super-combine increased from 7 to 8 rounds. | |||
*Needler's maximum travel range increased. | |||
==UNSC remarks== | ==UNSC remarks== |
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