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(→Trivia: try it, it's pretty funny) |
m (Also available in H3 if I'm not mistaken.) |
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*Theater has made [[machinima]] much easier to produce, as ''Halo: Combat Evolved'' and ''Halo 2'' required people to film scenes using the first person perspective of another player in-game. | *Theater has made [[machinima]] much easier to produce, as ''Halo: Combat Evolved'' and ''Halo 2'' required people to film scenes using the first person perspective of another player in-game. | ||
*The gametype "[[Slayer]]" is replaced with the name "[[Blam!]]" in Theater, even though it is the name of a regular gametype. The same goes for "Assault". | *The gametype "[[Slayer]]" is replaced with the name "[[Blam!]]" in Theater, even though it is the name of a regular gametype. The same goes for "Assault". | ||
*In ''Halo: Reach'' if the player pauses just as an enemy or NPC has begun to speak, its mouth will continue to move and it will finish speaking, even though the video is paused. | *In ''Halo 3'' and ''Halo: Reach'' if the player pauses just as an enemy or NPC has begun to speak, its mouth will continue to move and it will finish speaking, even though the video is paused. | ||
[[Category:Halo 3]] | [[Category:Halo 3]] | ||
[[Category:Halo 3: ODST]] | [[Category:Halo 3: ODST]] | ||
[[Category:Halo: Reach]] | [[Category:Halo: Reach]] | ||
[[Category:Game modes]] | [[Category:Game modes]] |
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