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{{Quote|God bless Steve Cotton for [[Forge World]].|[[Marcus R. Lehto]]}} | |||
[[File:Steve_Cotton.png|250px|thumb|Steve Cotton in the [[Halo: Reach ViDoc: Forge World]].]] | [[File:Steve_Cotton.png|250px|thumb|Steve Cotton in the [[Halo: Reach ViDoc: Forge World]].]] | ||
'''Steve Cotton''' is multiplayer environment artist at [[Bungie]] who designed such maps as [[Containment]] and [[Sanctuary]]. For Containment he took Halo PC’s | '''Steve Cotton''' is [[multiplayer]] environment artist at [[Bungie]] who designed such maps as ''[[Containment]]'' and ''[[Sanctuary]]''. For Containment he took Halo PC’s multiplayer map ''[[Timberland]]'', then went through change after change until the environment had underwent a significant change. | ||
==Gameography== | ==Gameography== |