2,452
edits
No edit summary |
SpartanLeet (talk | contribs) No edit summary |
||
(4 intermediate revisions by 4 users not shown) | |||
Line 1: | Line 1: | ||
{{Status|Canon}} | {{Status|Canon}} | ||
{{ | {{New content|a Halo Waypoint article}} | ||
[[File:H2A - Grunt on Shade.jpg|thumb|300px|An [[Unggoy Minor]] manning a | [[File:H2A - Grunt on Shade.jpg|thumb|300px|An [[Unggoy Minor]] manning a {{Pattern|Eeo'Pimu|Shade}} on [[Installation 05]].]] | ||
'''Shade''' is a common name given to the [[Covenant]]'s manned stationary gun turrets.<ref>'''[[Halo: Reach]]''', ''Bungie.net game stats''</ref><ref name="vis">'''[[Halo: The Essential Visual Guide]]''', ''page 171''</ref> These weapons platforms vary in shape and role, but are similar enough in function and purpose to be grouped into the same category. Specifically designated types of Shade include the [[ | '''Shade''' is a common name given to the [[Covenant]]'s manned stationary gun turrets.<ref>'''[[Halo: Reach]]''', ''Bungie.net game stats''</ref><ref name="vis">'''[[Halo: The Essential Visual Guide]]''', ''page 171''</ref> These weapons platforms vary in shape and role, but are similar enough in function and purpose to be grouped into the same category. Specifically designated types of Shade include the [[Rizsheda-pattern Shade|Type-26]], [[Eeo'Pimu-pattern Shade|Type-27]], [[Mamua'uda-pattern Shade|Type-29]],{{Ref/Reuse|vis}} and [[Sho'riru-pattern Shade|Type-55]] Anti-Infantry Stationary Guns.<ref name="universe">[https://www.halowaypoint.com/en-us/universe/weapons/shade '''Halo Waypoint''': ''Shade Turret'']</ref> | ||
Shade turrets were once exclusively designed and manufactured by the [[Assembly Forges]] of ''[[High Charity]]''. After the holy city [[Fall of High Charity|fell]] to the [[Flood]] and was later [[Raid on High Charity|destroyed]] by [[John-117]], [[Achoem Weapons]]—based in [[Tolvuus]], [[Sanghelios]]—maintains the long-standing tradition of manufacturing the Shade turret.{{Ref/Reuse|universe}} | Shade turrets were once exclusively designed and manufactured by the [[Assembly Forges]] of ''[[High Charity]]''. After the holy city [[Fall of High Charity|fell]] to the [[Flood]] and was later [[Raid on High Charity|destroyed]] by [[John-117]], [[Achoem Weapons]]—based in [[Tolvuus]], [[Sanghelios]]—maintains the long-standing tradition of manufacturing the Shade turret.{{Ref/Reuse|universe}} | ||
Line 8: | Line 8: | ||
==Design details== | ==Design details== | ||
===Design details and operation=== | ===Design details and operation=== | ||
[[File:HCE-T29ShadeASG-Screen.jpg|thumb|250px|A pair of | [[File:HCE-T29ShadeASG-Screen.jpg|thumb|250px|A pair of {{Pattern|Mamua'uda|Shade}}s operated by [[Unggoy]] on [[Installation 04]].]] | ||
The Shades serve as the Covenant's primary stationary gun turrets and are commonly operated by [[Unggoy]]. Virtually all models of the Shade offer a wide field of fire by virtue of their mobile turret chassis nestled on a 360-degree traversal anti-gravity mount. The Covenant use this to their advantage and place Shades at strategic points where they can do the most damage, often around their outposts or [[Military base|bases]]; more permanent facilities are usually also equipped with heavier {{Pattern|Kewu Umppi'pa'|citadel turret}}s. Though most of the Shade models fill an anti-infantry role, anti-vehicle and anti-air variants of the Shade turrets also exist. | The Shades serve as the Covenant's primary stationary gun turrets and are commonly operated by [[Unggoy]]. Virtually all models of the Shade offer a wide field of fire by virtue of their mobile turret chassis nestled on a 360-degree traversal anti-gravity mount. The Covenant use this to their advantage and place Shades at strategic points where they can do the most damage, often around their outposts or [[Military base|bases]]; more permanent facilities are usually also equipped with heavier {{Pattern|Kewu Umppi'pa'|citadel turret}}s. Though most of the Shade models fill an anti-infantry role, anti-vehicle and anti-air variants of the Shade turrets also exist. | ||
Line 32: | Line 32: | ||
File:Type26 ASG.png|''Rizsheda''-pattern Shade | File:Type26 ASG.png|''Rizsheda''-pattern Shade | ||
</gallery> | </gallery> | ||
The ''Rizsheda''-pattern Shade was used by the [[Prophet of Truth]]'s forces in the final month of the Human-Covenant War until his death at the hands of the Arbiter [[Thel 'Vadam]].{{Ref/Game|Id=H3|[[Halo 3]]}} The ''Rizsheda'' variant is equipped | The ''Rizsheda''-pattern Shade was used by the [[Prophet of Truth]]'s forces in the final month of the Human-Covenant War until his death at the hands of the Arbiter [[Thel 'Vadam]].{{Ref/Game|Id=H3|[[Halo 3]]}} The ''Rizsheda'' variant is equipped with a 360° platform similar to the ''Preksheda'' variant and more protection to the the gunner. | ||
*[[ | *[[Eeo'Pimu-pattern Shade|''Eeo'pimu''-pattern Shade]] | ||
<gallery> | <gallery> | ||
File:H2 - T27 Shade ASG.png|''Eeo'pimu''-pattern Shade | File:H2 - T27 Shade ASG.png|''Eeo'pimu''-pattern Shade | ||
Line 51: | Line 51: | ||
File:H4-T55ShadeASG.png|''Sho'riru''-pattern Shade | File:H4-T55ShadeASG.png|''Sho'riru''-pattern Shade | ||
</gallery> | </gallery> | ||
The ''Sho'riru''-pattern Shade is a more recently-encountered model, notably deployed by [[Jul 'Mdama's Covenant]] during the [[First Battle of Requiem|first]] and [[ | The ''Sho'riru''-pattern Shade is a more recently-encountered model, notably deployed by [[Jul 'Mdama's Covenant]] during the [[First Battle of Requiem|first]] and [[Requiem Campaign|second]] battles of [[Requiem]] in [[2557]] and [[2558]], respectively.<ref name="H4">'''Halo 4'''</ref> | ||
*{{Pattern|Bmur'resh|Shade}} | *{{Pattern|Bmur'resh|Shade}} | ||
<gallery> | <gallery> | ||
Line 80: | Line 80: | ||
The Shade makes an appearance in ''[[Halo Wars]]'' and is identical to the Type-29 Shade from ''Halo: Combat Evolved''. Anti-air and anti-vehicle variants of the Type-26 Shade are also introduced in ''Halo: Reach''. | The Shade makes an appearance in ''[[Halo Wars]]'' and is identical to the Type-29 Shade from ''Halo: Combat Evolved''. Anti-air and anti-vehicle variants of the Type-26 Shade are also introduced in ''Halo: Reach''. | ||
*In [[Forge/Halo: Reach]], the shade turret is the only | *In [[Forge/Halo: Reach|Halo: Reach's Forge]], the shade turret is the only Covenant vehicle that can be colored based on the team, only changing the base of the turret | ||
===Campaign tactics=== | ===Campaign tactics=== | ||
*Heavy weapons, vehicles or grenades are perfect to destroy Shades. | *Heavy weapons, vehicles or grenades are perfect to destroy Shades. |
edits