Sentinel factory: Difference between revisions

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==Gameplay==
==Gameplay==
*'''Sentinel:''' A flying Forerunner unit, the Sentinel will inflict corrosive damage with a dangerous beam weapon.
The Sentinel Factory appears exclusively in the ''[[Halo Wars]]'' Skirmish levels [[Repository]] and [[Glacial Ravine]]. Unlike other bonus buildings, the building cannot be garrisoned. Any player with a unit nearby may access its menu and purchase Sentinel units, which can then be added to their forces. The Sentinels are produced instantly and must go through a cooldown timer before being able to produce a new unit, much like the UNSC leaders' Support Abilities.
**'''Cost:''' {{HWPop|1}}, {{HWTech|1}}, {{HWResources|100}}
**'''Purchase cooldown:''' 15 seconds
*'''Super Sentinel:''' The Forerunner Super Sentinel has the unique ability to slow down enemy units while preempting their attacks.
**'''Cost:''' {{HWPop|2}}, {{HWTech|2}}, {{HWResources|250}}
**'''Purchase cooldown:''' 30 seconds


The Sentinel factory appears exclusively in the ''[[Halo Wars]]'' Skirmish levels [[Repository]] and [[Glacial Ravine]]. Unlike other bonus buildings, the building cannot be garrisoned. Any player with a unit nearby may access its menu and purchase Sentinel units, which can then be added to their forces. The Sentinels are produced instantly and must go through a cooldown timer before being able to produce a new unit, much like the UNSC leaders' Support Abilities.
The visually-similar [[Protector Plant]] is a smaller Sentinel factory that produces [[Protector Sentinel]]s instead of Aggressor Sentinels and Super Sentinels.


The visually-similar [[Protector plant]] is a smaller Sentinel factory that produces [[Protector Sentinel]]s instead of Aggressor Sentinels and Super Sentinels.
{| class="wikitable" style="width: 75%;"
! rowspan="2" style="width: 20%" | Name !! rowspan="2" style="width: 10%" | Type !! colspan="3" style="width: 30%" | Cost !! rowspan="2" style="width: 10%" | Purchase Cooldown !! rowspan="2" style="width: 30%" | Description
|-
| style="width: 10%" | '''Population''' || style="width: 10%" | '''Tech''' || style="width: 10%" | '''Resources'''
|- style="height: 40px"
| Sentinel || Main Air || {{HWPop|1}} || {{HWTech|1}} || {{HWResources|100}} || 15 seconds || A flying Forerunner unit, the Sentinel will inflict corrosive damage with a dangerous beam weapon.
|- style="height: 40px"
| Super Sentinel || Combat Support || {{HWPop|2}} || {{HWTech|2}} || {{HWResources|250}} || 30 seconds || The Forerunner Super Sentinel has the unique ability to slow down enemy units while preempting their attacks.
|}


==Gallery==
==Gallery==
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File:HW SentinelFactory Concept.jpg|Concept art of a Sentinel factory.
File:HW SentinelFactory Concept.jpg|Concept art of a Sentinel factory.
File:HW Screenshots Screens 3.jpg|Pre-release screenshot with a Sentinel factory on [[Repository]].
File:HW Screenshots Screens 3.jpg|Pre-release screenshot with a Sentinel factory on [[Repository]].
File:HW Screenshots E3 5.jpg|A pre-release screenshot depicting a large battle near a Sentinel factory on the map [[Labyrinth]].
File:HaloWars-SentinelShop-Model.jpg|Three-dimensional render of a Sentinel factory.
File:HaloWars-SentinelShop-Model.jpg|Three-dimensional render of a Sentinel factory.
File:H4 SentinelFactory Concept.jpg|Concept art for an [[Cut Halo 4 levels|unused ''Halo 4'' map]] set inside a Sentinel factory.
File:H4 SentinelFactory Concept.jpg|Concept art for an [[Cut Halo 4 levels|unused ''Halo 4'' map]] set inside a Sentinel factory.