Semi-Powered Infiltration armor: Difference between revisions

m (Knives aren't part of the armour - also please source your contributions)
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;Techsuit: The bodysuit of the SPI system is composed of a layered mesh of ballistic liquid nanocrystal that is significantly more effective than traditional body armor materials such as Kevlar while being less bulky.{{Ref/Reuse|goo171}}{{Ref/Reuse|g114}}<ref>'''Halo: Ghosts of Onyx''', ''page 360''</ref> The techsuit's leggings<ref name="g141">'''Halo: Ghosts of Onyx''', ''page 141''</ref> and sleeves can be removed independently.<ref>'''Halo: Last Light''', ''page 125'' (Google Play edition)</ref>
;Techsuit: The bodysuit of the SPI system is composed of a layered mesh of ballistic liquid nanocrystal that is significantly more effective than traditional body armor materials such as Kevlar while being less bulky.{{Ref/Reuse|goo171}}{{Ref/Reuse|g114}}<ref>'''Halo: Ghosts of Onyx''', ''page 360''</ref> The techsuit's leggings<ref name="g141">'''Halo: Ghosts of Onyx''', ''page 141''</ref> and sleeves can be removed independently.<ref>'''Halo: Last Light''', ''page 125'' (Google Play edition)</ref>
Attacks from energy directed weapons will compromise the techsuit and the armor plating.


;Photoreactive panels: The outer shell of the SPI armor comprises a series of lightweight laminate plates with a photoreactive coating.{{Ref/Reuse|HM}} The photoreactive panels act as [[active camouflage]] when active,<ref>'''Halo: Ghosts of Onyx''', ''page 165''</ref> effectively blending the wearer with their environment.{{Ref/Reuse|goo14}} The coating also renders the wearer nearly invisible to infrared and passive light-gathering systems.<ref>'''Halo: Last Light''', ''page 95'' (Google Play edition)</ref> Since the photoreactive plates take time to recover after explosions such as a [[flashbang grenade]] and [[Plasma weaponry|plasma]] hits, the wearer is visible until the plates recover.{{Ref/Reuse|goo113}} With the exception of the [[Headhunters]]' suits, the SPI armor does not feature energy field-based active camouflage systems like those of the Covenant.{{Ref/Reuse|head212}} When inert, the plating is matte gray{{Ref/Reuse|mythos}}{{Ref/Reuse|g141}} or green, though some SPI suits have been known to use different colors such as red.<ref>'''Headhunters''' ''motion comic''</ref><ref>'''Halo Mythos''', ''page 135''</ref>
;Photoreactive panels: The outer shell of the SPI armor comprises a series of lightweight laminate plates with a photoreactive coating.{{Ref/Reuse|HM}} The photoreactive panels act as [[active camouflage]] when active,<ref>'''Halo: Ghosts of Onyx''', ''page 165''</ref> effectively blending the wearer with their environment.{{Ref/Reuse|goo14}} The coating also renders the wearer nearly invisible to infrared and passive light-gathering systems.<ref>'''Halo: Last Light''', ''page 95'' (Google Play edition)</ref> Since the photoreactive plates take time to recover after explosions such as a [[flashbang grenade]] and [[Plasma weaponry|plasma]] hits, the wearer is visible until the plates recover.{{Ref/Reuse|goo113}} With the exception of the [[Headhunters]]' suits, the SPI armor does not feature energy field-based active camouflage systems like those of the Covenant.{{Ref/Reuse|head212}} When inert, the plating is matte gray{{Ref/Reuse|mythos}}{{Ref/Reuse|g141}} or green, though some SPI suits have been known to use different colors such as red.<ref>'''Headhunters''' ''motion comic''</ref><ref>'''Halo Mythos''', ''page 135''</ref>
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;Tactile bracers: The bracer armor pieces around the boots grant slight improvements to speed and dexterity with negligible shielding reduction.{{Ref/Reuse|HM}}
;Tactile bracers: The bracer armor pieces around the boots grant slight improvements to speed and dexterity with negligible shielding reduction.{{Ref/Reuse|HM}}


;Environmental controls: The suit possesses rudimentary environmental regulation system to maintain a comfortable temperature for the wearer.<ref>'''Halo: Ghosts of Onyx''', ''page 22''</ref> However, the system is not designed for extended use and it will become increasingly uncomfortable to wear if used continuously over long periods of time.<ref>'''Halo: Ghosts of Onyx''', ''page 254''</ref> As of 2552, the Mark II SPI armor is also fully sealed and contains an internal oxygen supply.{{Ref/Reuse|g251}} The armor also has an efficient cooling system and is significantly difficult to detect even with thermal scanners.{{Ref/Reuse|goo89}}
;Environmental controls: The suit possesses rudimentary environmental regulation system to maintain a comfortable temperature for the wearer.<ref>'''Halo: Ghosts of Onyx''', ''page 22''</ref> However, the system is not designed for extended use and it will become increasingly uncomfortable to wear if used continuously over long periods of time.<ref>'''Halo: Ghosts of Onyx''', ''page 254''</ref> As of 2552, the Mark II SPI armor is also fully sealed and contains an internal oxygen supply for seven minites.{{Ref/Reuse|g251}} The armor also has an efficient cooling system and is significantly difficult to detect even with thermal scanners.{{Ref/Reuse|goo89}}


;Biofoam injection ports: Like MJOLNIR, the SPI armor has dedicated ports allowing the quick injection of [[biofoam]] or other battlefield pharmaceuticals.<ref>'''Halo: Ghosts of Onyx''', ''page 362''</ref>
;Biofoam injection ports: Like MJOLNIR, the SPI armor has dedicated ports allowing the quick injection of [[biofoam]] or other battlefield pharmaceuticals.<ref>'''Halo: Ghosts of Onyx''', ''page 362''</ref>
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;Power cell: The armor is powered by a low-profile, shielded [[BA-55901/PLMD]] battery cell.{{Ref/Reuse|mythos}}
;Power cell: The armor is powered by a low-profile, shielded [[BA-55901/PLMD]] battery cell.{{Ref/Reuse|mythos}}
;Combat knife: The armor is issued with a standart issue combat knife. It is made from hyperdense strong alloys. Strong enough to withstand the brute force of a Spartan-III operator.
The operator is strong enough to pierce through energy shielding and thick armor.


==Variants==
==Variants==
8

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