Power Node: Difference between revisions

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==Gameplay==
==Gameplay==
In gameplay, Forerunner Power Nodes serve as minor objectives scattered across the map. They are typically defended by 3-5 [[Aggressor Sentinel]]s, who remain neutral to players unless provoked by attempting to attack them or capture the Power Node. Once the Sentinels are dispatched, an infantry unit must be assigned to capture the point - once taken, the point will begin to generate power like a [[UNSC Generator]] or Banished [[Power Extractor]].
In gameplay, Forerunner Power Nodes serve as minor objectives scattered across the map. They are typically defended by 3-5 [[Aggressor Sentinel]]s, who remain neutral to players unless provoked by attempting to attack them or capture the Power Node. Once the Sentinels are dispatched, an infantry unit must be assigned to capture the point - once taken, the point will begin to generate power like a [[UNSC Generator]] or Banished [[Power Extractor]].
==Gallery==
<gallery>
File:HW2B Forerunner Energy Gen.png|A power node in the ''[[Halo Wars 2 Open Beta]]''.
File:HW2B Forerunner Energy Gen Active.png|An active power node in the ''HAlo Wars 2 Open Beta''.
</gallery>


==List of appearances==
==List of appearances==