One Three Zero: Difference between revisions

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{{Era|RW}}
{{Status|Gameplay}}
{{Level infobox
{{Level infobox
|pagegamelabel=HW2
|pagegamelabel=HW2
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*Take control of the research outpost
*Take control of the research outpost
*Hold the line until extraction
*Hold the line until extraction
'''Optional''':
;Optional:
*Keep Alice alive for the entire mission
*Keep Alice alive for the entire mission
*Don't let the prison squads die (4)
*Don't let the prison squads die (4)
*Gather all resources (16)
*Gather all resources (16)
'''Bonus''':
;Bonus:
*Kill the scared Grunt before he flees
*Kill the scared Grunt before he flees
*Kill units using Spartan Slam (3)
*Kill units using Spartan Slam (3)
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*'''Hellbringer''': "You're a sight for sore eyes, Spartan. I thought we'd never see you again."
*'''Hellbringer''': "You're a sight for sore eyes, Spartan. I thought we'd never see you again."
*'''Alice-130''': "We're only going to get one shot at a pickup, so let's get everybody before we call for a ride home. Stay close to me and we'll all get out of here together."
*'''Alice-130''': "We're only going to get one shot at a pickup, so let's get everybody before we call for a ride home. Stay close to me and we'll all get out of here together."
 
[[File:HW2 PowerSilo.png|thumb|250px|The Banished [[Power Silo]]s can be destroyed for extra {{HW2Power|[[power]]}}.]]
''Alice starts leading the Hellbringers to one of the other cells, eliminating every Banished Prison Guard while also taking their supplies from silos when they see it.''
''Alice starts leading the Hellbringers to one of the other cells, eliminating every Banished Prison Guard while also taking their supplies from silos when they see it.''
*'''Alice-130''': "More cells up ahead, break them out of there!"
*'''Alice-130''': "More cells up ahead, break them out of there!"
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==Leader powers==
==Leader powers==
*Restoration Drones I and II
[[File:HW2 LotusMine Campaign.png|thumb|250px|Three [[Lotus anti-tank mine]]s on the level.]]
*Restoration Drones I and II (picked I by default)
*Archer Missiles I
*Archer Missiles I
*Lotus Mine I
*Lotus Mine I
*Battle Hardened I
*Battle Hardened I (picked by default)


==Initial units==
==Initial units==
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*It may not always be necessary to heal Alice's hijacked vehicle, as she can quickly hijack another Banished vehicle, which effectively removes an enemy unit from play while bolstering friendly forces.
*It may not always be necessary to heal Alice's hijacked vehicle, as she can quickly hijack another Banished vehicle, which effectively removes an enemy unit from play while bolstering friendly forces.


====Bonus and Optional Objectives====
===Bonus and Optional Objectives===
*Try to keep the rescued units alive as they are key to at least one optional objective.
*Try to keep the rescued units alive as they are key to at least one optional objective.
**Keep Alice just slightly ahead of the other units, so enemies will fire at her instead of the rescued prisoners. Her rechargeable energy shields would save her from taking any health damage as long as the enemies are defeated before her shields are fully drained. This also helps the player save up resources for leader powers or turrets at the outpost rather than using Restoration Drones.
**Keep Alice just slightly ahead of the other units, so enemies will fire at her instead of the rescued prisoners. Her rechargeable energy shields would save her from taking any health damage as long as the enemies are defeated before her shields are fully drained. This also helps the player save up resources for leader powers or turrets at the outpost rather than using Restoration Drones.
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==Trivia==
==Trivia==
*The [[Halo Wars 2 Skulls#Bountiful Harvest|Bountiful Harvest skull]] is awarded upon level completion for losing no more than four friendly units.
===Miscellaneous===
*The [[Halo Wars 2 skulls#Bountiful Harvest|Bountiful Harvest skull]] is awarded upon level completion for losing no more than four friendly units.
*This map shares its geometry with the multiplayer map [[Rift]].
===Mistakes===
===Mistakes===
*The [[M12 Warthog|Warthogs]] that Alice-130 rescues are equipped with [[M68 Gauss cannon]]s in the level's final cutscene, despite being armed with the standard [[M46 Vulcan]] in gameplay.
*The [[M12 Warthog|Warthogs]] that Alice-130 rescues are equipped with [[M68 Gauss cannon]]s in the level's final cutscene, despite being armed with the standard [[M46 Vulcan]] in gameplay.
*In the final cutscene, Marine squads are shown despite never appearing in the level aside from one Marine squad given at the beginning when playing co-op.
*In the final cutscene, Marine squads are shown despite never appearing in the level aside from one Marine squad given at the beginning when playing co-op.
==Gallery==
<gallery>
File:HW2 Rift Concept.jpg|Concept art for the level.
</gallery>


{{succession box | before = ''[[Ascension (Halo Wars 2 level)|Ascension]]'' <br />| title = [[Halo Wars 2|''Halo Wars 2'' campaign levels]] | years = '''''One Three Zero''''' |after = ''[[The Cartographer]]''}}
{{succession box | before = ''[[Ascension (Halo Wars 2 level)|Ascension]]'' <br />| title = [[Halo Wars 2|''Halo Wars 2'' campaign levels]] | years = '''''One Three Zero''''' |after = ''[[The Cartographer]]''}}
{{Levels|HW2}}
{{Levels|HW2}}
[[Category:Halo Wars 2 campaign]]
[[Category:Halo Wars 2 campaign]]