MJOLNIR Powered Assault Armor (GEN3): Difference between revisions

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The '''MJOLNIR Powered Assault Armor [GEN3]''' is the third system-wide generation of the [[MJOLNIR Powered Assault Armor]].{{Ref/Book|Id=HOSFMP10P179|OSFM|Page=179}} As of [[2560]], Generation 3 MJOLNIR has been adopted by nearly all active [[Spartan]]s serving in the [[United Nations Space Command]].{{Ref/Site|URL=https://www.halowaypoint.com/news/the-new-halo-encyclopedia-is-out-today|Site=Halo Waypoint|Page=The New Halo Encyclopedia is Out Today|D=11|M=03|Y=2023}}
The '''MJOLNIR Powered Assault Armor [GEN3]''' is the third system-wide generation of the [[MJOLNIR Powered Assault Armor]].{{Ref/Book|Id=HOSFMP10P179|OSFM|Page=179}} As of [[2560]], Generation 3 MJOLNIR has been adopted by nearly all active [[Spartan]]s serving in the [[United Nations Space Command]].{{Ref/Site|URL=https://www.halowaypoint.com/news/the-new-halo-encyclopedia-is-out-today|Site=Halo Waypoint|Page=The New Halo Encyclopedia is Out Today|D=11|M=03|Y=2023}}


==History==
==Design details==
[[File:HINF-SI-Mk VI assembly.png|thumb|200px|left|MJOLNIR Mk VI variant being assembled and marked.]]
[[File:HINF-SI - MJOLNIR GEN3 Arm Diagnostic.png|thumb|left|200px|MJOLNIR GEN3 arm component diagnostic.]]
===Early history and development===
===Design and features===
The conceptual design framework incorporates lessons from the MJOLNIR [GEN2] line of Mjolnir, while also using performance and higher levels of protection given by the [[MJOLNIR_Powered_Assault_Armor#First_generation|MJOLNIR [GEN1]]] line of Mjolnir.{{Ref/Reuse|HOSFMP10P179}} Subsequently GEN3 weighs twice as much as GEN2 at 400 kilograms.{{Ref/Reuse|SOR1}}
 
The armor features a survival mode that can keep the occupant alive for at least six months in the vacuum of space with no food, water, or other things vital to life aside from the suit's oxygen supply. After a burst of power was used by [[Fernando Esparza]] to bring [[John-117]]'s armor out of survival mode, the armor's fusion reactor almost instantly recharged ''[[Echo 216]]'s'' depleted batteries in return, restoring functioning to the Pelican's internal lights and systems.{{Ref/Quest|Id=Warship Gbraakon|Hi|Ringfall|Warship Gbraakon}} John later told [[the Weapon]] that the next thing that he remembered after getting thrown into space was waking up on the Pelican six months later, suggesting that he had been kept unconscious by the armor for the entire time.{{Ref/Quest|Id=The Sequence|Hi|Reformation|The Sequence}} The GEN3 [[MJOLNIR Powered Assault Armor/Mark VII|Mark VII]] armor, even in a damaged and failing state, combined with his augmentations, kept Spartan [[Tomas Horvath]] from dying of exposure when he was comatose for a day on a mountainside.{{Ref/Novel|RP|39}} After Horvath was impaled and severely wounded by an alloy shard between his intestines and spleen, his biomonitors kept him in a semicomatose state while the armor's medical systems regenerated his torn insides, and the armor kept him alive until he could hunt for food using its emergency high-calorie nutrient supplements.{{Ref/Novel|RP|22}}
 
Unique to the GEN3 variant of the Mark VI armor, John-117's armor contained holographic emitters in the palm of the hand, allowing him to display an avatar of [[the Weapon]] over his hand, a feature not previously seen with his GEN1 and GEN2 suits while he was working with Cortana. The Weapon was able to transfer herself directly into systems by having her hologram walk off of the armor's hand and into the terminal in question.{{Ref/Reuse|Hi}}
 
John-117's armor displayed the ability to remotely link to the systems of ''Echo 216'' and then activate the ship's autopilot at his request to fly to a chosen destination.{{Ref/Quest|Id=Foundation|Hi|Ringfall|Foundation (Halo Infinite)}}
 
It was possible for the users to effect field repairs by removing and reconfiguring some of the plating to compensate for the damage, but the sheer weight of each piece and the complexity of the process was a severe limitation without the right equipment.{{Ref/Novel|RP|38}}
 
It contained a [[distress beacon]] capable of signaling UNSC forces in range.{{Ref/Level|Id=tower|HINF|The Tower}}
===Development history===
[[File:HINF-SI-Mk VI assembly.png|thumb|200px|right|MJOLNIR Mk VI variant being assembled and marked.]]
Although the [[MJOLNIR Powered Assault Armor (GEN2)]] meant a radical simplification of the Mjolnir platform, to the point it could be mass-produced, some in the [[Spartan Operations]] branch were dissatisfied with its minimal performance improvement over the old GEN1 systems. By that reason, the UNSC decided to manufacture the next generation of Mjolnir armors.{{Ref/Book|OSFM|Page=178}}
Although the [[MJOLNIR Powered Assault Armor (GEN2)]] meant a radical simplification of the Mjolnir platform, to the point it could be mass-produced, some in the [[Spartan Operations]] branch were dissatisfied with its minimal performance improvement over the old GEN1 systems. By that reason, the UNSC decided to manufacture the next generation of Mjolnir armors.{{Ref/Book|OSFM|Page=178}}


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Several months later on [[2560#May|May 28, 2560]], the armor was used by John-117 during a [[Battle for Zeta Halo|conflict]] on [[Installation 07]].{{Ref/Marketing|HINF|Ad=Halo Infinite Campaign Gameplay Premiere|Id=Premiere}}{{Ref/Game|Id=Hi|Hi}}
Several months later on [[2560#May|May 28, 2560]], the armor was used by John-117 during a [[Battle for Zeta Halo|conflict]] on [[Installation 07]].{{Ref/Marketing|HINF|Ad=Halo Infinite Campaign Gameplay Premiere|Id=Premiere}}{{Ref/Game|Id=Hi|Hi}}


==Design details==
In the wake of the [[Created uprising]], there were certain places where the GEN3 armor wasn't, or simply couldn't have been, rolled out. As a result, the GEN3 Mjolnir had yet to see full implementation in the [[Spartan Operations|Spartan branch]], with some Spartans still using the GEN2 Mjolnir by late 2559.{{Ref/Site|Id=CFConcert|URL=https://www.halowaypoint.com/news/canon-fodder-concert-of-words|Site=Halo Waypoint|Page=Canon Fodder - CONCERT OF WORDS|D=25|M=9|Y=2023}}{{Ref/Novel|Id=Out|Out}}
[[File:HINF-SI - MJOLNIR GEN3 Arm Diagnostic.png|thumb|left|200px|MJOLNIR GEN3 arm component diagnostic.]]
===Design and features===
The conceptual design framework incorporates lessons from the MJOLNIR [GEN2] line of Mjolnir, while also using performance and higher levels of protection given by the [[MJOLNIR_Powered_Assault_Armor#First_generation|MJOLNIR [GEN1]]] line of Mjolnir.{{Ref/Reuse|HOSFMP10P179}} Subsequently GEN3 weighs twice as much as GEN2 at 400 kilograms.{{Ref/Reuse|SOR1}}
 
The armor features a survival mode that can keep the occupant alive for at least six months in the vacuum of space with no food, water, or other things vital to life aside from the suit's oxygen supply. After a burst of power was used by [[Fernando Esparza]] to bring [[John-117]]'s armor out of survival mode, the armor's fusion reactor almost instantly recharged ''[[Echo 216]]'s'' depleted batteries in return, restoring functioning to the Pelican's internal lights and systems.{{Ref/Quest|Id=Warship Gbraakon|Hi|Ringfall|Warship Gbraakon}} John later told [[the Weapon]] that the next thing that he remembered after getting thrown into space was waking up on the Pelican six months later, suggesting that he had been kept unconscious by the armor for the entire time.{{Ref/Quest|Id=The Sequence|Hi|Reformation|The Sequence}}
 
At the very least, John-117's armor contains holographic emitters in the palm of the hand, allowing him to display an avatar of [[the Weapon]] over his hand, a feature not previously seen with his GEN1 and GEN2 suits while he was working with Cortana. The Weapon is able to transfer herself directly into systems by having her hologram walk off of the armor's hand and into the terminal in question.{{Ref/Reuse|Hi}}
 
John-117's armor displayed the ability to remotely link to the systems of ''Echo 216'' and then activate the ship's autopilot at his request to fly them to a chosen destination.{{Ref/Quest|Id=Foundation|Hi|Ringfall|Foundation (Halo Infinite)}}


==Armor variants and upgrades==
==Armor variants and upgrades==
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*'''[[ARTAIUS-class Mjolnir|Artaius]]''' - A variant of combat exoframe, compatible with GEN3
*'''[[ARTAIUS-class Mjolnir|Artaius]]''' - A variant of combat exoframe, compatible with GEN3
*'''[[AVIATOR-class Mjolnir|Aviator]]''' - A variant tailored for use by cybernetically augmented aerospace pilots, upgraded from GEN2
*'''[[AVIATOR-class Mjolnir|Aviator]]''' - A variant tailored for use by cybernetically augmented aerospace pilots, upgraded from GEN2
*'''[[BARRISTER-class Mjolnir|Barrister]]''' - A variant undergoing testing by select military police and security forces
*'''[[BRAWLER-class Mjolnir|Brawler]]''' - A heavily fortified variant utilizing hyperdiamond armor sheets
*'''[[BRAWLER-class Mjolnir|Brawler]]''' - A heavily fortified variant utilizing hyperdiamond armor sheets
*'''[[CAVALLINO-class Mjolnir|Cavallino]]''' - A variant used by fireteam leaders, trainers, and observers
*'''[[CAVALLINO-class Mjolnir|Cavallino]]''' - A variant used by fireteam leaders, trainers, and observers
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*'''[[LINEBREAKER-class Mjolnir|Linebreaker]]''' - A variant utilizing commercially available components
*'''[[LINEBREAKER-class Mjolnir|Linebreaker]]''' - A variant utilizing commercially available components
*'''[[Mark V Zeta]]''' - A variant used by ONI's Xeno-Materials Exploitation Group
*'''[[Mark V Zeta]]''' - A variant used by ONI's Xeno-Materials Exploitation Group
*'''[[MERCURY-class Mjolnir|Mercury]]'''- A variant made from records recovered from a Created data archive
*'''[[MENACHITE-class Mjolnir|Menachite]]''' - An improved Mjolnir variant
{{Col-2}}
*'''[[MJOLNIR Powered Assault Armor/Mark VI|Mark VI]]''' - A variant based on the GEN1 Mark IV and Mark VI
*'''[[MJOLNIR Powered Assault Armor/Mark VI|Mark VI]]''' - A variant based on the GEN1 Mark IV and Mark VI
*'''[[MJOLNIR Powered Assault Armor/Mark VII|Mark VII]]''' - A variant based on the GEN1 Mark VII and the GEN2 Decimator, designed specifically to testbed GEN3
*'''[[MJOLNIR Powered Assault Armor/Mark VII|Mark VII]]''' - A variant based on the GEN1 Mark VII and the GEN2 Decimator, designed specifically to testbed GEN3
{{Col-2}}
*'''[[MERCURY-class Mjolnir|Mercury]]''' - A variant made from records recovered from a Created data archive
*'''[[MENACHITE-class Mjolnir|Menachite]]''' - An improved Mjolnir variant
*'''[[RAMPART-class Mjolnir|Rampart]]''' - A variant noted for its ease of production
*'''[[RAMPART-class Mjolnir|Rampart]]''' - A variant noted for its ease of production
*'''[[SECURITY-class Mjolnir|Security]]'''- A variant designed for shipboard and station defense, based on the GEN1 Mark VI Security
*'''[[ROCKEYE-class Mjolnir|Rockeye]]''' - A variant of the RK-I heavy combat helmet made compatible with the GEN3 Mjolnir using a simplified version of GEN2 [[MAVERICK-class Mjolnir|Maverick]] hardware
*'''[[SECURITY-class Mjolnir|Security]]''' - A variant designed for shipboard and station defense, based on the GEN1 Mark VI Security
*'''[[SOLDIER-class Mjolnir|Soldier]]''' - A variant that features a new revision of Materials Group's combat catalyst firmware, upgraded from GEN2
*'''[[SOLDIER-class Mjolnir|Soldier]]''' - A variant that features a new revision of Materials Group's combat catalyst firmware, upgraded from GEN2
*'''[[STORMFALL-class Mjolnir|Stormfall]]''' - A variant with a fire direction system
*'''[[STORMFALL-class Mjolnir|Stormfall]]''' - A variant with a fire direction system
*'''[[TALON-class flight helmet|Talon]]''' - A flight helmet compatible with the GEN3 platform
*'''[[TALON-class flight helmet|Talon]]''' - A variant compatible with the GEN3 platform
*'''[[TORCHBEARER-class Mjolnir|Torchbearer]]''' - A variant based on the Hellbringer armor
*'''[[TORCHBEARER-class Mjolnir|Torchbearer]]''' - A variant based on the Hellbringer armor
*'''[[TRAILBLAZER-class Mjolnir|Trailblazer]]''' - A variant based on the GEN2 Recon
*'''[[TRAILBLAZER-class Mjolnir|Trailblazer]]''' - A variant based on the GEN2 Recon
*'''[[TRENDLOCK-class Mjolnir|Trendlock]]''' - A Mjolnir spinoff of the helmet used by Emerson's quick reaction forces
*'''[[TRENDLOCK-class Mjolnir|Trendlock]]''' - A Mjolnir spinoff of the helmet used by Emerson's quick reaction forces
*'''[[VIPER-class Mjolnir|Viper]]''' - A variant that increase aggression levels and improve reaction times via its neural interface
*'''[[VOLANT-class Mjolnir|Volant]]''' - A variant based on the GEN2 Air Assault
*'''[[VOLANT-class Mjolnir|Volant]]''' - A variant based on the GEN2 Air Assault
*'''[[WAR MASTER-class Mjolnir|War Master]]''' - A variant designed with multi-functional configuration for almost any combat scenario
*'''[[WAR MASTER-class Mjolnir|War Master]]''' - A variant designed with multi-functional configuration for almost any combat scenario
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{{Col-begin}}
{{Col-begin}}
{{Col-2}}
{{Col-2}}
*'''[[Armor accessories/AAP|AAP]]'''
*'''[[AAP attachments|AAP]]'''
*'''[[Command Network Module|CNM]]'''
*'''[[Command Network Module|CNM]]'''
*'''[[TAC attachments|TAC]]'''
{{Col-2}}
{{Col-2}}
*'''[[Armor accessories/TAC|TAC]]'''
*'''[[Target acquisition system|TAS]]
*'''[[Armor accessories/UA|UA]]'''
*'''[[Remote sensor|RS]]
*'''[[UA attachments|UA]]'''
{{Col-end}}
{{Col-end}}


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*'''[[Grappleshot]]'''
*'''[[Grappleshot]]'''
*'''[[Overshield]]'''
*'''[[Overshield]]'''
*'''[[Quantum Translocator]]'''
*'''[[Repulsor]]'''
*'''[[Repulsor]]'''
*'''[[Shroud Screen]]'''
*'''[[Shroud Screen]]'''
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==Gallery==
==Gallery==
===Concept art===
===Concept art and illustrations===
<gallery>
<gallery>
File:HSOR FullCover Art.jpg|Members of Blue Team wearing the GEN3 Mark VI armor with different variants of helmets on Reach in ''[[Halo: Shadows of Reach]]''.
File:HINF-MJOLNIRconcepts.jpg|Early concept art of MJOLNIR GEN3 for ''[[Halo Infinite]]''.
File:HINF-MJOLNIRconcepts.jpg|Early concept art of MJOLNIR GEN3 for ''[[Halo Infinite]]''.
File:HINF-Griffinconcept.jpg|Concept art of the GEN3 techsuit for ''Halo Infinite''.
File:HINF-Griffinconcept.jpg|Concept art of the GEN3 techsuit for ''Halo Infinite''.
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</gallery>
</gallery>


===Normal gallery===
===Promotional images===
<gallery>
<gallery>
File:HSOR FullCover Art.jpg|Members of Blue Team wearing the GEN3 Mark VI armor with different variants of helmets on Reach in ''[[Halo: Shadows of Reach]]''.
File:HINF-SI-Mk VI.png|Fully assembled and combat ready MJOLNIR GEN3 Mark VI in ''[[Step Inside]]''.
File:HINF-SI-Mk VI.png|Fully assembled and combat ready MJOLNIR GEN3 Mark VI in ''[[Step Inside]]''.
File:Fortnite-John.jpg|John-117 wearing GEN3 Mark VI in ''Fortnite''.
File:HINF John117 Armor.jpg|John-117's GEN3 Mark VI in ''[[Discover Hope]]''.
File:HINF John117 Armor.jpg|John-117's GEN3 Mark VI in ''[[Discover Hope]]''.
File:HI Chief NewAngle.png|The upper body of Mark VI GEN3 MJOLNIR.
File:HI Chief NewAngle.png|The upper body of Mark VI GEN3 MJOLNIR in ''Discover Hope''.
File:Chief GEN3 helmet.jpg|John-117's GEN3 Mark VI helmet.
File:Chief GEN3 helmet.jpg|John-117's GEN3 Mark VI helmet.
File:Fortnite-John.jpg|John-117 wearing GEN3 Mark VI in ''Fortnite''.
</gallery>
===Screenshots and renders===
<gallery>
File:HInf Character Master Chief render.png|The Master Chief in his GEN3 Mark VI.
File:HInf Character Master Chief render.png|The Master Chief in his GEN3 Mark VI.
File:HINF-SplinterDesert.png|A Spartan-IV in GEN3 Mark V Zeta with a [[CQS48 Bulldog]].
File:HINF-SplinterDesert.png|A Spartan-IV in GEN3 Mark V Zeta with a [[CQS48 Bulldog]].
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*''[[Halo Infinite]]''
*''[[Halo Infinite]]''
*''[[Halo: The Rubicon Protocol]]''
*''[[Halo: The Rubicon Protocol]]''
*''[[Halo: Flashpoint]]''


==Sources==
==Sources==