Infinite Succor: Difference between revisions

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Ultimately, 'Vadumee was forced to set the ''Infinite Succor'' on a [[Slipspace]] vector for the [[Soell|system's star]]. He survived, but the rest of his team, as well as the entire crew of the ship, are assumed to be lost when it was destroyed in the star.
Ultimately, 'Vadumee was forced to set the ''Infinite Succor'' on a [[Slipspace]] vector for the [[Soell|system's star]]. He survived, but the rest of his team, as well as the entire crew of the ship, are assumed to be lost when it was destroyed in the star.


==Trivia==
==Production notes==
The ''Infinite Succor'' was originally intended to be a part of a level that was cut from ''[[Halo 2]]''.<ref>[http://halo.bungie.net/News/content.aspx?type=topnews&link=Feast_of_Bones '''Bungie.net''': ''Feast of Bones'']</ref>
{{Quote|This is Eddie’s [Smith] interior design with my heap of corpses. This is the Infinite Succor, which was never used. Here, the Gravemind is basically a giant mass grave of putrescent flesh and bodily fluids.|Robert McLees, discussing the ''Infinite Succor''{{'}}s concept.{{Ref/Reuse|FoB}}}}
The ''Infinite Succor'' was, at some point, concepted and explored for inclusion in ''[[Halo 2]]''. It is unclear to what extent the ''Infinite Succor'' was considered for the game, as the only known concept art depicts a Covenant ship interior by [[Eddie Smith]] with Flood overlay by [[Robert McLees]]. The image (shown below) showcases the "hydroponics ship barns" - similar in concept to the ship later featured in ''The Last Voyage of the Infinite Succor''. It is unclear whether this ship was ever seriously considered as an [[Cut Halo 2 levels|intended level]], or whether it was simply an exploration done by the Bungie artists and later reused in the ''[[Halo Graphic Novel]]''.{{Ref/Site|Id=FoB|URL=http://halo.bungie.net/News/content.aspx?type=topnews&link=Feast_of_Bones|Site=Bungie.net|Page=Feast of Bones|D=09|M=08|Y=2014}}


==Gallery==
==Gallery==