Headhunter (game variant): Difference between revisions

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[[File:Headhunter Gametype.jpg|thumb|300px|Headhunter, as first displayed in the ''[[Halo: Reach Multiplayer Trailer]]''.]]
[[File:Headhunter Gametype.jpg|thumb|300px|Headhunter, as first displayed in the ''[[Halo: Reach Multiplayer Trailer]]''.]]
[[File:HRMPB SwordBase Headhunter.jpg|thumb|300px|A Headhunter game in progress.]]
[[File:HRMPB SwordBase Headhunter.jpg|thumb|300px|A Headhunter game in progress.]]
'''Headhunter''' is a gametype in ''[[Halo: Reach]]''.<ref name="1UP">[http://www.1up.com/do/previewPage?pager.offset=1&cId=3178811&p= '''1Up''': ''Halo Reach (Xbox 360) Preview'']</ref>
'''Headhunter''' is a gametype in ''[[Halo: Reach]]''.{{Ref/Site|RefName="1UP"|URL=http://www.1up.com/do/previewPage?pager.offset=1&cId=3178811&p=|SiteName=1Up|PageName=Halo Reach (Xbox 360) Preview}}{{Ref/Site|URL=http://halo.bungie.net/projects/reach/article.aspx?ucc=variants&cid=25866|SiteName=Bungie.net|PageName=Halo: Reach project page}}


==Overview==
==Overview==
Headhunter is a free-for-all gametype in ''Halo: Reach'', where players fight for flaming skulls and return the collected skulls to their designated (but mobile) deposit zone.<ref name="1UP"/>
Headhunter is a free-for-all gametype in ''Halo: Reach'', where players fight for flaming skulls and return the collected skulls to their designated (but mobile) deposit zone.<ref name="1UP"/>


To collect skulls, players can either grab the ones that spawn at the start or kill a player. A player with no skulls still drops one at death. When collecting the skulls, players are tagged with a [[navigation point|navpoint]] indicator above their multiplayer models which reveals the amount of skulls collected, even if they are in [[active camouflage]].<ref name="1UP"/> The more skulls the players collect, the bigger a target they are. If a player is killed, all of the skulls will be dropped and opposing players will be able to collect the skulls.<ref name="1UP"/> In addition, players will not be penalized for carrying the skulls and will be able to access all his/her weapons and abilities. The default game-winning score is 25, though if the player manages to deposit 10 skulls at once, they would obtain a [[Skullamanjaro]]. It is important to note that the player will not receive any points until they deposit their skulls into a territory. After a few seconds pass, the deposit zone will start flashing. This indicates that the zone will move in about three seconds, so waste no time depositing your skulls.
To collect skulls, players can either grab the ones that spawn at the start or kill a player. A player with no skulls still drops one at death. When collecting the skulls, players are tagged with a [[navigation point|navpoint]] indicator above their multiplayer models which reveals the amount of skulls collected, even if they are in [[active camouflage]].{{Ref/Reuse|1UP}} The more skulls the players collect, the bigger a target they are. If a player is killed, all of the skulls will be dropped and opposing players will be able to collect the skulls.{{Ref/Reuse|1UP}} In addition, players will not be penalized for carrying the skulls and will be able to access all his/her weapons and abilities. The default game-winning score is 25, though if the player manages to deposit 10 skulls at once, they would obtain a [[Skullamanjaro]]. It is important to note that the player will not receive any points until they deposit their skulls into a territory. After a few seconds pass, the deposit zone will start flashing. This indicates that the zone will move in about three seconds, so waste no time depositing your skulls.


==Medals and awards==
==Medals and awards==
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<gallery>
<gallery>
File:Skullamanjaro!.png|The Skullamanjaro medal.
File:Skullamanjaro!.png|The Skullamanjaro medal.
File:HTMCC Nameplate Headhunter.png|Headhunter nemaplate.
File:HTMCC Nameplate Headhunter.png|Headhunter nameplate.
</gallery>
</gallery>


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|<center>'''[[Bounty Hunter]]'''</center>
|<center>'''[[Bounty Hunter]]'''</center>
|Score 10 skulls at once in a matchmade game of Headhunter on an [[Anniversary Map Pack|Anniversary map]].
|Score 10 skulls at once in a matchmade game of Headhunter on an [[Anniversary Map Pack|Anniversary map]].
|<center>''[[Halo: Reach]]''</center>
|<center>''[[Halo: Reach]]'' {{C|[[Anniversary Map Pack]]}}</center>
|-
|-
|<center>N/A</center>
|<center>N/A</center>