Halopedia:Main Page/Random/Content: Difference between revisions

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{{Halopedia:Main Page/Random/Layout|Mulsanne-class frigate|File:HINF UNSCPanama Render Crop.png|The ''Mulsanne''-class frigate is unique among UNSC warships as its primary armament is a directed energy weapon rather than a magnetic accelerator cannon. While powerful, the Brightlance reflex laser still cannot pierce the robust shielding utilized Covenant assault carriers. ''Mulsanne''-class frigates have seen service in multiple battles of the post-era, including the Installation 07 conflict that began in late 2559. During this prolonged conflict, one of these frigates—the UNSC ''Mortal Reverie''—was shot down on Zeta Halo. Its crash site became a makeshift base of operations for local UNSC forces before eventually falling to the Banished.}}</option>
{{Halopedia:Main Page/Random/Layout|Mulsanne-class frigate|File:HINF UNSCPanama Render Crop.png|The ''Mulsanne''-class frigate is unique among UNSC warships as its primary armament is a directed energy weapon rather than a magnetic accelerator cannon. While powerful, the Brightlance reflex laser still cannot pierce the robust shielding utilized Covenant assault carriers. ''Mulsanne''-class frigates have seen service in multiple battles of the post-era, including the Installation 07 conflict that began in late 2559. During this prolonged conflict, one of these frigates—the UNSC ''Mortal Reverie''—was shot down on Zeta Halo. Its crash site became a makeshift base of operations for local UNSC forces before eventually falling to the Banished.}}</option>
<option><!--February 2022-->
{{Halopedia:Main Page/Random/Layout|''Halo: Starfighter''|File:HSF Concept Hangar boarding.jpg|''Halo: Starfighter'' was an internal pitch created by a team within 343 Industries during the early development of ''Halo Infinite''. A playable prototype of the game was created, intending to take the concepts of space combat from the ''Halo: Reach'' level Long Night of Solace and expand it into a full game. ''Halo: Starfighter'' was inadvertently revealed in a 343 Industries recruitment advertisement in 2018, and concept art created for the prototype was finally released in early 2022 after the launch of ''Halo Infinite''.}}</option>


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