Halo: Reach credits: Difference between revisions

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{{Ratings}}
{{Title|''Halo: Reach'' credits}}
{{Under Construction}}
{{Status|RealWorld}}
{{Level Infobox
{{Level infobox
|prev = ''[[The Pillar of Autumn (Halo: Reach level)|The Pillar of Autumn]]''
|prev   = ''[[The Pillar of Autumn (Halo: Reach level)|The Pillar of Autumn]]''
|next = ''[[Lone Wolf]]''
|next   = ''[[Lone Wolf]]''
|game=''[[Halo: Reach]]''
*''[[The Pillar of Autumn (Halo: Combat Evolved level)|The Pillar of Autumn]]'' (chronologically)
|name='''''Halo: Reach credits'''''
|game   = ''[[Halo: Reach]]''
|image=
|name   = ''Halo: Reach'' credits
|nowalk=true
|image = [[File:HReach Credits.png|300px]]
|nowalk = 1
}}
}}
{{Article Quote|We'll see you starside.}}
 
The '''Halo: Reach credits''' are a list of credits that show the employees that worked on the game. The credits continue exactly where ''[[The Pillar of Autumn (Halo: Reach level)|The Pillar of Autumn]]'' left off, with the {{UNSCShip|Pillar of Autumn}} still moving toward [[Installation 04]].<ref>'''[[Halo: Reach]]''', ''Credits''</ref>
{{Article quote|We'll see you starside.}}
 
The '''''Halo: Reach'' credits''' are a list of [[credits]] that show the employees that worked on ''[[Halo: Reach]]''. The credits continue exactly where ''[[The Pillar of Autumn (Halo: Reach level)|The Pillar of Autumn]]'' left off, with the {{UNSCShip|Pillar of Autumn}} now arriving [[Installation 04]].<ref>'''''[[Halo: Reach]]''', credits''</ref>


==Outro==
==Outro==
'''To all out faithful fans—'''
[http://www.youtube.com/watch?v=EAGov6hl9TU '''{''Credits''}''']
 
''Fade in to the [[Soell system]]. The ''Pillar of Autumn'' exits slipspace. The cruiser flies into view.''
 
'''September 19, 2552 01:20 Hours'''
 
*'''[[Captain (Navy)|Captain]] [[Jacob Keyes]]''': "Cortana, all I need to know is, ''did we lose them?''"
 
*'''[[Cortana]]''': "I think we ''both'' know the answer to that."
 
''The ''Pillar of Autumn'' slowly drifts towards the planet [[Threshold]] and the orbiting megastructure - [[Installation 04|Halo]].''
----
''In the MCC version of Halo: Reach''
 
''Fades to black.''
----
''[[Auntie Dot]]'s image then fades in and displays message from [[Bungie]]:''
 
'''To all our faithful fans—'''


Thank you for playing Halo: Reach.
Thank you for playing Halo: Reach.
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Over the past decade, we've shared some of our most memorable experiences together, inside the far reaching expanses of the [[Halo universe]]. It's been one hell of a ride. And we couldn't have done it without you.
Over the past decade, we've shared some of our most memorable experiences together, inside the far reaching expanses of the [[Halo universe]]. It's been one hell of a ride. And we couldn't have done it without you.


As we continue marching toward our ultimate goal of World Domination, [[Bungie]] remains inspired and fueled by you, our passionate fan community. So Play. Forge. Film.
As we continue marching toward our ultimate goal of [[7 Steps to World Domination|World Domination]], Bungie remains inspired and fueled by you, our passionate fan community. So Play. [[Forge]]. Film.


'''We'll see you starside.'''
'''We'll see you starside.'''


Love,<br />
❤️ BUNGIE
BUNGIE


==Credits==
==Credits==
===Reach Team===
ENVIRONMENT ART LEAD - Rob Adams
3D ARTIST - Chris Alderson
NETWORKING ENGINEER - David Aldridge
MULTIPLAYER PRODUCER - David Allen
ENVIRONMENT ART PRODUCER - Sam Arguez
MULTIPLAYER DESIGNER - [[Chad Armstrong]]
ANIMATION ENGINEER - Tam Armstrong
FIREFIGHT/INVESTMENT DESIGN LEAD - [[Lars Bakken]]
SANDBOX ENGINEER - Mike Baldwin
PRODUCTION ENGINEERING LEAD - Graham Bartlett
ENVIRONMENT ARTIST - Matt Bennier
ADDITIONAL DESIGN DIRECTION - [[Paul Bertone|Paul Bertone Jr.]]
3D ARTIST - Travis Brady
ENVIRONMENT ARTIST - Ray Broscovak
ANIMATION TEAM LEAD - Roberta Browne
ENVIRONMENT ARTIST - Mick Buckmiller
ENVIRONMENT ARTIST - Mike Buelterman
RIGGER - Javier Burgos
ENVIRONMENT TECHNICAL ARTIST - Tom Burlington
SANDBOX ENGINEER - [[Jon Cable]]
3D ARTIST - Milton Cadogan
UI ART LEAD - [[David Candland]]
ENVIRONMENT ARTIST - Frank Capezzuto
MULTIPLAYER DESIGN LEAD - [[Chris Carney]]
MULTIPLAYER DESIGNER - [[Derek Carroll]]
CONCEPT ARTIST - Steve Chon
CONCEPT ARTIST - Alex Chu
3D ART PRODUCER - Jessica Coombs
ENVIRONMENT ART LEAD - [[Steve Cotton]]
CINEMATIC LEAD - [[CJ Cowan]]
DESIGN TEAM MANAGER - [[Curtis Creamer]]
UI ARTIST - Andrew G Davis
ENVIRONMENT ARTIST - [[Vic DeLeon]]
INFRASTRUCTURE ENGINEER - Christian Diefenbach
3D ART LEAD - [[Tom Doyle]]
ART TEAM MANAGER - [[David Dunn|Dave Dunn]]
AI ENGINEER - Max Dyckhoff
3D ARTIST - Eric Elton
TEST MANAGER - Jamie Evans
UI ENGINEER - Brad Fish
FX ARTIST - Mark Flieg
FX ARTIST - Chad Foxglove
MISSION DESIGNER - Brian Frank
SENIOR TEST ENGINEER - David Gasca
TEST ENGINEER - Nick Gerrone
ONLINE ENGINEER - Tom Gioconda
AUDIO ENGINEER - Cyril Saint Girons
SANDBOX ENGINEER - Bob Glessner
SKY ARTIST - Mark Goldsworthy
ONLINE ENGINEERING LEAD - Chris Gossett
ENGINEERING OVERHEAD - Charlie Gough
FIREFIGHT/SYSTEMS DESIGNER - [[Tyson Green]]
SANDBOX DESIGNER - Josh Hamrick
CONCEPT ARTIST - [[Isaac Hannaford]]
TEST ENGINEER - Andrew Harrison
UI ENGINEER - Cale Haskell
ENVIRONMENT LIGHTING LEAD - [[Justin Hayward]]
TECHNICAL ARTIST - James Haywood
ANIMATOR - David Helsby
ANIMATOR - Mike Hoffman
GRAPHICS ENGINEER - Yaohua Hu
RIGGING LEAD - David Hunt
CINEMATIC ANIMATOR - Pat Jandro
COMMUNITY & PR DIRECTOR - [[Brian Jarrard]]
SOUND DESIGN/ADDITIONAL MUSIC - [[C. Paul Johnson|C Paul Johnson]]
ENVIRONMENT ART LEAD - Samuel Jones
ANIMATOR - Matt Kelly
TEST ENGINEER INTERN - Justin Klaassen
RELEASE MANAGER - Domenic Koeplin
CHARACTER ENGINEERING LEAD - Petar Kotevski
TEST DEVELOPER - Luke Ledwich
CREATIVE DIRECTOR - [[Marcus R. Lehto|Marcus Lehto]]
MULTIPLAYER ENGINEER - Paul Lewellen
ANIMATION CREATIVE LEAD - Richard Lico
CINEMATIC/AUDIO PRODUCER - David Lieber
TOOLS ENGINEERING LEAD - Aaron Lieberman
ENVIRONMENT ARTIST - Blake Low
ANIMATOR - Leo Martinez
3D ARTIST TEAM LEAD - Dave Matthews
MOCAP SPECIALIST - Troy McFarland
SANDBOX ENGINEERING LEAD - [[Eamon McKenzie]]
ADDITIONAL WRITING - [[Robert McLees|Robt McLees]]
ENVIRONMENT ARTIST - [[Michael Means]]
SANDBOX DESIGN LEAD - Sage Merrill
MISSION DESIGNER - [[Dan Miller]]
ENVIRONMENT ARTIST - Michael Milota
ONLINE ENGINEER - Jacob Miner
3D ARTIST - Raj Nattam
CINEMATIC DESIGNER - Kurt Nellis
INFRASTRUCTURE ENGINEER - Mat Noguchi
ENGINEERING PRODUCER - Mark Noseworthy
ANIMATION LEAD - [[William O'Brien|Bill O'Brien]]
WRITING LEAD - Peter O'Brien
COMPOSER / AUDIO DIRECTOR - [[Martin O'Donnell]]
CAMPAIGN/UI PRODUCTION LEAD - Patrick O'Kelley
CAMPAIGN DESIGN LEAD - Chris Opdahl
COMMUNITY / ADDITIONAL WRITING - Eric Osborne
MISSION DESIGNER - Alex Pfeiffer
ENVIRONMENT ARTIST - Cameron Pinard
PRODUCTION LEAD - Matt Priestly
ANIMATION PRODUCER - Matt Richenburg
ANIMATOR - Jason Robertson
PRODUCTION ENGINEER - [[Fireteam (gameplay mechanic)|Josh Rodgers]]
TOOLS ENGINEER - Tristan Root
ENVIRONMENT ARTIST - [[Paul Russel]]
DIRECTOR OF SPECIAL PROJECTS - [[Zach Russell]]
MISSION DESIGNER - Matt Sammons
MISSION DESIGN LEAD - Niles Sankey
ANIMATOR - Tom Saville
FX ART LEAD - [[Steve Scott]]
TOOLS ENGINEERING LEAD - Brian Sharp
3D ART CREATIVE LEAD - Scott Shepherd
ANIMATOR - Drew Shy
TOOLS ENGINEER - Sean Shypula
PLAYER INVESTMENT DESIGNER - [[Luke Smith]]
RIGGER - Forrest Soderlind
TOOLS ARCHITECT - Andrew Solomon
TECHNICAL DESIGN IN ANIMATION - Joe Spataro
3D ARTIST - David Stammel
WRITING DIRECTOR - [[Joseph Staten]]
WEB DESIGNER - Stosh Steward
ENVIRONMENT ARTIST - Jason Sussman
ENVIRONMENT ARTIST - Kentarou Taya
GRAPHICS ENGINEER - Chris Tchou
TOOLS ENGINEER - Ben Thompson
MULTIPLAYER/UI ENGINEERING LEAD - [[Luke Timmins]]
MISSION DESIGNER - Mike Tipul
FIREFIGHT DESIGNER - James Tsai
EXECUTIVE PRODUCER - [[Joseph Tung]]
3D ARTIST - Artem Volchik
TECHNICAL ARTIST - Paul Vosper
AI/ANIMATION ENGINEER - Brendan Walker
ENGINEERING DIRECTOR - Ben Wallace
GRAPHICS ENGINEER - Xi Wang
AUDIO LEAD / SOUND DESIGN - [[Jay Weinland]]
TEST ENGINEER - Jon Weisnewski
ONLINE ENGINEER - Michael Williams
PRODUCTION ENGINEER - Tim Williams
STORY AND CINEMATIC LEAD - [[Lee Wilson]]
ONLINE ENGINEERING LEAD - [[Roger Wolfson]]
ENVIRONMENT TEAM LEAD - [[Michael Wu]]
ENVIRONMENT CREATIVE LEAD - [[Mike Zak|Michael Zak]]
===Additional Music and Recording===
ORCHESTRATION / ADDITIONAL MUSIC - [[Stan LePard]] (Panther Modern)
ADDITIONAL MUSIC - [[Michael Salvatori]] (TotalAudio)
[[Halo 2]] Soundtrack "[[Never Surrender]]" appears Courtesy of Niles Rogers and Nataraj
Northwest Sinfornia
Studio X
===Additional Development===
ENVIRONMENT ART - [[Chris Barrett|Christopher Barrett]]
CONCEPT ART - Dorje Seattle Bellbrook
TOOLS ENGINEER - Scott Bilas
ENGINEERING - [[Chris Butcher]]
ENGINEERING - [[Hao Chen]]
ENGINEERING - Andy Firth
DESIGN - [[Jaime Griesemer]]
CONCEPT ART - Jaime Jones
DESIGN - [[Jason Jones]]
ENGINEERING - [[Adrian Perez]]
ENGINEERING - Matt Segur
ENGINEERING - Natasha Tatarchuk
ENGINEERING - Justin Truman
ENGINEERING - Luis Villegas
3D ART - [[Shi Kai Wang]]
===Studio Management===
CFO - Brent Abrahamsen
DIRECTOR OF PRODUCTION - Jonty Barnes
HEAD OF BUSINESS DEVELOPMENT - Ondraus Jenkins
COO - [[Pete Parsons]]
DEVELOPMENT MANAGER - Steve Reddoch
PRESIDENT - [[Harold Ryan]]
CONTROLLER - Shawn Taylor
ACCOUNTANT - Renae Wetsig
===Visual ID and Design===
SENIOR GRAPHICS DESIGNER - [[Lorraine McLees]]
SENIOR GRAPHICS DESIGNER - [[Aaron LeMay]]
CREATIVE DIRECTOR - [[Jim McQuillan|James McQuillan]]
===IT===
SUPPORT ENGINEER - Alex Bezman
IT DIRECTOR - Steve Lopez
IT LEAD - Jae Parks
SUPPORT ENGINEER - James Phillips
===HR===
HR MANAGER - Gayle d'Hondt
RECRUITER - Jessica Owens
HR COORDINATOR - Shauna Sperry
CHIEF PEOPLE OFFICER - Joan Toigo
===Administration===
STUDIO ADMINISTRATION - Davina Chan
ADMINISTRATIVE ASSISTANT - Christine Edwards
SECURITY - Phil Kauffman
SECURITY LEAD - Jerome Simpson
===The Rest of Bungie===
Ryan Ellis
Yongjoon Lee
Ken Malcolm
Marke Pedersen
===Bungie Special Thanks===
DESIGN LEAD - [[Christian Allen]]
ANIMATOR - Noah Bordner
LEGAL - Chris Charne
CANADA-FRANCE-HAWAII TELESCOPE - Jean-Charles Cullandre
DESIGNER - Francois Boucher-Genesse
PRODUCER - Matthew Burns
Xbox LIVE - Steve Dolan
Xbox - Clifford Garrett
TECHNICAL ARTIST - Seth Gibson
FX ARTIST - John Gronquist
MICROSOFT VISUAL MERCHANDISING - Abigail Harris
CONCEPT ARTIST - Glenn Israel
MICROSOFT - Shane Kim
MICROSOFT - Don McGowan
Xbox LIVE - Theo Michel
Xbox - Oliver Miyashita
PRODUCER - Allen Murray
Xbox LIVE - Eric Neustadter
Xbox LIVE - Jefferson Ng
MICROSOFT - Frank Pape
Xbox RELEASE MANAGER - Kevin Salcedo
Xbox DEVELOPMENT ACCOUNT MANAGER - David Shaw
Xbox - Victor Tan
TECHNICAL ARTIST - Steve Theodore
Xbox LIVE - Stephen Toulouse
MICROSOFT - Jim Veevaert
MICROSOFT ONLINE ENGINEER - Justin Yorke
Xbox Live Air Marshals
===Contract Animation, Art and Audio===
ANIMATOR - Aviv Arad (Xversity)
VOICE ENGINEER - Dave Atherton (Independent)
MOTION GRAPHICS DESIGNER - Erik Bertellotti (Perhapsatron)
ANIMATOR - Gene Blakefield (Aquent)
ENVIRONMENT ARTIST - Loren Broach (Aquent)
LIGHTING ARTIST - Sanjay Chand (Frameshift)
ANIMATOR - Will Christiansen (Xversity)
VISUAL ID AND DESIGN SUPPORT - Chris Daltas (Xversity)
LIGHTING ARTIST - Kevin Dalziel (Filter)
CONTENT COORDINATOR - Ryan Eames (Xversity)
3D ARTIST - Merritt Filban (Xversity)
ANIMATOR - Tadd Foote (Xversity)
3D ARTIST - Esequiel Garcia (Filter)
ANIMATOR - Pat Gillette (Xversity)
VIDOC WRITER - Robert Goldberg (Independent)
3D ARTIST - Jesse Hall (Aquent)
MOTION GRAPHICS DESIGNER - Bryen Hensley (Independent)
ANIMATOR - Sam Heine (Aquent)
SOUND DESIGNER - David Henry (Aquent)
ANIMATOR - Eric Huang (Xversity)
3D ARTIST - Gary Huang (Xversity)
3D ARTIST - Kyle Hug (Filter)
ANIMATOR - Tomas Jech (Aquent)
RIGGER - Jason Jones (Xversity)
UI ARTIST - Noah Kaarbo (Kaarbo Design)
ENVIRONMENT ARTIST - Jason Keith (Aquent)
GRAPHICS DESIGNER - Ryan Klaverweide (Xversity)
EDITOR - Nik Kleverov (Independent)
3D EDITOR - Matt Lichy (Aquent)
SOUND DESIGNER - David Liu (Aquent)
3D ARTIST - Darren McKee (Xversity)
ENVIRONMENT ARTIST - Dan Mod (Aquent)
3D ARTIST - Kayl Myers (Xversity)
FX ARTIST - Jeff Palmer (Fxville)
EDITOR - David Parker (Xversity)
3D ARTIST - Dan Phillips (Aquent)
ENVIRONMENT ARTIST - Johnny Renquist (Xversity)
GRAPHICS DESIGNER - John Stvan (Xversity)
3D ARTIST - Donnie Taylor (Xversity)
3D ARTIST - Matt Turner (Filter)
ENVIRONMENT ARTIST - Anthony Vacarro (Aquent)
CONTENT COORDINATOR - Nicole Warner (Xversity)
3D ARTIST - Andy Xiao (Xversity)
===Art, Animation and FX Vendors===
House of Moves
Image Metrics
NewBreed Visual FX
Pearl Digital Entertainment
Polygon
Schematic
Vicon
===Contract Dev and Test===
TESTER - Joseph Ainsworth (Xversity)
WEB DEVELOPER - Martin An (Xversity)
TESTER - Joshua Anderson (Volt)
TESTER - Mike Axworthy (Excell)
TESTER - Cory Blaksee (Excell
PRODUCTION ENGINEER - Cullen Bradley (Excell)
TESTER - Dan Callan (Excell)
TESTER - Eric Carter (Volt)
LOCALIZATION TESTER - Richard Chen (Comsys)
TESTER - Rolando Cisneros (Volt)
TESTER - Thomas Coldwell (Comsys)
TESTER - Joel Day (Volt)
TESTER - Karley Donnell (Excell)
TESTER - Michael Durkin (Volt)
TESTER - Justin Ewert (Excell)
LOCALIZATION TESTER - Mariana Feddersen (Volt)
TESTER - Anton Feist (Excell)
TESTER - Chris Fivash (Xversity)
TESTER - Kevin Gordon (Xversity)
TESTER - Jonathan Green (Volt)
TESTER - Chad Hale (Volt)
TESTER - Kevin Hanschen (Xversity)
TESTER - Andrew Hopper (Excell)
TESTER - Andy Howell (Comsys)
LOCALIZATION TESTER - Chiaki Isono (Volt)
TESTER - Micah Jelberg (Xversity)
TESTER - Tanner Johnson (Xversity)
TESTER - Robert Kehoe (Volt)
TESTER - Sean Kellogg (Xversity)
TESTER - Tomonori Kinoshita (Excell)
TESTER - Schuyler Ko (Volt)
LOCALIZATION TESTER - Uwe Krahe (Excell)
TESTER - Eric Kramer (Xversity)
TESTER - Ryan Ladeen (Volt)
TESTER - Justin Lankin (Xversity)
TESTER - Gordon Lee (Xversity)
LOCALIZATION TESTER - Jooyoung Lee (Volt)
TESTER - Matthew Lumb-Mielke (Xversity)
TESTER - Jeff Mattson (Volt)
LOCALIZATION TESTER - Andra Niculescu (Comsys)
TESTER - Eddie Nunez (Volt)
TESTER - Jason Pate (Aquent)
TESTER - Jeremiah Pieschl (Xversity)
TESTER - Erick Reyes (Xversity)
LOCALIZATION TESTER - Nathan Rodland (Xversity)
TESTER - Michael Sechrist (Volt)
TESTER - Jason Shifley (Comsys)
AI TESTER - Joe Stifferman (Volt)
LOCALIZATION TESTER - Annamaria Stolfo (Comsys)
TESTER - Michael Tea (Xversity)
WEB DEVELOPER - Alan Tseng (Volt)
TESTER - Mark Uyeda (Xversity)
TESTER - Lionel Ward (Aquent)
TESTER - Chris Wilson (Volt)
PRODUCTION ENGINEER - Benjamin Wommack (Xversity)
===Contract IT and HR===
IT SYSTEMS SUPPORT - Michael Allen (Excell)
IT SYSTEMS SUPPORT - Sergey Mkrtumov (Xversity)
IT SUPPORT SPECIALIST - Ron Running (Excell)
IT SUPPORT SPECIALIST - Andrew Saturn (Xversity)
RECRUITING COORDINATOR - Nina Saldana (Xversity)
===Cast===
[[Carter-A259|CARTER]] - Freddy Bosche
[[Catherine-B320|KAT]] - Alona Tal
[[Emile-A239|EMILE]] - Jamie Hector
[[Jorge-052|JORGE]] - Hakeem Kae Kazin
[[Jun-A266|JUN]] - Sunil Malhotra
[[Catherine Halsey|HALSEY]] - [[Jen Taylor]]
[[Urban Holland|HOLLAND]] - Pat Duke
[[Auntie Dot|AUNTIE DOT]] - Carole Ruggier
[[Jacob Keyes|KEYES]] - [[Pete Stacker]]
[[Sára Sorvad|SARA]] - Marcella Lentz-Pope
[[SPARTAN-B312|NOBLE SIX (MALE)]]- Phillip Anthony Rodriguez
NOBLE SIX (FEMALE) - Amanda Phillipson
TROOPER 1 - [[Wikipedia:Jon Huertas|Jon Huertas]]
TROOPER 2 - Greg Grunberg
TROOPER 3 - [[Wikipedia:Patrick Gallagher|Patrick Galagher]]
TROOPER 4 - [[Wikipedia:Zachary Levi|Zachary Levi]]
TROOPER 5 - [[Wikipedia:Ron Livingston|Ron Livingston]]
FEMALE TROOPER 1 - [[Wikipedia:Courtenay Taylor|Courtenay Taylor]]
FEMALE TROOPER 2 - [[Wikipedia: Aisha Tyler|Aisha Tyler]]
TROOPER SGT 1 - Pete Stacker
TROOPER SGT 2 - [[Wikipedia:Coby Bell|Coby Bell]]
CIVILIAN MALE 1 - [[Todd Licea]]
CIVILIAN MALE 2 - Tim Gouran
CIVILIAN FEMALE - Carol Roscoe
ELITE 1 - [[David Scully]]
ELITE 2 - Gavin McLean
GRUNT 1 - [[Chris Edgerly]]
GRUNT 2 - [[Joseph Staten|Joe Staten]]
BRUTE 1 - [[Ken Boynton]]
BRUTE 2 - Ron Hippe
[[Sword Control|SWORD CONTROL]] - [[Wikipedia:John Patrick Lowrie|John Patrick Lowrie]]
AIR CONTROL/DISPATCH - [[Wikipedia:William Mapother|William Mapother]]
[[Cortana|CORTANA]] (FIREFIGHT) - [[Jen Taylor]]
[[John-117|MASTER CHIEF]] (FIREFIGHT) - [[Steve Downes]]
[[Edward Buck|GUNNERY SGT BUCK]] (FIREFIGHT) - [[Nathan Fillion]]
[[Avery Johnson|SGT JOHNSON]] (FIREFIGHT) - [[David Scully]]
MULTIPLAYER ANNOUNCER - [[Jeff Steitzer]]
VOICE OF THE [[Data pads|TERMINALS]] - [[Bob O'Donnell]]
===Motion Capture and Facial Performers===
Deborah Fialkow
Hans Altwies
David Hogan
The Bungie Auxiliary Players
===Casting and Voice Over Production Services===
Blindlight
===Community===
[[seventh Column|7th Column]]
[[Bungie.net]] Forum Ninjas
Burnie Burns
[[Miguel Chavez]]
[[Claude Errera]]
[[Brian Morden]]
[http://www.goodgamenetwork.tiedtheleader.com Good Game Network]
[[Halo.bungie.org|Halo.Bungie.Org]]
[[Major League Gaming]]
[[Rooster Teeth Productions|Rooster Teeth]]
===Microsoft Game Studios===
TEST MANAGER - Jimmy Bischoff
UR GROUP MANAGER - Keith Cirillo
LEGAL COUNSEL - David Figatner
EXECUTIVE EDITOR - [[Kevin Grace]]
MEDIA DESIGNER - Shane Hartley (Aquent)
SENIOR VP, INTERACTIVE ENTERTAINMENT BUSINESS - Don Mattrick
ACCOUNT MANAGER - Oliver Miyashita
BUSINESS DEVELOPMENT MANAGER - Noah Musler
FRANCHISE DEVELOPMENT DIRECTOR - [[Frank O'Connor]]
GENERAL MANAGER - Bonnie Ross
USER RESEARCH LEAD - Eric Schuh
CORPORATE VICE PRESIDENT - Phil Spencer
MEDIA ILLUSTRATOR - Mike Vaillancourt (Volt)
MEDIA DESIGN LEAD - Jeannie Voirin-Gerde
MEDIA DESIGN DIRECTOR - JoAnne Williams
PARALEGAL - Carla Woo
===MGS Development Team===
WRITER - Tom Abernathy
SDET - Steve Alliston
EXECUTIVE PRODUCER - Dan Ayoub
MARKETING DIRECTOR - Steve Beinner
RELEASE MANAGER - Nick Bodenham
ENGINEER - Michael Boulton
SDET - Matt Call
DIRECTOR OF ART - Ben Cammarano
GROUP PRODUCT MANAGER - Ryan Crosby
PRODUCER - Alex Cutting
LEAD PRODUCER - Ted Fitzgerald
SDET - Paul H. Gradwohl
SDET - Eric Helbig
ENGINEERING LEAD - Greg Hermann
EXECUTIVE PRODUCER - Josh Holmes
MGS BETA SUPERVISOR - John Hopson
GROUP PR MANAGER - Ryan James
PR MANAGER - Josh Kerwin
GROUP PRODUCT MANAGER - Bryan Koski
SDET - Peter Kugler
LEAD PRODUCER - Chris Lee
UI ENGINEER - Gareth Lough
WRITING AND EDITING LEAD - Brent Metcalfe
SDET - Desmond Murray
WRITER - [[Eric Nylund]]
USER RESEARCH - Bruce Phillips
BUSINESS MANAGEMENT LEAD - Dennis Ries
SDET - Scott Sedlickas
TEST LEAD - Chris Shaules
SENIOR PRODUCT MANAGER - Mike Stout
GRAPHICS ENGINEER - Joe Waters
===MGS Localization===
LOCALIZATION ENGINEER - Munetaka Fuse
PROJECT MANAGER - Kyung Sik Hwang (GlobalWay Co. LTD)
PROGRAM MANAGER - Masato Ishida
LOCALIZATION ENGINEER - Michael Ivory
PROGRAM MANAGER - Asako Kido
LEAD TESTER - Go Komatsu
CONTENT EDITOR - Tomoko Kometani
PRODUCT MARKETING MANAGER - Felicia Lim (Randstad)
PRINT PRODUCTION - Jidi Ng
PROJECT MANAGER - Joseph Shih (Lionbridge Technologies, Inc.)
CONTENT EDITOR - Young Hoon Shim
AUDIO PRODUCER - Jason Shirley
TESTER - Vincent Tsai (Keywords International)
PROJECT MANAGER - Ian Walsh
CONTENT EDITOR - Kay Wang
PRINT PRODUCTION - Joyce Wee (Adecco)
TESTER - Dong Yoon Yang (Keywords International)
VOICEOVER DIRECTION - In Wook Yi (Musai Co., LTD)
QUALITY ASSURANCE - Donald Yueh (Lionbridge Technologies, Inc.)
===MGS Contract Test===
Travis Abel (Volt)
James Bachici (Volt)
David Bai (Volt)
Chris Barker (Excell)
Garrett Bemis (Volt)
Matt Bischoff (Volt)
Josiah Bolek (Excell)
Matthew Bombard (Volt)
Patrick Bradley (Volt)
Anthony Bryan (Excell)
Bob Bobdor Campbell (Excell)
Bruce Cho (Volt)
Paul Conrad (Excell)
Dan Cox (Excell)
Bryan DeCann (Volt)
Brian Dunn (Excell)
Jeff Fausz (Excell)
Joel Gifford (Volt)
Kyle Greene (Volt)
David Guilland (Volt)
John Harris (Excell)
Brian Haucke (Volt)
Gregory J. Hester (Volt)
Dan Hitchcock (Volt)
Kyle Hornberger (Excell)
Jake Jarvis (Volt)
Scott Kankelborg (Excell)
Jeffrey Kleinman (Volt)
Corey Langelotti (Volt)
Nelson Lavin (Volt)
Christopher Lee Johnson (Excell)
Greg Mattson (Excell)
Rory Menteer (Volt)
Travis Pijut (Excell)
J. Waylon Rains (Volt)
James Reeves (Volt)
Oliver Reeves (Volt)
Derek Shefveland (Excell)
Scott Shields (Volt)
Brandon Stewart (Volt)
Kyle Symonds (Volt)
Trevor Weisberg (Volt)
Willie Wight (Excell)
Tim Woodbury (Excell)
Philip Zahoruyko (Excell)
===MGS Special Thanks===
Erick Baca Aguilar
Mary Bate
Jacob Benton
Rachelle Bilbruck
Steven Blackburn
Hugo Velasco Blanco
Jay Box (Hewlett-Packard)
Alicia Brattin
James Campbell
Dan Cornelius
Brian Coyne
Jolene Cramer
Jamie Davies
Craig Davison
Aaron Elliot
Jose Garcia
Andrea Giolito
Josh Goldberg
Jeremy Goldstein
Aaron Greenberg
Angela Hession
James Houlton
Tom Hunt
Andy Irving
Greg B. Jones
Steve Kastner
Renee L'Heureux
Chris Lee
Jaime Limon
Niklas Linden
Faizan Makhiawala
Jason Mangold
Caroline McNiel
Brandy O'Briant
Jeremy Patenaude
Tony Picardo
Nick Powell (Brook Street)
Carol Ragolski
Nancy Ramsey
Jeff Rivalt
Corrinne Robinson (Populus Group, LLC)
Jeff Sanborn
Taylor Smith
Timo Sulzie
Cindy Tompkins
Kevin Unangst
Guy Welch
Mikey Wetzel
Rich Wickham
[[Seven|7]]
==Trivia==
*The cutscene shows the ''Pillar of Autumn'' exiting slipspace directly in front of Installation 04, with Keyes and Cortana delivering their initial lines almost immediately. According to ''[[Halo: The Fall of Reach]]'' and ''[[Halo: The Flood]]'', the ''Pillar of Autumn'' emerged from slipspace near an asteroid field and the bridge crew began a protracted discussion; then, as shown in ''The Flood'' and ''[[Origins|Origins Part II]]'', the ship was attacked by Covenant [[Type-31 Seraph|Seraphs]] before approaching the ring. This attack explains Cortana's line, ''"Our fighters are mopping up the last of their recon picket now."'' However, the [[GA-TL1 Longsword|Longswords]] seen escorting the ''Pillar of Autumn'' to Installation 04 in ''The Flood'' are missing, invalidating Cortana's line. The Longswords are present in both the ''[[Halo: Combat Evolved]]'' and  ''[[Halo: Combat Evolved Anniversary]]'' version of the cutscene; in the original, the ''Autumn'' is escorted by five Longswords, and in Anniversary, it is escorted by three Longswords.
*According to Marcus Lehto, in the ''Halo: Reach'' Legendary Commentary, the dialogue between Keyes and Cortana is the original recording from ''Halo: Combat Evolved''. Also, the Halo depicted is the original model, unaltered from ''Halo: Combat Evolved''.
*In a [[Bungie Weekly Update|Bungie weekly update]] released during production, it was revealed that the player could view the credits for the [[Campaign]] lobby, but that doing so would advance [[commendations]].<ref>[http://halo.bungie.net/News/content.aspx?type=topnews&link=BWU_061110 '''Bungie Weekly Update''' 06.11.10]</ref> This is presumably why in the final game, the credits cannot be selected from the campaign lobby.
*''"We'll see you starside,"'' is a reference to [[Marathon|''Marathon 2'' and ''Marathon Infinity'']], in which [[marathongame:BOB|BOBs]] occasionally say this line before being teleported away. It might also be a reference to Bungie Aerospace, which "helps small, independent developers launch their mobile and social games."<ref>[http://halo.bungie.net/projects/aerospace/ '''Bungie.net''' - Projects: ''Aerospace'']</ref>
*Oddly, Joseph Staten is credited as the writing director and he is credited as ''Joe'' Staten for voicing a Grunt.
*In [[Halo: The Master Chief Collection|The Master Chief Collection]] release of ''Reach'', all of the credits and postscript message are removed, and the cutscene ends shortly after the ring comes into view. This is possibly due to Microsoft being legally unable to or unwilling to credit Bungie employees in the MCC.


==Sources==
==Sources==
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[[Category:Credits]]
[[Category:Halo: Reach]]