Extraction: Difference between revisions

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Added links for the extraction beacon and the crates you extract
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==Description==
==Description==
Extraction is a 5 vs. 5 objective-based game type. Opposing teams have the objective of extracting "assets" from various sites around the map. Players must plant a beacon and protect it from the opposing team during the extraction countdown. If the defending team remains in control of the beacon, they receive one point, however if the opposing team "converts" the beacon, the point is theirs. Once a site has been extracted, a new site becomes available. The first team to extract five points wins.
Extraction is a 5 vs. 5 objective-based game type. Opposing teams have the objective of extracting [[Slipspace crate]]s from various sites around the map. Players must plant a beacon using the [[MX-1050 Quantum Plane Translocation Marker-Local/Hybrid]] and protect it from the opposing team during the extraction countdown. If the defending team remains in control of the beacon, they receive one point, however if the opposing team "converts" the beacon, the point is theirs. Once a site has been extracted, a new site becomes available. The first team to extract five points wins.


Maps can be played on either a 1-site or 2-site variant, they are labeled as A,B,C, etc. and referred to as Alpha, Bravo, Charlie respectively.  
Maps can be played on either a 1-site or 2-site variant, they are labeled as A,B,C, etc. and referred to as Alpha, Bravo, Charlie respectively.