Banished outpost: Difference between revisions

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===Upgrades===
===Upgrades===
The base '''Outpost''' is the core base structure, supporting three build slots and no turrets. Outposts cost 500 supply and 200 power to build.
The base '''Outpost''' is the core base structure, supporting three build slots and no turrets. Outposts cost 500 supply and 200 power to build.
The '''Stronghold''' upgrade will support 2 extra building slots, 4 turret emplacements and unlocks HQ Tech 1 for infantry and vehicular units. It costs 400 energy. The initial base provided at the start of a match will be a Stronghold.
The '''Stronghold''' upgrade will support 2 extra building slots, 4 turret emplacements and unlocks HQ Tech 1 for infantry and vehicular units. It costs 400 energy. The initial base provided at the start of a match will be a Stronghold.
The '''Citadel''' upgrade will add another 2 building slots and unlocks HQ Tech 2 for more infantry and vehicular units. It costs 1,000 energy.
The '''Citadel''' upgrade will add another 2 building slots and unlocks HQ Tech 2 for more infantry and vehicular units. It costs 1,000 energy.
The '''Fortress''' upgrade will only unlock HQ Tech 3 for the remainder of the infantry and vehicular units, also enable to research level 3 upgrades. It costs 1,500 energy.
The '''Fortress''' upgrade will only unlock HQ Tech 3 for the remainder of the infantry and vehicular units, also enable to research level 3 upgrades. It costs 1,500 energy.