Edge: Difference between revisions

954 bytes removed ,  11 months ago
m
most of this trivia is not notable, and the kind of thing we try to avoid on our articles. Additionally, you don't need to cite the map on the map's page.
m (most of this trivia is not notable, and the kind of thing we try to avoid on our articles. Additionally, you don't need to cite the map on the map's page.)
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|devname=<code>s3d_edge</code>
|devname=<code>s3d_edge</code>
|location=[[Partition]]{{Ref/Site|Id=hotdrop|URL=https://www.halowaypoint.com/en-us/news/hot-drops|Site=Halo Waypoint|Page=Canon Fodder - Hot Drops|D=25|M=5|Y=2023}}
|location=[[Partition]]{{Ref/Site|Id=hotdrop|URL=https://www.halowaypoint.com/en-us/news/hot-drops|Site=Halo Waypoint|Page=Canon Fodder - Hot Drops|D=25|M=5|Y=2023}}
|terrain=[[Forerunner]] installation{{Ref/Map|Id=Edge|H3|Edge}}{{Ref/Reuse|hotdrop}}
|terrain=[[Forerunner]] installation{{Ref/Reuse|hotdrop}}
|gametypes=[[Team Slayer]]
|gametypes=[[Team Slayer]]
|playernumber=4-12
|playernumber=4-12
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==Universe and lore==
==Universe and lore==
Edge is set within a [[Forerunner]] databank facility located in the face of a cliff on [[Partition]].{{Ref/Reuse|hotdrop}} The facility is situated above a chasm with several waterfalls pouring down into its depths. Within the facility, [[Constructor Sentinel]]s can be seen maintaining the databanks.{{Ref/Reuse|Edge}}
Edge is set within a [[Forerunner]] databank facility located in the face of a cliff on [[Partition]].{{Ref/Reuse|hotdrop}} The facility is situated above a chasm with several waterfalls pouring down into its depths. Within the facility, [[Constructor Sentinel]]s can be seen maintaining the databanks.


==Overview==
==Overview==
===Layout===
===Layout===
Edge is a small symmetrical map, consisting of two bases, each with four tunnels leading out of them. These tunnels emerge on either side of the map, in two large rooms, which are essentially reflections of each other. On one side, an [[Energy Sword]] can be found. The opposite room contains a [[Gravity hammer (fiction)|gravity hammer]] and two [[Type-50 particle beam rifle]]s.{{Ref/Reuse|Edge}}
Edge is a small symmetrical map, consisting of two bases, each with four tunnels leading out of them. These tunnels emerge on either side of the map, in two large rooms, which are essentially reflections of each other. On one side, an [[Energy Sword]] can be found. The opposite room contains a [[Gravity hammer (fiction)|gravity hammer]] and two [[Type-50 particle beam rifle]]s.


The backdrop of the map, unlike the layout, is not symmetrical. The map is a Forerunner structure built into a cliffside with a partially exposed interior. Therefore, one side of the map takes place outside while the other takes place farther into the Forerunner structure.{{Ref/Reuse|Edge}}
The backdrop of the map, unlike the layout, is not symmetrical. The map is a Forerunner structure built into a cliffside with a partially exposed interior. Therefore, one side of the map takes place outside while the other takes place farther into the Forerunner structure.


<gallery>
<gallery>
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The central platform contains a rocket launcher. This platform is also where neutral objectives would spawn.
The central platform contains a rocket launcher. This platform is also where neutral objectives would spawn.


The exterior big room contains an [[Energy Sword]] can be found while the interior big room contains a [[Gravity hammer (fiction)|gravity hammer]]. Two [[Type-50 particle beam rifle]]s can be found in these rooms--one in each room.{{Ref/YouTube|Id=HOEdge|3wugZujGkLg|Conkerkid11|Halo: Online - Edge Gameplay
The exterior big room contains an [[Energy Sword]] can be found while the interior big room contains a [[Gravity hammer (fiction)|gravity hammer]]. Two [[Type-50 particle beam rifle]]s can be found in these rooms--one in each room.{{Ref/YouTube|Id=HOEdge|3wugZujGkLg|Conkerkid11|Halo: Online - Edge Gameplay|D=08|M=07|Y=2023}}
|D=08|M=07|Y=2023}}


On the platforms overlooking the center of the map, there are two shotguns{{Ref/Reuse|HOEdge}}.
On the platforms overlooking the center of the map, there are two shotguns.


===''Halo 3'' variant===
===''Halo 3'' variant===
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====Full release====
====Full release====
This release changed where a lot of weapons spawned. Notably, there is no longer a central weapon or powerup at all. The big room facing the outside now has the overshield where the sniper rifle used to be and the big room in the interior of the structure still has the rocket launcher. The sniper rifle now appears at the end of the gravity lifts near the bases.{{Ref/Reuse|Edge}}
This release changed where a lot of weapons spawned. Notably, there is no longer a central weapon or powerup at all. The big room facing the outside now has the overshield where the sniper rifle used to be and the big room in the interior of the structure still has the rocket launcher. The sniper rifle now appears at the end of the gravity lifts near the bases.


In front of the platforms leading into the middle, there are now two powerups in their locations; a power drain spawns in the interior big room and a bubble shield spawns in the exterior big room. Both pieces of equipment have a weapon holder item underneath them.{{Ref/Reuse|Edge}}
In front of the platforms leading into the middle, there are now two powerups in their locations; a power drain spawns in the interior big room and a bubble shield spawns in the exterior big room. Both pieces of equipment have a weapon holder item underneath them.


The shotguns that were present on the platforms that overlooked the middle platform have been replaced with sentinel beams.
The shotguns that were present on the platforms that overlooked the middle platform have been replaced with sentinel beams.
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==Trivia==
==Trivia==
*This map features Constructors, but not [[Aggressor Sentinel]]s.{{Ref/Reuse|HOEdge}}{{Ref/Reuse|Halo3EdgeOld}}
This map features Constructors that can be found in the interior big room, flying in a straight line in groups. They are capable of being destroyed.
**This is one of the few Halo 3 maps with Constructors. The others are [[Construct]] and [[Isolation]].{{Ref/Reuse|Halo3EdgeOld}}
**They can be found in the interior big room, flying in a straight line in groups.{{Ref/Reuse|HOEdge}}{{Ref/Reuse|Halo3EdgeOld}}
**They are capable of being destroyed.{{Ref/Reuse|HOEdge}}{{Ref/Reuse|Halo3EdgeOld}}
*This map uses the Halo 4 aesthetics of forerunner architecture as opposed to the Halo 3 style.{{Ref/Reuse|HOEdge}}{{Ref/Reuse|Halo3EdgeOld}}
*This is one of the only Halo 3 maps (made by the developers with the dev tools) to spawn with the new weapons added to the Halo 3 component of Halo MCC. The others are [[Waterfall]]--with 2 Silenced SMGs and 2 [[Brute Plasma Rifle]]s{{Ref/Map|Id=Waterfall|H3|Waterfall}}--and [[Icebox]]--with 2 Silenced SMGs and 1 Brute Plasma Rifle{{Ref/Map|Id=Icebox|H3|Icebox}}.


==Gallery==
==Gallery==