Unidentified NMPD officer: Difference between revisions

→‎Trivia: Done another experiment. The player's damage increased considerably when attacking NMPD Officer. The Experiment is using Catch Skull on, which the Covenant takes at least thirty seconds to kill him.
(→‎Trivia: Done another experiment. The player's damage increased considerably when attacking NMPD Officer. The Experiment is using Catch Skull on, which the Covenant takes at least thirty seconds to kill him.)
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==Trivia==
==Trivia==
*The officer is immune to headshots and his shotgun can not be traded. He is also invincible until his scripted death or when he attacks the player.
*The officer is immune to headshots and his shotgun can not be traded. He is also invincible until his scripted death or when he attacks the player.
**Only the player can kill him when he turns into the enemy. He'll remain invincible when the Covenant attacks him, as it's scripted to die under the player's hands, not others.
**To make it easy work, the player's damage is increased considerably against the NMPD Officer, allowing the player to kill him in a few shots.
**If the player wants to let the Covenant do the work, however, killing him would take a while because his health is very huge to handle.
*Using [[Theater]] to watch the officer's death at the hands of the Drones will reveal that the Drones do not actually attack him. Instead, the Drones simply appear and flee. The officer will then simply vanish after standing still for a few seconds.
*Using [[Theater]] to watch the officer's death at the hands of the Drones will reveal that the Drones do not actually attack him. Instead, the Drones simply appear and flee. The officer will then simply vanish after standing still for a few seconds.
*In the original [[Xbox 360]] version of ''[[Halo 3: ODST]]'', killing the hostile officer awards points in [[campaign scoring]], however he does not appear in the player's postgame carnage stats as an enemy killed. In ''[[Halo: The Master Chief Collection]]'', the kill awards neither points nor medals, yet the officer does appear in the postgame carnage report as an enemy killed, listed as a marine. At launch, the marine icon was red because marine kills would normally be considered friendly fire; when the game was released on PC in [[2020]] this was corrected and the icon is now blue.
*In the original [[Xbox 360]] version of ''[[Halo 3: ODST]]'', killing the hostile officer awards points in [[campaign scoring]], however he does not appear in the player's postgame carnage stats as an enemy killed. In ''[[Halo: The Master Chief Collection]]'', the kill awards neither points nor medals, yet the officer does appear in the postgame carnage report as an enemy killed, listed as a marine. At launch, the marine icon was red because marine kills would normally be considered friendly fire; when the game was released on PC in [[2020]] this was corrected and the icon is now blue.
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