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This page lists all of the '''content updates''' released for ''[[Halo: The Master Chief Collection]]'' following the release of ''[[Halo: Reach]]'' into the collection and the collection's launch on PC platforms in [[2019#December|December 2019]]. As this release coincided with the beginning of the [[Season (Halo: The Master Chief Collection)|Season]] system and the beginning of [[Season 1: Noble]], full patch notes are listed on each season's page, with relevant links in the table below. | This page lists all of the '''content updates''' released for ''[[Halo: The Master Chief Collection]]'' following the release of ''[[Halo: Reach]]'' into the collection and the collection's launch on PC platforms in [[2019#December|December 2019]]. As this release coincided with the beginning of the [[Season (Halo: The Master Chief Collection)|Season]] system and the beginning of [[Season 1: Noble]], full patch notes are listed on each season's page, with relevant links in the table below. The release of ''Reach'' also coincided with the addition of [[Unreal Engine]] to the game, to handle the UI elements. | ||
For a full list of all updates released for the collection, see [[Halo: The Master Chief Collection Content Updates|here]]. For a list and patch notes of those released during the initial launch run of 2014-2015 and the "#FixMCC" project in 2018-2019, see [[Halo: The Master Chief Collection Content Updates (2014-2015)|here]] and [[Halo: The Master Chief Collection Content Updates (2018-2019)|here]], respectively. | For a full list of all updates released for the collection, see [[Halo: The Master Chief Collection Content Updates|here]]. For a list and patch notes of those released during the initial launch run of 2014-2015 and the "#FixMCC" project in 2018-2019, see [[Halo: The Master Chief Collection Content Updates (2014-2015)|here]] and [[Halo: The Master Chief Collection Content Updates (2018-2019)|here]], respectively. |