Melee: Difference between revisions

77 bytes removed ,  12 years ago
→‎Halo: Reach: no longer, title update changed it
(→‎Halo: Reach: no longer, title update changed it)
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=== Halo: Reach ===
=== Halo: Reach ===
In ''Halo: Reach'', the melee is weaker then in previous games. So one melee attack completely depletes shields, no matter how much is left. Additionally, a new melee feature called''''' "Assassination" '''''is added to the game where players will be pulled into third-person view and watch an animation of their player model executing the enemy, with many of the Assassinations featuring UNSC [[Combat knife|combat knives]] (or Sangheili [[energy dagger]]s if the player is an Elite). The feature is accessible to players by holding down the melee button while behind the enemy. There are more than 40 different animations that change depending on the position, weapon, gametype, and Armor Ability used.[http://www.bungie.net/News/content.aspx?type=topnews&link=BWU_081310] Melee attacks are also able to "clang", where if two melee hits connect, instead of both players receiving damage they bounce off of each other instead. This can be used to counter the Energy Sword's "Lunge" attack, which, in previous games, was an instant kill.[http://www.youtube.com/watch?v=p7H9_1f_KxM&feature=player_embedded#!] In addition, if an enemy is in the act of being assassinated my a member of your team, you can in turn steal their kill by quickly killing the individual being assassinated. If you can manage to do so, such an act rewards you with the "Yoink!" medal, and an immediate voice announcing so. It also important to note that when being assassinated an ally can kill the opponent attempting to kill you giving them the medal ''Showstopper!''.
In ''Halo: Reach'', the melee is weaker then in previous games. Additionally, a new melee feature called''''' "Assassination" '''''is added to the game where players will be pulled into third-person view and watch an animation of their player model executing the enemy, with many of the Assassinations featuring UNSC [[Combat knife|combat knives]] (or Sangheili [[energy dagger]]s if the player is an Elite). The feature is accessible to players by holding down the melee button while behind the enemy. There are more than 40 different animations that change depending on the position, weapon, gametype, and Armor Ability used.[http://www.bungie.net/News/content.aspx?type=topnews&link=BWU_081310] Melee attacks are also able to "clang", where if two melee hits connect, instead of both players receiving damage they bounce off of each other instead. This can be used to counter the Energy Sword's "Lunge" attack, which, in previous games, was an instant kill.[http://www.youtube.com/watch?v=p7H9_1f_KxM&feature=player_embedded#!] In addition, if an enemy is in the act of being assassinated my a member of your team, you can in turn steal their kill by quickly killing the individual being assassinated. If you can manage to do so, such an act rewards you with the "Yoink!" medal, and an immediate voice announcing so. It also important to note that when being assassinated an ally can kill the opponent attempting to kill you giving them the medal ''Showstopper!''.


==Trivia==
==Trivia==