Commando: Difference between revisions

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|faction=[[Human]] ([[United Nations Space Command|UNSC]])
|faction=[[Human]] ([[United Nations Space Command|UNSC]])
|tier=[[Pickup weapon]]
|tier=[[Pickup weapon]]
|role=[[Tactical rifle]]
|class=[[Weapon class#Tactical rifle|Tactical rifle]]
|type=[[Precision weapon]]
|type=[[Precision weapon]]
|range=Medium to long
|range=Medium to long
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{{Quote|Precision automatic rifle with heavy recoil. Effective at medium to long range.|In-game description}}
{{Quote|Precision automatic rifle with heavy recoil. Effective at medium to long range.|In-game description}}


The '''Commando''' is a [[human]] [[tactical rifle]] introduced in ''[[Halo Infinite]]''. It is a fully automatic [[precision weapon]] with a slow rate of fire, high recoil and a small magazine, but is compensated with a higher damage per shot than most automatic weapons, and the ability to [[headshot]] enemies. The weapon features a 3x scope, making it effective for engaging enemies at medium to long ranges, but is less useful in close quarters.
The '''Commando''' is a [[human]] [[Weapon class#Tactical rifle|tactical rifle]] introduced in ''[[Halo Infinite]]''. It is a fully automatic [[precision weapon]] with a slow rate of fire, high recoil and a small magazine, but is compensated with a higher damage per shot than most automatic weapons, and the ability to [[headshot]] enemies. The weapon features a 3x scope, making it effective for engaging enemies at medium to long ranges, but is less useful in close quarters.


==Universe and lore==
==Universe and lore==