Halo: Chronicles: Difference between revisions

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==Development and design==
==Development and design==
[[File:HCr Promethean Concept.png|thumb|right|Concept art for the "Promethean", by [[Isaac Hannaford]].]]
{{Quote|Joe came up with the concept of “be the bullet”. We wanted to take the player on this emotional and gameplay journey from just being human to being a modified human. Not modified in the sense that you just put on power armor, but where there’s biological shit actually happening to you.|[[Paul Bertone]]{{Ref/Reuse|vice}}}}
{{Quote|Joe came up with the concept of “be the bullet”. We wanted to take the player on this emotional and gameplay journey from just being human to being a modified human. Not modified in the sense that you just put on power armor, but where there’s biological shit actually happening to you.|[[Paul Bertone]]{{Ref/Reuse|vice}}}}