Cut Halo Online levels: Difference between revisions

m
no edit summary
mNo edit summary
mNo edit summary
Line 2: Line 2:
{{Era|RW}}
{{Era|RW}}
{{GameFiles}}
{{GameFiles}}
{{Series/Cut/HR}}
Due to the cancellation of ''[[Halo Online]]'', several multiplayer maps and a single-player training scenario were cut from the game. The map data is largely gathered from the files of the MS30 build of the game, wherein map names and descriptions can be found. Some map files have the prefix <code>s3d_</code>, indicating the map was built for the [[Saber3D engine]] employed by [[Saber Interactive]] and is thus built wholly new for the game. Other maps returning from prior ''Halo'' games do not have this prefix, indicating they were to be 1:1 ports.  
Due to the cancellation of ''[[Halo Online]]'', several multiplayer maps and a single-player training scenario were cut from the game. The map data is largely gathered from the files of the MS30 build of the game, wherein map names and descriptions can be found. Some map files have the prefix <code>s3d_</code>, indicating the map was built for the [[Saber3D engine]] employed by [[Saber Interactive]] and is thus built wholly new for the game. Other maps returning from prior ''Halo'' games do not have this prefix, indicating they were to be 1:1 ports.