Isabel/Gameplay: Difference between revisions

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*Surprise attack is the key. Utilizing '''Ghost In the Machine''' Leader Power correctly, the player can cause chaos amongst the enemy ranks.
*Surprise attack is the key. Utilizing '''Ghost In the Machine''' Leader Power correctly, the player can cause chaos amongst the enemy ranks.
**This is also suitable to make a surprise attack, as it affects all mechanical units, including a Super Unit. The more units player destroyed using their own weapons, the more chance they will switch to infantry-based strategy.
**This is also suitable to make a surprise attack, as it affects all mechanical units, including a Super Unit. The more units player destroyed using their own weapons, the more chance they will switch to infantry-based strategy.
**Note that any units inside the mobile garrison such as Phantom or Mastodon will be automatically kicked out from the vehicle, be wary of it.
*'''Accelerated Assembly''' is very useful for Mid-game, allowing player to immediately establish a group of armored units.
*'''Accelerated Assembly''' is very useful for Mid-game, allowing player to immediately establish a group of armored units.
*'''Holographic Decoys''' is very useful if the player wishes to trick other player to use an active or offense leader power. A stealth detection units, however, such as Sniper, Nightingale, and Engineer can expose it.
*'''Holographic Decoys''' is very useful if the player wishes to trick other players to use an active or offense leader power. A stealth detection units, however, such as Sniper, Nightingale, and Engineer can expose it.


==Sources==
==Sources==
{{Ref/Sources}}
{{Ref/Sources}}
[[Category:Gameplay guides]]
[[Category:Gameplay guides]]
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