M68 Gauss cannon: Difference between revisions

Dab's gonna' finish the gameplay stuff eventually. But yeah kinda' weird to skip out on H2 and Reach for the changes section
(Added changes inside the game)
(Dab's gonna' finish the gameplay stuff eventually. But yeah kinda' weird to skip out on H2 and Reach for the changes section)
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==Changes==
==Changes==
===Changes from ''Halo 3'' and ''Halo 3:ODST'' to ''Halo 4''====
===Changes from ''Halo 3'' and ''Halo 3:ODST'' to ''Halo 4''===
*Rate of fire reduced considerably
*Rate of fire reduced considerably
*Faster turn rate
*Faster turn rate
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*During the ''Halo 2'' demo trailer, the M68 Gauss cannon fired at a fairly rapid speed. Later, in an early beta multiplayer phase the M68 seemed to be slowed down and also seemed to have lost all its hype. It was later revamped with its original rate of fire during the game's final stages.
*During the ''Halo 2'' demo trailer, the M68 Gauss cannon fired at a fairly rapid speed. Later, in an early beta multiplayer phase the M68 seemed to be slowed down and also seemed to have lost all its hype. It was later revamped with its original rate of fire during the game's final stages.
*The ''Halo 3'' version of the M68 is a bit weaker and has a slower rate of fire than its ''Halo 2'' version. Part of this reason is gameplay balance since the ''Halo 2'' version was allegedly claimed to be too powerful in-game.
*The ''Halo 3'' version of the M68 is a bit weaker and has a slower rate of fire than its ''Halo 2'' version. Part of this reason is gameplay balance since the ''Halo 2'' version was allegedly claimed to be too powerful in-game.
*In the ''Halo 2: Anniversary'' campaign, the M68 Gauss cannon erroneously features two post-war [[:File:H4 UNSC logo.png|UNSC]] [[:File:UNSC insignia (post-war).png|logos]]. This is because the developers reused the [[:File:M68 with Spartan- side.jpg|''Halo 4'']] [[:File:M68 ALIM left front.jpg|model]].


==Gallery==
==Gallery==