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===References=== | ===References=== | ||
{{Reflist}} | |||
{{Ref/Sources}} | {{Ref/Sources}} | ||
*The [[multiplayer]] map ''[[Death Island]]'' is based on this level. | *The [[multiplayer]] map ''[[Death Island]]'' is based on this level. | ||
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*In ''Halo: Combat Evolved Anniversary'' the stone at the end of the platform has been removed. Instead the Master Chief kicks an Unggoy methane mask over the edge. | *In ''Halo: Combat Evolved Anniversary'' the stone at the end of the platform has been removed. Instead the Master Chief kicks an Unggoy methane mask over the edge. | ||
*When entering the chamber of the unlocked door in the Cartographer building, there is a large locked vent-like installation in the wall of the first room with sleeping Grunts. This vent-like component may be some sort of inactive [[Sentinel launcher]]. | *When entering the chamber of the unlocked door in the Cartographer building, there is a large locked vent-like installation in the wall of the first room with sleeping Grunts. This vent-like component may be some sort of inactive [[Sentinel launcher]]. | ||
* In ''Anniversary'', the beginning of the level (during the ride on a Pelican) is treated as a cutscene. On [[cooperative play]], the screen will remain as one HUD until the Pelicans land. This is similar to the ''[[Halo: Reach]]'' campaign level ''[[ | * In ''Anniversary'', the beginning of the level (during the ride on a Pelican) is treated as a cutscene. On [[cooperative play]], the screen will remain as one HUD until the Pelicans land. This is similar to the ''[[Halo: Reach]]'' campaign level ''[[The Package]]'', though the second player has no control of the HUD in this case. | ||
==Gallery== | ==Gallery== |