Dextro Xur-pattern Spirit: Difference between revisions

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===''Halo: Reach''===
===''Halo: Reach''===
The Spirit in ''Halo: Reach'' behaves similarly to its ''Halo: Combat Evolved'' incarnation. One significant change, however, is that of its firing operation, which now matches the behavior of the Phantom's plasma auto-cannon. Instead of simultaneously firing three bolts of plasma, it now sports a weapon similar to the [[Type-50 Concussion Rifle]], which is significantly more powerful but fires only one bolt at a time and at half the speed. It remains indestructible, but its turret can be shot off with enough firepower. In [[Firefight]] mode, destroying the turret grants the player who did so a two [[credit]] bonus and a kill with whatever weapon they are using (counting towards the specific commendation for that weapon and towards any weapon related sprees).
The Spirit in ''Halo: Reach'' behaves similarly to its ''Halo: Combat Evolved'' incarnation. One significant change, however, is that of its firing operation, which now matches the behavior of the Phantom's plasma auto-cannon. Instead of simultaneously firing three bolts of plasma, it now sports a weapon similar to the [[Type-50 Concussion Rifle]], which is significantly more powerful but fires only one bolt at a time and at half the speed. It remains indestructible, but its turret can be shot off with enough firepower. In [[Firefight]] mode, destroying the turret grants the player who did so a two [[credit]] bonus and a kill with whatever weapon they are using (counting towards the specific commendation for that weapon and towards any weapon related sprees).
===''Halo Wars 2''===
Spirits in ''Halo Wars 2'' act similar to their [[Type-28 Spirit#Halo Wars|''Halo Wars'' counterparts]], but will fire at enemies. The Banished are able to use them to drop off troops in both campaign and multiplayer.


==Trivia==
==Trivia==