Project CHRYSANTHEMUM: Difference between revisions

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During the battle on Pegasi Delta, most of Beta Company were roughly twelve years old. The physical abilities of any Spartan-IIIs who lived long enough to mature would supposedly have improved significantly as [[Franklin Mendez|CPO Mendez]] stated that Spartans only grew stronger and faster as their bodies grew accustomed to their augmentations.<ref>'''Halo: The Fall of Reach''', ''page 73''</ref> While his statement was in reference to the Spartan-IIs, it can be assumed to hold true to their successors due to the similar nature of the augmentations.
During the battle on Pegasi Delta, most of Beta Company were roughly twelve years old. The physical abilities of any Spartan-IIIs who lived long enough to mature would supposedly have improved significantly as [[Franklin Mendez|CPO Mendez]] stated that Spartans only grew stronger and faster as their bodies grew accustomed to their augmentations.<ref>'''Halo: The Fall of Reach''', ''page 73''</ref> While his statement was in reference to the Spartan-IIs, it can be assumed to hold true to their successors due to the similar nature of the augmentations.


The mutagen 009762-OO, administered only to the Spartans of Gamma Company, makes the Spartans almost completely immune to shock under extreme stress, allowing them to endure injuries and physical pain beyond a Spartan-II; for example, [[Dante-G188]] remained standing momentarily after a number of Needler rounds had blown his chest open, initially not even realizing his grave injuries. As a side effect, the drug suppresses higher brain functions over time; without the regularly administered counteragents, cyclodexione-4 and miso-olanzapine (the cocktails containing which are colloquially known among the Gamma Company Spartans as "Smoothers"),<ref>'''Halo: Last Light''', ''page 123'' (Google Play edition)</ref> the Spartan will lose their strategic judgment and become more prone to impulsive, instinct-driven behavior.<ref>'''Halo: Ghosts of Onyx''', ''page 340''</ref> This may also occur in combat under extreme pain and stress; after both of her legs were broken, [[Olivia-G291]] engaged and destroyed an [[Aggressor Sentinel]] with her bare hands in an uncontrolled berserk rage. According to [[Fred-104]], she could easily have indiscriminately attacked both allies and enemies in this state, and in order to immediately return her to normal, Fred was forced to strike her in the head with the butt of his rifle. The blow had enough force to dislodge her helmet and was just enough to snap her out of this state.<ref>'''Halo: Last Light''', ''pages 102-104'' (Google Play edition)</ref> In addition, while Blue Team was regrouping with UNSC forces in the middle of a fire fight, Mark began having difficulties distinguishing friend from foe; holding a combat knife to a Marine sergeant's throat before being ordered by Fred-104 to stand down.
===Gamma Company===
{{Quote|no=four|q1=And if you don't get your injections, you... what? Start hearing voices? Go berserk?|[[Veta Lopis]]|q2=Something like that. Except we don't always hear voices.|[[Ash-G099]]|q3=Or see flying dinosaurs. That only happens sometimes.|[[Mark-G313]]|q4=But we can usually... read thoughts. I kind of like that, especially when there are civilians around, thinking about sex and stuff.|[[Olivia-G291]]|Exchange between [[Special Inspector]] Veta Lopis and the three Gamma Company Spartans of [[Blue Team]] regarding the latter's augmentations<ref>'''Halo: Last Light''', ''page 136'' (Google Play edition)</ref>}}
 
The mutagen 009762-OO, administered only to the Spartans of Gamma Company, makes the Spartans almost completely immune to shock under extreme stress, allowing them to endure injuries and physical pain beyond a Spartan-II; for example, [[Dante-G188]] remained standing momentarily after a number of Needler rounds had blown his chest open, initially not even realizing his grave injuries. As a side effect, the drug suppresses higher brain functions over time; without the regularly administered counteragents, cyclodexione-4 and miso-olanzapine (the cocktails containing which are colloquially known among the Gamma Company Spartans as "Smoothers"),<ref>'''Halo: Last Light''', ''page 123'' (Google Play edition)</ref> the Spartan will lose their strategic judgment and become more prone to impulsive, instinct-driven behavior.<ref>'''Halo: Ghosts of Onyx''', ''page 340''</ref> This may also occur in combat under extreme pain and stress; after both of her legs were broken, [[Olivia-G291]] engaged and destroyed an [[Aggressor Sentinel]] with her bare hands in an uncontrolled berserk rage. According to [[Fred-104]], she could easily have indiscriminately attacked both allies and enemies in this state, and in order to immediately return her to normal, Fred was forced to strike her in the head with the butt of his rifle. The blow had enough force to dislodge her helmet and was just enough to snap her out of this state.<ref>'''Halo: Last Light''', ''pages 102-104'' (Google Play edition)</ref>
 
There are several different types of "Smoother". The most common type used during combat operations is administered via a hypodermic injection and lasts approximately twelve hours, after which its effectiveness begins to steadily decrease. Several factors such as stress and fatigue can precipitate the mental unraveling process.<ref name="ll145">'''Halo: Last Light''', ''pages 145-146'' (Google Play edition)</ref> The first symptoms, appearing within several hours after the Smoothers' effect wears off, include nervousness and irritability,<ref>'''Halo: Last Light''', ''page 182'' (Google Play edition)</ref><ref name="ll214">'''Halo: Last Light''', ''page 214-215'' (Google Play edition)</ref> eventually followed by paranoia, fits of temper and physical outbursts.<ref name="ll145"/> After well over a day without a Smoother injection,<ref name="ll214"/> [[Mark-G313]] began having difficulties distinguishing friend from foe in the middle of a firefight, holding a combat knife to a Marine sergeant's throat before being successfully convinced by Fred-104 that the Marine was an ally rather than an enemy infiltrator.<ref>'''Halo: Last Light''', ''page 247'' (Google Play edition)</ref> Another, significantly more expensive type of Smoother is a subcutaneous insert with a longer-lasting effect. While they can only be changed out in a medical facility, they also cannot be lost or destroyed during a mission like the more commonly used kind.<ref>'''Halo: Last Light''', ''page 249'' (Google Play edition)</ref>


==Trivia==
==Trivia==