Z-5080 Promethean vision: Difference between revisions

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{{Era|Forerunner|Post}}
{{Era|Forerunner|Post}}
{{New Content}}
{{Weapon Infobox
{{Weapon Infobox
|image=[[File:H4-PrometheanArmorAbility-Module.png|250px]]
|image=[[File:H4-PrometheanArmorAbility-Module.png|250px]]
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==Overview==
==Overview==
[[File:H4 - Promethean Vision.jpg|thumb|right|225px|A Spartan-IV using Promethean vision.]]
Developed for use by the [[Promethean]]s, an elite class of Forerunner [[Warrior-Servant]]s, Promethean vision allows the user to detect shapes and movement through solid barriers. It has been adapted for use with the [[MJOLNIR Powered Assault Armor (GEN2)]] in conjunction with Version 4.0 of the [[Visual Intelligence System, Reconnaissance]]. It can also function with [[John-117]]'s uniquely upgraded [[MJOLNIR Powered Assault Armor/Mark VI|Mark VI MJOLNIR suit]].<ref>[http://www.youtube.com/watch?v=Omxyh9Ti9Yw& '''YouTube''': ''NEW! E3 2012 Game Spot Halo 4 Interview: Campaign, Spartan Ops, and War Games! *HD*'']</ref> Its effectiveness is somewhat limited by its difficulty and inability to perceive the use of [[active camouflage]] and the [[Type-27 hologram]], respectively, as well as the noise it produces when it is in use.<ref>'''Game Informer''', ''May 2012''</ref> The Promethean Vision's ability to see through solid surfaces has been the source of many UNSC victories during the [[Second Battle of Requiem]].<ref>'''[[Halo 4: The Essential Visual Guide]]''', ''page 138''</ref>
Developed for use by the [[Promethean]]s, an elite class of Forerunner [[Warrior-Servant]]s, Promethean vision allows the user to detect shapes and movement through solid barriers. It has been adapted for use with the [[MJOLNIR Powered Assault Armor (GEN2)]] in conjunction with Version 4.0 of the [[Visual Intelligence System, Reconnaissance]]. It can also function with [[John-117]]'s uniquely upgraded [[MJOLNIR Powered Assault Armor/Mark VI|Mark VI MJOLNIR suit]].<ref>[http://www.youtube.com/watch?v=Omxyh9Ti9Yw& '''YouTube''': ''NEW! E3 2012 Game Spot Halo 4 Interview: Campaign, Spartan Ops, and War Games! *HD*'']</ref> Its effectiveness is somewhat limited by its difficulty and inability to perceive the use of [[active camouflage]] and the [[Type-27 Responsive Holographic Form Emulator]], respectively, as well as the noise it produces when it is in use.<ref>'''Game Informer''', ''May 2012''</ref> The Promethean Vision's ability to see through solid surfaces has been the source of many UNSC victories during the [[Second Battle of Requiem]].<ref>'''[[Halo 4: The Essential Visual Guide]]''', ''page 138''</ref>
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==Gameplay==
==Gameplay==
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==Gallery==
==Gallery==
<gallery>
<gallery>
File:H4-PrometheanVision-HUD-Icon.png|HUD Icon of the Promethean Vision.
File:H4-PrometheanVision-HUD-Icon.png|HUD Icon of the Promethean vision armor ability.
File:Promethean_Vision_unit.jpg|View of the Promethean Vision module.
File:Promethean_Vision_unit.jpg|View of the Promethean vision module.
File:Promethean Vision Spartan Ops.png|A [[SPARTAN-IV Program|SPARTAN-IV]] using Promethean vision.
File:H4 - Promethean Vision.jpg|A [[SPARTAN-IV Program|SPARTAN-IV]] using Promethean vision.
File:Promethean Vision Spartan Ops.png|Promethean vision active in first-person.
File:H4 - Promethean Vision.png|John-117 utilizing Promethean vision.
File:H4 - Promethean Vision.png|John-117 utilizing Promethean vision.
</gallery>
</gallery>