17,051
edits
(→Halo 4) |
No edit summary |
||
Line 3: | Line 3: | ||
{{Armor Infobox | {{Armor Infobox | ||
|name=Operator | |name=Operator | ||
|image= [[File:H5G-Operator.png| | |image= {{tabcontainer|title1=GEN2|content1=[[File:H5G-Operator.png|275px]]|title2=GEN1|content2=[[File:HTMCC HR Spartan Operator.png|275px]]}} | ||
|manufacturer=[[Chalybs Defense Solutions]] (GEN1) | |manufacturer=[[Chalybs Defense Solutions]] (GEN1){{Ref/Book|Id=EVG|[[Halo: The Essential Visual Guide]]|Page=133}}<br> | ||
[[Naphtali Contractor Corporation]] (GEN2) | [[Naphtali Contractor Corporation]] (GEN2){{Ref/Book|Id=H4EVG|[[Halo 4: The Essential Visual Guide]]|Page=22, 172}} | ||
|testsite=[[Beta-5 Division Ordnance Testing Facility]] (GEN1)(Development) | |testsite=[[Beta-5 Division Ordnance Testing Facility]] (GEN1) (Development){{Ref/Game|Id=Armory|Game=HR|Section=Armor permutations (Halo: Reach)|SectionLinkText=Armory|Detail=Operator - Helmet Description}}<br> | ||
[[Chalybs Testing Preserve]] (GEN1) | [[Chalybs Testing Preserve]] (GEN1){{Ref/Reuse|Id=EVG}}<br> | ||
[[Buffalo Breaker Yards]] (GEN2) | [[Buffalo Breaker Yards]] (GEN2){{Ref/Reuse|Id=H4EVG}} | ||
|type=MJOLNIR (GEN1) | |type=MJOLNIR (GEN1) | ||
*[[MJOLNIR Powered Assault Armor/Mark IV|Mark IV]] | *[[MJOLNIR Powered Assault Armor/Mark IV|Mark IV]] | ||
Line 17: | Line 17: | ||
|hideb=yes | |hideb=yes | ||
}} | }} | ||
'''OPERATOR''' refers to two distinct variants of [[MJOLNIR Powered Assault Armor|Mjolnir armor]]. The GEN1 Operator variant, originally designed by [[Chalybs Defense Solutions]], | '''OPERATOR''' refers to two distinct variants of [[MJOLNIR Powered Assault Armor|Mjolnir armor]]. The GEN1 Operator variant, originally designed by [[Chalybs Defense Solutions]],{{Ref/Reuse|Id=EVG}} was designed for special forces within [[Beta-5 Division]]'s [[Asymmetrical Action Group]]; while the [[MJOLNIR Powered Assault Armor (GEN2)|GEN2]] permutation designated Operator, manufactured by the [[Naphtali Contractor Corporation]], is optimized for the operation of vehicles.{{Ref/Game|Id=H4|Game=H4|Section=Armor permutations (Halo 4)|SectionLinkText=Spartan Armor Customization|Detail=Operator Description}} | ||
==GEN1 overview== | ==GEN1 overview== | ||
===Specifications=== | ===Specifications=== | ||
The [[MJOLNIR Powered Assault Armor/Mark V|Mark V]] variant of the armor was designed for use by [[Spartan]] operators within the [[Office of Naval Intelligence|ONI]] [[Beta-5 Division]]'s [[Asymmetrical Action Group]] (AAG). | The [[MJOLNIR Powered Assault Armor/Mark V|Mark V]] variant of the armor was designed for use by [[Spartan]] operators within the [[Office of Naval Intelligence|ONI]] [[Beta-5 Division]]'s [[Asymmetrical Action Group]] (AAG).{{Ref/Reuse|Id=EVG}}{{Ref/Reuse|Id=Armory}} The standard version of the helmet features a B5D-O/Optics suite,{{Ref/Reuse|Id=EVG}} which is mounted on the forehead. The UA/HUL variant replaces the standard optics suite with an [[Armor accessories/UA|up-armor plate]] featuring a [[External Hardened Uplink|Hardened Uplink Module]] on the left side. Another variant, which is issued to unit commanders,{{Ref/Reuse|Id=Armory}} features [[External Command Network Module|Command Network Module-Improved]] on the right side. The Operator systems's shoulder pauldrons are simply armored bands mounted on the user's base shoulder guards, with two string-like attachments descending from the bottom. There is a geometrical pattern emblazoned on the plate as well. | ||
After the first wave of [[MJOLNIR Powered Assault Armor (GEN2)|GEN2]] systems, based on requests of veteran [[Spartan-II]] and [[Spartan-III]] operatives, the [[UNSC Ordnance Commission]] considered reassessing a refined and upgraded version of the Mark V [[EVA-class Mjolnir]], specifically the customized suit worn by [[Emile-A239]] complete with the death's head engraving on the visor. This led to the creation of the [[WRATH-class Mjolnir]] with the left shoulder pad based off the Mark V Operator's shoulders. | After the first wave of [[MJOLNIR Powered Assault Armor (GEN2)|GEN2]] systems, based on requests of veteran [[Spartan-II]] and [[Spartan-III]] operatives, the [[UNSC Ordnance Commission]] considered reassessing a refined and upgraded version of the Mark V [[EVA-class Mjolnir]], specifically the customized suit worn by [[Emile-A239]] complete with the death's head engraving on the visor. This led to the creation of the [[WRATH-class Mjolnir]] with the left shoulder pad based off the Mark V Operator's shoulders.{{Ref/Site|Id=CF:Noble|URL=https://www.halowaypoint.com/en-us/community/blog-posts/canon-fodder-noble-intentions|Site=Halo Waypoint|Page=Canon Fodder 5/6/2016: Noble Intentions}} | ||
<center> | |||
<gallery> | |||
File:Mark IV Operator.png|Mark IV Operator helmet with B5D-O/Optics suite. | |||
File:OperatorNoAttachment.jpg|Mark V Operator helmet without the B5D-O/Optics suite. | |||
File:Operator.jpg|Mark V Operator helmet with the B5D-O/Optics suite. | |||
</gallery> | |||
</center> | |||
===Development history=== | ===Development history=== | ||
While the non-Spartan members of the Asymmetrical Action Group wear their own standard-issue armor, the Beta-5 Division contracted [[Chalybs Defense Solutions]] to develop a MJOLNIR variant designed to improve the performance of the AAG's Spartan personnel. The armor, which was jointly developed at the [[Beta-5 Division Ordnance Testing Facility]] and tested at [[Chalybs Testing Preserve]],<ref group="note">According to the Armory in ''Halo: Reach'', the Operator armor was developed at the Beta-5 Division Ordnance Testing Facility. According to ''Halo: The Essential Visual Guide'', the armor was developed by Chalybs Defense Solutions and was tested at Chalybs' Testing Preserve. The article assumes that the two organizations jointly developed the armor.</ref> can provide the wearer with detailed, on-the-fly intelligence through secure transmissions that can bypass most [[Covenant]] security networks. | While the non-Spartan members of the Asymmetrical Action Group wear their own standard-issue armor, the Beta-5 Division contracted [[Chalybs Defense Solutions]] to develop a MJOLNIR variant designed to improve the performance of the AAG's Spartan personnel. The armor, which was jointly developed at the [[Beta-5 Division Ordnance Testing Facility]] and tested at [[Chalybs Testing Preserve]],<ref group="note">According to the Armory in ''Halo: Reach'', the Operator armor was developed at the Beta-5 Division Ordnance Testing Facility. According to ''Halo: The Essential Visual Guide'', the armor was developed by Chalybs Defense Solutions and was tested at Chalybs' Testing Preserve. The article assumes that the two organizations jointly developed the armor.</ref> can provide the wearer with detailed, on-the-fly intelligence through secure transmissions that can bypass most [[Covenant]] security networks.{{Ref/Reuse|Id=EVG}} | ||
===GEN2 compatibility=== | ===GEN2 compatibility=== | ||
Following the Human-Covenant War, the GEN1 Operator helmet has been forced out of its former secrecy within Beta-5. Available in limited numbers with [[Spartan Operations]] personnel, the helmet can be requisitioned for use with the Spartans' GEN2 armor. | Following the Human-Covenant War, the GEN1 Operator helmet has been forced out of its former secrecy within Beta-5. Available in limited numbers with [[Spartan Operations]] personnel, the helmet can be requisitioned for use with the Spartans' GEN2 armor.{{Ref/Game|Game=H5G|Section=Armor permutations (Halo 5: Guardians)|SectionLinkText=Spartan Appearance Customization|Detail=Operator [GEN1] Description}} | ||
===Usage=== | ===Usage=== | ||
The [[MJOLNIR Powered Assault Armor/Mark IV|Mark IV]] variant of the armor was worn by [[Joshua-029]] during the Battle of Sigma Octanus IV. | The [[MJOLNIR Powered Assault Armor/Mark IV|Mark IV]] variant of the armor was worn by [[Joshua-029]] during the Battle of Sigma Octanus IV.{{Ref/Comic|Id=HTFOR|[[Halo: The Fall of Reach - Covenant]]|Issue=#1}} Although the Operator armor was used solely by ONI operatives in the Asymmetrical Action Group, [[Emile-A239]], who operated under [[UNSC Army]]'s [[Special Warfare Group Three]], wore an Operator shoulder pauldron on his left shoulder.{{Ref/Game|HR}} | ||
<center> | |||
<gallery> | <gallery> | ||
File:Joshua-029.jpg|[[Joshua-029]] wearing a Mark IV variant of the armor during the [[Battle of Sigma Octanus IV]]. | File:Joshua-029.jpg|[[Joshua-029]] wearing a Mark IV variant of the armor during the [[Battle of Sigma Octanus IV]]. | ||
File: | File:Emile main.png|Emile-A239 wearing the Mark V Operator shoulder pauldrons on his left shoulder. | ||
File:H5G-Gen1Operator.jpg|A Spartan-IV wearing GEN1 Operator in [[War Games]]. | |||
File:H5G-Wrath&MA5D.jpg|GEN1 Operator shoulder pauldron on the [[WRATH-class Mjolnir]] in War Games. | |||
</gallery> | </gallery> | ||
</center> | |||
==GEN2 overview== | ==GEN2 overview== | ||
===Specifications=== | ===Specifications=== | ||
The reactor of the GEN2 version of the OPERATOR armor is a low-set reactor pack. The helmet has a PV-20, which is a set of dual-locked rebreathers generally worn by [[pilot]]s. | The reactor of the GEN2 version of the OPERATOR armor is a low-set reactor pack. The helmet has a PV-20, which is a set of dual-locked rebreathers generally worn by [[pilot]]s.{{Ref/Reuse|Id=H4EVG}} The visor has an open visor view-plate for increased range of spectrum, with sensor fusion software that ties the info into the visor to be finalised.{{Ref/Game|Id=H5G|Game=H5G|Section=Armor permutations (Halo 5: Guardians)|SectionLinkText=Spartan Appearance Customization|Detail=Operator Description}} The chest has external harness bracers. Twin-release cables on the chest route energy expenditure to reserve systems.{{Ref/Reuse|Id=H4EVG}} | ||
===Development history=== | ===Development history=== | ||
Sometime after the [[Fall of Reach]], the Operator armor was taken over by the [[Naphtali Contractor Corporation]], after the abandonment of all CDS facilities on [[Meridian]], | Sometime after the [[Fall of Reach]], the Operator armor was taken over by the [[Naphtali Contractor Corporation]], after the abandonment of all CDS facilities on [[Meridian]],{{Ref/Site|Id=Waypoint Intel|URL=http://www.halowaypoint.com/en-us/intel/inteldetail/f8dd3b61-2f7f-41b5-92ba-bc1a83e1d78a/operator|Site=Halo Waypoint|Page=Halo 4 Intel - Armor: OPERATOR}} and was tested extensively with live fire exercises in the NCC's abandoned shipyards on the outskirts of Abilene.{{Ref/Reuse|Id=H4}} Unlike its predecessor, it optimizes a [[Spartan]] for the operation and control of vehicles.{{Ref/Site|Id=Bulletin 8.15.2012|URL=https://halo.xbox.com/blogs/Headlines/post/2012/08/15/The-Halo-Bulletin-81512.aspx|Site=Halo Waypoint|Page=The Halo Bulletin 8.15.2012}} | ||
===Usage=== | ===Usage=== | ||
Operator armor has proven itself an adaptable combat ensemble in Spartan service, utilized by both pilots and force reconnaissance operatives. | Operator armor has proven itself an adaptable combat ensemble in Spartan service, utilized by both pilots and force reconnaissance operatives.{{Ref/Reuse|Id=H5G}} Spartan-IV [[Carlo Hoya]] of [[Fireteam Majestic]] wore the Operator armor during [[Requiem campaign]].{{Ref/Game|H4}} | ||
==In-game information== | ==In-game information== | ||
===''Halo: Reach''=== | ===''Halo: Reach''=== | ||
{{Quote|Developed exclusively for the ONI's Beta-5 Asymmetrical Action Group.}} | |||
Developed exclusively for the ONI's Beta-5 Asymmetrical Action Group. | All Operator armor types are unlockable in the game's purchase system via the use of [[Credits|cR]]. In ''Halo: The Master Chief Collection'', the Operator set is attainable in the [[Season 1: Noble]] progression system. | ||
''' | {| class="wikitable" style="width: 75%;" | ||
! style="width: 20%"|Armor | |||
! style="width: 40%"|Description | |||
! style="width: 20%"|Unlock requirements (''Halo: Reach'') | |||
! style="width: 20%"|Unlock requirements (''Halo: MCC'') | |||
|- align="center" | |||
= | |[[File:HR Operator Helmet Icon.png|75px]]<br/>Operator helmet | ||
|align="left"|The B5D Facility has been the site of many unique development programs | |||
|{{Rank/HR|sgt|link=yes}}, 7,000 cR | |||
|[[Season 1: Noble|Season 1]], Tier 30 ({{SeasonPoint|1}}) | |||
|- align="center" | |||
|[[File:HR Operator UAHUL Helmet Icon.png|75px]]<br/>Operator ([[Armor accessories/UA|UA]]/[[External Hardened Uplink|HUL]]) | |||
|align="left"|Up-armored varient with hardened uplink module for MILINT acquisition. | |||
|{{Rank/HR|sgt|link=yes}}, 2,500 cR | |||
|[[Season 1: Noble|Season 1]], Tier 30 ({{SeasonPoint|1}}) | |||
|- align="center" | |||
|[[File:HR Operator CNM Helmet Icon.png|75px]]<br/>Operator ([[External Command Network Module|CNM]]) | |||
|align="left"|Command network module; standard issue to UNSC Special Forces unit commanders. | |||
|{{Rank/HR|sgt|link=yes}}, 1,000 cR | |||
|[[Season 1: Noble|Season 1]], Tier 30 ({{SeasonPoint|1}}) | |||
|- align="center" | |||
|[[File:HR Operator RShoulder Icon.png|75px]][[File:HR Operator LShoulder Icon.png|75px]]<br/>Operator shoulders | |||
|align="left"|Developed for the Beta-5 Asymmetrical Action Group at ONI's Ordnance Testing Facility. | |||
|{{Rank/HR|cmdr|link=yes}}, 28,000 cR | |||
|[[Season 1: Noble|Season 1]], Tier 72 ({{SeasonPoint|1}}) | |||
|} | |||
===''Halo 4''=== | ===''Halo 4''=== | ||
Operator was one of the [[Armor permutations (Halo 4)|armor permutations]] to return, albeit completely redesigned for [[GEN2]], in ''[[Halo 4]]''. Players need to first reach [[Rank (Halo 4)|SR-50]] to unlock Operator and seven other Specializations. Progression through the Operator Specialization ranks grant players with the Operator armor permutations, Operator [[multiplayer emblems|multiplayer emblems (foregrounds and background)]], the [[Tactical packages#List of packages|Wheelman tactical package]], and the [[M6H magnum|Magnum]] STATIC (STC) weapon skin. In ''The Master Chief Collection'', the Operator set, its Surface (SRFC) skin, and associated customizations are available by default. | |||
''' | |||
====MCC | {| class="wikitable" style="width: 75%;" | ||
! style="width: 15%"|Armor | |||
! style="width: 55%"|Description | |||
! style="width: 15%"|Unlock requirements (''Halo 4'') | |||
! style="width: 15%"|Unlock requirements (''Halo: MCC'') | |||
|- align="center" | |||
|rowspan="5"|[[File:H4-Specialization-Operator.png|75px]]<br/>Operator | |||
|align="left"|'''Description (H4):''' Tested in the NCC's abandoned shipyards on the outskirts of Abilene. | |||
|rowspan="1"|Reach SR-50 to unlock [[Specializations]]. | |||
|rowspan="5"|Unlocked by default | |||
|- align="center" | |||
|align="left"|'''Helmet description (MCC):''' Tested in abandoned shipyards on the outskirts of Abilene. | |||
|rowspan="1"|Achieve [[Specialization|Spartan Rank OP-4]] | |||
|- align="center" | |||
|align="left"|'''Shoulders description (MCC):''' Modular left/right spaulder from Operator-class armor. | |||
|rowspan="1"|Achieve Spartan Rank OP-2 | |||
|- align="center" | |||
|align="left"|'''Chest description (MCC):''' Suits used outside of Beta-5 have some classified features disabled. | |||
|rowspan="1"|Achieve Spartan Rank OP-3 | |||
|- align="center" | |||
|align="left"|'''Visor color description (H4/MCC):''' Customized VISR 4.0 optimized for Operator-class armor. | |||
|rowspan="1"|Achieve Spartan Rank OP-10 | |||
|- align="center" | |||
|rowspan="4"|N/A<br/>Operator Surface (SRFC) skin | |||
|align="left"|'''Description (H4):''' Customized with SURFACE armor skin. | |||
|rowspan="1"|N/A | |||
|rowspan="4"|Unlocked by default. | |||
|- align="center" | |||
|align="left"|'''Helmet description (MCC)''' Operator helmet customized with SURFACE coating. | |||
|rowspan="1"|Achieve Spartan Rank OP-9. | |||
|- align="center" | |||
|align="left"|'''Shoulder description (MCC)''' Operator left/ right spaulder customized with SURFACE coating. | |||
|rowspan="1"|Achieve Spartan Rank OP-7 | |||
|- align="center" | |||
|align="left"|'''Chest description (MCC)''' Operator chassis customized with SURFACE coating. | |||
|rowspan="1"|Achieve Spartan Rank OP-8 | |||
|} | |||
===''Halo 5: Guardians''=== | ===''Halo 5: Guardians''=== | ||
The ''Halo 4'' design of Operator returns in ''[[Halo 5: Guardians]]''. The helmet and body armor are unlockable through the [[Requisition system]]. The body armor includes the Operator chest and shoulders, the [[GV-09 Locking]] forearms and [[Contoured]] legs. The [[Memories of Reach]] update saw the addition of the Operator [GEN1] helmet, based on the design seen in ''Halo: Reach''. | |||
''' | {| class="wikitable" style="width: 75%;" | ||
! style="width: 15%"|Helmet | |||
= | ! style="width: 70%"|Description | ||
! style="width: 15%"|Unlock requirements (''Halo 5: Guardians'') | |||
* | |- align="center" | ||
|[[File:H5G REQ Helmets Operator GEN1 Rare.png|100px]]<br/>Operator GEN1 (helmet) | |||
|align="left"|Asymmetrical Action Groups are cross-branch special forces teams that deter, disrupt, and defeat novel threats to the UNSC. Forced out of the shadows, the OPERATOR [GEN1] helmets worn by these specialists has become available in limited numbers. | |||
|align="left"| | |||
*Rare [[List of REQ cards|REQ card]] | |||
*Unlock the limited-time Memories of Reach helmet pack for {{RP|120,000}} | |||
|- align="center" | |||
|[[File:H5G REQ Helmets Operator Rare.png|100px]]<br/>Operator GEN2 (helmet) | |||
|align="left"|OPERATOR visor plates include hyperspectral optical sensors, though the sensor fusion software that would tie that information into VISR has yet to be finalized. | |||
|align="left"|Rare [[REQ]] card | |||
|- align="center" | |||
|[[File:REQ Card - Armor Operator.png|100px]]<br/>Operator GEN2 (body) | |||
|align="left"|OPERATOR armor has proven itself an adaptable combat ensemble in Spartan service, utilized by both pilots and force reconnaissance operatives. | |||
|align="left"|Rare [[REQ]] card | |||
|} | |||
==Production notes== | |||
*The GEN1 Operator helmet without its base attachment looks very similar to [[:File:H2 Master Chief concept art.jpg|an updated concept art of the MJOLNIR armor]] drawn by [[Eddie Smith]] which is featured in ''[[The Art of Halo]]''. | |||
*In ''[[Halo Online]]''{{'}}s pre-alpha build, the GEN2 Operator was named [[Armor permutations (Halo Online)|PILOT-class Mjolnir]]. | |||
== | |||
*The helmet looks very similar to an updated concept of the MJOLNIR armor drawn by [[Eddie Smith]] which is featured in ''[[The Art of Halo]]'' | |||
*In ''[[Halo Online]]' | |||
==Gallery== | ==Gallery== | ||
{{Linkbox|gallery=yes|gallerypage=Images of MJOLNIR Operator}} | {{Linkbox|gallery=yes|gallerypage=Images of MJOLNIR Operator}} | ||
<gallery> | <gallery> | ||
File:Mark V Operator.png|The Mark V Operator helmet without any attachments. | |||
File:Mark V Operator.png|The Operator helmet without any attachments. | File:HR Operator.png|Mark V Operator armor in ''Halo: Reach'' Armory. | ||
File: | File:HR OPERATOR Helmet.jpg|Mark V Operator helmet in ''[[Halo: The Master Chief Collection]]''. | ||
File:HR OPERATOR UA HUL.jpg|Up-armored Operator helmet with HUL attachment in ''[[Halo: The Master Chief Collection]]''. | |||
File:HR OPERATOR Helmet.jpg|Mark V Operator helmet in [[Halo: The Master Chief Collection]]. | File:HR OPERATOR CNM.jpg|Operator helmet with CNM attachment in ''[[Halo: The Master Chief Collection]]''. | ||
File:HR OPERATOR UA HUL.jpg|Up-armored Operator helmet with HUL attachment. | File:HR OPERATOR Shoulder.jpg|The Operator shoulder plate in ''[[Halo: The Master Chief Collection]]''. | ||
File:HR OPERATOR CNM.jpg|Operator helmet with CNM attachment. | File:H4 MJOLNIR Operator.png|The GEN2 Operator armor with default visor color in ''[[Halo 4]]''. | ||
File:HR OPERATOR Shoulder.jpg|The Operator shoulder plate. | File:Operator chart.png|All unlockable Operator customization options in ''Halo 4''. | ||
File:H4 | |||
File:Hoya - Operator.png|[[Hoya]] wearing the GEN2 Operator armor. | File:Hoya - Operator.png|[[Hoya]] wearing the GEN2 Operator armor. | ||
File:Operator Hud.png|GEN2 Operator Heads-up display. | File:Operator Hud.png|GEN2 Operator Heads-up display. | ||
File: | File:H5-Waypoint-Operator.png|Default skin in ''Halo 5: Guardians''. | ||
</gallery> | </gallery> | ||
Line 134: | Line 186: | ||
==Sources== | ==Sources== | ||
{{Ref/Sources}} | |||
{{Armor/Permutation|H5G}} | {{Armor/Permutation|H5G}} | ||
{{Mjolnir|GEN2}} | {{Mjolnir|GEN2}} | ||
[[Category:MJOLNIR Armor]] | [[Category:MJOLNIR Armor]] | ||
[[Category:Halo: Reach multiplayer armor permutations]] | [[Category:Halo: Reach multiplayer armor permutations]] | ||
[[Category:Halo 4 multiplayer armor permutations]] | [[Category:Halo 4 multiplayer armor permutations]] | ||
[[Category:Halo 5: Guardians multiplayer armor permutations]] |