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m (→Drivable Scarab: Replacing links, replaced: The Lost City → Forerunner City) |
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===Drivable Scarab=== | ===Drivable Scarab=== | ||
The {{Pattern|Deutoros|Scarab}} is featured in the final ''Halo 3'' game as an AI enemy which can be fought in the levels [[The Storm]], [[The Ark (level)|The Ark]] and [[The Covenant (level)|The Covenant]]. However, mission design documents for the level [[ | The {{Pattern|Deutoros|Scarab}} is featured in the final ''Halo 3'' game as an AI enemy which can be fought in the levels [[The Storm]], [[The Ark (level)|The Ark]] and [[The Covenant (level)|The Covenant]]. However, mission design documents for the level [[Forerunner City]] showcase a planned encounter in which the player would be able to drive the Scarab and fire its [[focus cannon]]. In the level, the player was to emerge from a Forerunner structure to find a [[Flood]]-infected Scarab blocking their path. With the aid of [[Guardian Sentinel]]s, they were to destroy the Scarab and take it over - using it to destroy some gates keeping the Scarab locked in a courtyard before proceeding to drive the Scarab and use it to fight two other Scarabs. | ||
While this segment was ultimately cut, the premise of fighting two Scarabs was preserved in the final game in the battle outside the [[Installation 00 Citadel|Citadel]] on The Covenant. Another attempt would later be made to feature a drivable Scarab in ''Halo: Reach'', though this was also [[Cut Halo: Reach vehicles#Scarab|ultimately cut]]. | While this segment was ultimately cut, the premise of fighting two Scarabs was preserved in the final game in the battle outside the [[Installation 00 Citadel|Citadel]] on The Covenant. Another attempt would later be made to feature a drivable Scarab in ''Halo: Reach'', though this was also [[Cut Halo: Reach vehicles#Scarab|ultimately cut]]. |