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{{ | {{Status|RealWorld}} | ||
[[File:TomDoyle.jpg|thumb|Tom Doyle]] | [[File:TomDoyle.jpg|thumb|Tom Doyle]] | ||
{{quote|My highlight, was Talking design with Jean Giraud. I mean is anything cooler than that? I had to pinch myself!|Tom}} Doyle | {{quote|My highlight, was Talking design with Jean Giraud. I mean is anything cooler than that? I had to pinch myself!|Tom}} Doyle | ||
'''Tom Doyle''' is a 3-D artist and weapon designer extraordinaire | '''Tom Doyle''' is a 3-D artist and weapon designer extraordinaire who works for [[Bungie]]. He is from Detroit, MI, but graduated in 1998 from Full Sail Digital Media - Orlando, FL, with an Associate of Art Degree. | ||
Tom is a big fan of the classic Halo weapons, such as the [[Covenant]] {{Pattern|Sulok|beam rifle}}. | |||
''"I wanted to go back and make everything better ... The Covenant sniper is one of my favorite weapons--it just feels so powerful. I wanted to emphasize that in the new version, so we're adding some detail that will really show off the building energy in the weapon."'' | ''"I wanted to go back and make everything better ... The Covenant sniper is one of my favorite weapons--it just feels so powerful. I wanted to emphasize that in the new version, so we're adding some detail that will really show off the building energy in the weapon."'' | ||
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==Trivia== | ==Trivia== | ||
*Tom also made the piece of art in the Halo gallery where [[John-117|Master Chief]] is holding a crying child in [[New Mombasa]]. | *Tom also made the piece of art in the Halo gallery where the [[John-117|Master Chief]] is holding a crying child in [[New Mombasa]]. | ||
*He proposed the idea of re-introducing the [[MA5C ICWS| | *He proposed the idea of re-introducing the [[MA5C ICWS|assault rifle]] from ''[[Halo: Combat Evolved]]'' to ''Halo 3''.<ref>[[Halo 3 ViDoc: Is Quisnam Protero Damno!]]</ref> | ||
==Gallery== | ==Gallery== | ||
<gallery widths="150" orientation="landscape"> | <gallery widths="150" orientation="landscape"> | ||
File:Tom Doyle and moebius.jpg|[[Paul Russel]] on the left then [[Wikipedia:Jean Giraud|Jean Giraud aka Moebius]] center and | File:Tom Doyle and moebius.jpg|[[Paul Russel]] on the left then [[Wikipedia:Jean Giraud|Jean Giraud aka Moebius]] center and Tom Doyle right. | ||
</gallery> | </gallery> | ||
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==Sources== | ==Sources== | ||
{{Ref/Sources}} | |||
{{DEFAULTSORT:Doyle, Tom}} | |||
[[Category:Bungie staff]] |
Latest revision as of 16:35, June 23, 2023
- "My highlight, was Talking design with Jean Giraud. I mean is anything cooler than that? I had to pinch myself!"
- — Tom Doyle
Tom Doyle is a 3-D artist and weapon designer extraordinaire who works for Bungie. He is from Detroit, MI, but graduated in 1998 from Full Sail Digital Media - Orlando, FL, with an Associate of Art Degree.
Tom is a big fan of the classic Halo weapons, such as the Covenant Sulok-pattern beam rifle. "I wanted to go back and make everything better ... The Covenant sniper is one of my favorite weapons--it just feels so powerful. I wanted to emphasize that in the new version, so we're adding some detail that will really show off the building energy in the weapon."
GameographyEdit
- Halo 3 (2007), Microsoft Game Studios
- Halo 2: Multiplayer Map Pack (2005), Microsoft Game Studios
- The Punisher (2005), THQ, Inc.
- Halo 2 (2004), Microsoft Game Studios
- Red Faction II (2002), THQ, Inc.
TriviaEdit
- Tom also made the piece of art in the Halo gallery where the Master Chief is holding a crying child in New Mombasa.
- He proposed the idea of re-introducing the assault rifle from Halo: Combat Evolved to Halo 3.[1]
GalleryEdit
Paul Russel on the left then Jean Giraud aka Moebius center and Tom Doyle right.