Active camouflage: Difference between revisions

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The term '''active camouflage''' (often shortened to '''active camo''' or '''av-cam''') refers to various light-bending technologies, both [[United Nations Space Command|UNSC]]<ref name="goo">'''[[Halo: Ghosts of Onyx]]''', ''page 291''</ref> and [[Covenant Empire|Covenant]]. Most commonly, the term is applied to Covenant-developed cloaking equipment.
The term '''active camouflage''' (often shortened to '''active camo''' or '''av-cam''') refers to various light-bending technologies, both [[United Nations Space Command|UNSC]]<ref name="goo">'''[[Halo: Ghosts of Onyx]]''', ''page 291''</ref> and [[Covenant Empire|Covenant]]. Most commonly, the term is applied to Covenant-developed cloaking equipment.


==Advantages==
*Active camouflage can make things blend in if that "thing" will stay still.
==Disadvantages==
If an enemy pays close attention to a player they will figure out that they are using Active camo. 
==Description==
==Description==
Technically, active camouflage is not quite invisibility, though it is very similar. Rather, it is the term that is used to describe a broad range of technologies that allows a wearer or object to blend in with its terrain, mimicking the environment around it perfectly, though in two dimensions. There are a variety of ways to do this, though the UNSC uses [[photoreactive panel]]s on its [[Semi-Powered Infiltration Armor]] and [[UNSC prowler|Prowler]] stealth ships for optical camouflage, adapting to account for movement.
Technically, active camouflage is not quite invisibility, though it is very similar. Rather, it is the term that is used to describe a broad range of technologies that allows a wearer or object to blend in with its terrain, mimicking the environment around it perfectly, though in two dimensions. There are a variety of ways to do this, though the UNSC uses [[photoreactive panel]]s on its [[Semi-Powered Infiltration Armor]] and [[UNSC prowler|Prowler]] stealth ships for optical camouflage, adapting to account for movement.
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When playing as the Arbiter, using any attack will cause the active camouflage to deactivate, and the player must wait for it to recharge before using it again.<ref>'''[[Halo 2]]'''</ref>
When playing as the Arbiter, using any attack will cause the active camouflage to deactivate, and the player must wait for it to recharge before using it again.<ref>'''[[Halo 2]]'''</ref>
===Halo 3===
===Halo 3===
{{Main|Cloaking}}
{{Main|Cloaking}}
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==Gallery==
==Gallery==
<gallery widths="150" orientation="landscape">
<gallery widths="150">
File:AC flame head.jpg|[[Bungie Armor]] and Active Camouflage in ''[[Halo 3]]''.
File:AC flame head.jpg|[[Bungie Armor]] and Active Camouflage in ''[[Halo 3]]''.
File:Activecamoflauge.jpg|A [[Stealth Sangheili|Stealth Elite]] using active camouflage.
File:Activecamoflauge.jpg|A [[Stealth Sangheili|Stealth Elite]] using active camouflage.