Surface-to-air missile launcher: Difference between revisions

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{{Era|H3}}
{{Era|HCW}}
{{Ratings}}
{{Ratings}}


The '''Surface-to-Air Missile Launcher''',<ref>[http://www.bungie.net/News/content.aspx?type=topnews&cid=12516 Bungie Humpday Challenge 5/31/2007]</ref> abbreviated to '''SAM Site''' and colloquially known as a notable piece of scenery on the map [[High Ground (level)|High Ground]], is a [[UNSC]] weapons emplacement. It appears in ''[[Halo 3]]''<nowiki>'</nowiki>s singleplayer and multiplayer, though only as a background object with no combat capability.
The '''Surface-to-air missile launcher''',<ref>[http://www.bungie.net/News/content.aspx?type=topnews&cid=12516 Bungie Humpday Challenge 5/31/2007]</ref> abbreviated to '''SAM Site''' and colloquially known as a notable piece of scenery on the map [[High Ground]], is a [[UNSC]] weapons emplacement. It appears in ''[[Halo 3]]''<nowiki>'</nowiki>s singleplayer and multiplayer, though only as a background object with no combat capability.


==Background==
==Background==
The Surface-to-Air Missile Launcher is a large multiple-launch-system emplacement, firing the [[ASRGAM 10X]] missile. It is featured in the ''Halo 3'' [[multiplayer]] level High Ground and the [[Campaign]] level [[The Storm (level)|The Storm]] And in [[Floodgate (level)|Floodgate]]. It was thought by some players to be a large mortar device that can fire on upcoming attackers.  
The Surface-to-Air Missile Launcher is a large multiple-launch-system emplacement, firing the [[ASRGAM 10X]] [[surface-to-air missile]]. It is featured in the ''Halo 3'' [[multiplayer]] level High Ground and the [[Campaign]] level [[The Storm]] And in [[Floodgate]]. It was thought by some players to be a large mortar device that can fire on upcoming attackers.  


This was proven false by [[Bungie]] which stated it was unusable and it was only scenery. Workers at Bungie had tried to have the SAM missile site AI-controlled, so that when player(s) are charging up High Ground, there would be a risk of being killed by the launcher. Bungie had its AI capabilities removed, mainly because there was too much firepower coming down on the attackers.<ref>[[Halo 3 ViDoc: Is Quisnam Protero Damno!]]</ref>
This was proven false by [[Bungie]] which stated it was unusable and it was only scenery. Workers at Bungie had tried to have the SAM missile site AI-controlled, so that when player(s) are charging up High Ground, there would be a risk of being killed by the launcher. Bungie had its AI capabilities removed, mainly because there was too much firepower coming down on the attackers.<ref>[[Halo 3 ViDoc: Is Quisnam Protero Damno!]]</ref>
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==Sources==
==Sources==
<references/>
<references/>
[[Category:Weapons]]
 
[[Category:UNSC]]
{{UNSC Heavy Weapons}}
[[Category:Human Weapons]]