Loadout: Difference between revisions

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[[File:Loadouts.png|thumb|The Loadout selection for Spartans.]]
Loadouts are classes that a player picks at both the beginning of a multiplayer match and during respawn in ''[[Halo: Reach]]''.
'''Loadouts''' are classes that a player picks at both the beginning of a [[multiplayer]] match and during respawn in ''[[Halo: Reach]]''.


==Details==
==Details==
When a game begins the player is given the option of choosing a particular loadout. Loadouts are gametype specific and vary between playlists. Each loadout has a particular [[weapon]], [[grenade]], and [[Armor Abilities]] combination.<ref name="Game Trailers TV">[http://www.gametrailers.com/episode/gametrailers-tv/89&ch=1&sd=0?ep=89&ch=1&sd=0='''Game Trailers TV''': ''Halo Reach Multiplayer Exposed'']</ref>
When a game begins the player is given the option of choosing a particular loadout. Loadouts are gametype specific and vary between playlists. Each loadout has a particular [[weapon]], [[grenade]], and [[Armor Abilities]] combination.<ref name="Game Trailers TV">[http://www.gametrailers.com/episode/gametrailers-tv/89&ch=1&sd=0?ep=89&ch=1&sd=0='''Game Trailers TV''': ''Halo Reach Multiplayer Exposed'']</ref>


==Know Spartan Loadouts==
==Know Spartan Loadouts==


'''Airbourne''':
'''Airborne''':


Armor Ability: [[Jetpack]]
Armor Ability: [[Jetpack]]
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Secondary Weapon: [[Type-51 Directed Energy Rifle/Improved]] (Plasma Repeater)
Secondary Weapon: [[Type-51 Directed Energy Rifle/Improved]] (Plasma Repeater)


==Sources==
==Sources==
<references/>
<references/>
[[Category:Halo: Reach]]
[[Category:Halo: Reach]]