Terminal (map): Difference between revisions

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== Strategies ==
== Strategies ==
[[File:H2 Terminal Overhead.gif|175px|thumb|right|A map of Terminal]]
[[File:H2 Terminal Overhead.gif|175px|thumb|A map of Terminal]]
In [[CTF]], It's a good idea to attempt to draw the enemy with the flag onto the tracks so you don't waste your ammo.
In [[CTF]], It's a good idea to attempt to draw the enemy with the flag onto the tracks so you don't waste your ammo.


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#Get the [[Type-1 energy sword|energy sword]]. Should the offensive team have it, neutralize the wielder as fast as possible and then take it for your own use. One of the reasons to do so is the Wraith. Should someone on your team be manning it, and a sword wielder sword-cancels or just swords the Wraith, the sword will glide safely right up to it and instantly be able to board the vehicle and possibly kill the driver.
#Get the [[Type-1 energy sword|energy sword]]. Should the offensive team have it, neutralize the wielder as fast as possible and then take it for your own use. One of the reasons to do so is the Wraith. Should someone on your team be manning it, and a sword wielder sword-cancels or just swords the Wraith, the sword will glide safely right up to it and instantly be able to board the vehicle and possibly kill the driver.
#Kill the enemy rocket-man and steal the [[M41 SPNKR|rocket launcher]]. Even if the rocket launcher has one round left, keep it! Don't let it respawn! If you fire the last one, still hold on to it and prevent it from respawning, as doing this will slow the offense down. Give it to some one who is good with it or drives your team's Wraith.
#Kill the enemy rocket-man and steal the [[M41 SPNKR|rocket launcher]]. Even if the rocket launcher has one round left, keep it! Don't let it respawn! If you fire the last one, still hold on to it and prevent it from respawning, as doing this will slow the offense down. Give it to some one who is good with it or drives your team's Wraith.
#Keep the Wraith Tank in one piece! This is obvious; the Wraith is the ultimate vehicle based weapon platform in the map. Do not lose it! If it is destroyed, defense will be twice as hard since enemy [[Type-32 Ghost|Ghosts]] and Warthogs can roll right up to your base and give you hell.
#Keep the Wraith Tank in one piece! This is obvious; the Wraith is the ultimate vehicle based weapon platform in the map. Do not lose it! If it is destroyed, defense will be twice as hard since enemy [[Karo'etba-pattern Ghost|Ghosts]] and Warthogs can roll right up to your base and give you hell.
#If you manage to grab the sniper rifle, you can generally stop most of an assault on your own, as you can destroy Ghosts with shots to the fuel tank, kill any driver if you are skilled enough, and kill ground troops before they even see you.
#If you manage to grab the sniper rifle, you can generally stop most of an assault on your own, as you can destroy Ghosts with shots to the fuel tank, kill any driver if you are skilled enough, and kill ground troops before they even see you.
#If you are skilled enough with both the energy sword and rocket launcher or the energy sword and the [[SRS99C-S2 AM sniper rifle|sniper rifle]], you may go on the offensive and take out all of the vehicle spawn protectors if there are any and take their vehicles.
#If you are skilled enough with both the energy sword and rocket launcher or the energy sword and the [[SRS99C-S2 AM sniper rifle|sniper rifle]], you may go on the offensive and take out all of the vehicle spawn protectors if there are any and take their vehicles.
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===Production notes===
===Production notes===
[[File:H2 Terminal Mombasa Map.jpg|right|thumb|The map of Mombasa created for this level, rendered obsolete with the release of ''[[Halo 3: ODST]]''.]]
[[File:H2 Terminal Mombasa Map.jpg|thumb|The map of Mombasa created for this level, rendered obsolete with the release of ''[[Halo 3: ODST]]''.]]
*In the early design of Terminal, the light rail train was originally going to be engulfed in flames and people inside screaming could be heard as it passed by. The flames were later removed, probably because it was assumed to be too harsh, even for a multiplayer map. The screaming of panicked passengers can still sometimes be heard if you are attentive, as well as the conductor sounding the horn of the train, although much easier to hear. To hear this somewhere else go to the sound file website given above and listen to the "Passengers connecting to Orbital Shuttle Hub board westbound trains" file.
*In the early design of Terminal, the light rail train was originally going to be engulfed in flames and people inside screaming could be heard as it passed by. The flames were later removed, probably because it was assumed to be too harsh, even for a multiplayer map. The screaming of panicked passengers can still sometimes be heard if you are attentive, as well as the conductor sounding the horn of the train, although much easier to hear. To hear this somewhere else go to the sound file website given above and listen to the "Passengers connecting to Orbital Shuttle Hub board westbound trains" file.
*Artist [[Robert McLees]] was responsible for creating the map of New Mombasa found in this level, utilising both playable and non-playable spaces in ''Halo 2''.{{Ref/Reuse|bnet}}
*Artist [[Robert McLees]] was responsible for creating the map of New Mombasa found in this level, utilising both playable and non-playable spaces in ''Halo 2''.{{Ref/Reuse|bnet}}