Labyrinth: Difference between revisions

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|image=[[File:Labyrinth3D.jpg|300px]]
|image=[[File:Labyrinth3D.jpg|300px]]
|game=[[Halo Wars]]
|game=[[Halo Wars]]
|location=Presumably interior of [[Etran Harborage]]
|location=Presumably interior of [[Trove]]
|terrain=*Forest
|terrain=*Forest
*Forerunner
*Forerunner
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'''Labyrinth''' is a multiplayer map in ''[[Halo Wars]]''.<ref>[https://www.halowars.com/GameInfo/Maps.aspx '''Official Halo Wars Community Site''': ''Skirmish Maps'']</ref>
'''Labyrinth''' is a multiplayer map in ''[[Halo Wars]]''.<ref>[https://www.halowars.com/GameInfo/Maps.aspx '''Official Halo Wars Community Site''': ''Skirmish Maps'']</ref>


Labyrinth is a large 2v2 map, with building sites situated at regular intervals in the map. Large [[Forerunner]] walls also take up parts of this map. The areas of building sites slightly resembles a grid, with sites in some squares. The centre path of the map provides a direct route from one side of the map to the other. A [[beam emitter]] similar to the ones found on [[Installation 04]] could be found in a corner of the map.
Labyrinth is a large 2v2 map, with building sites situated at regular intervals in the map. Large [[Forerunner]] walls also take up parts of this map. The areas of building sites slightly resembles a grid, with sites in some squares. The centre path of the map provides a direct route from one side of the map to the other. A [[Beacon tower]] similar to the ones found on [[Installation 04]] could be found in a corner of the map.


A feature unique to this map is the [[Protector Sentinel (Shield World 0459)|Protector Sentinels]], which can be purchased by players at the [[protector plant]] and attached to squads. There are three unique variants, which can attack enemies, heal units and project protective shields. The map also features several [[Forerunner fort]]s, which take the place of [[Socket Base|empty base build sites]]. These bases are protected by powerful [[Aggressor Sentinel]]s, [[Super Sentinel]]s, and beam turrets. With Sentinels being air units, these bases are a bit more difficult to assault early on.
A feature unique to this map is the [[Protector Sentinel (Trove)|Protector Sentinels]], which can be purchased by players at the [[protector plant]] and attached to squads. There are three unique variants, which can attack enemies, heal units and project protective shields. The map also features several [[Forerunner fort]]s, which take the place of [[Socket Base|empty base build sites]]. These bases are protected by powerful [[Aggressor Sentinel]]s, [[Super Sentinel]]s, and beam turrets. With Sentinels being air units, these bases are a bit more difficult to assault early on.


==Strategy==
==Strategy==
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File:HW_LabyrinthWall_3.jpg|A wall from the map.
File:HW_LabyrinthWall_3.jpg|A wall from the map.
File:HW_LabyrinthBattle.jpg|UNSC and Covenant forces clash on Labyrinth.
File:HW_LabyrinthBattle.jpg|UNSC and Covenant forces clash on Labyrinth.
File:HW Screenshots E3 12.jpg|A large battle occurring in the middle portion of the map.
File:HW Screenshots Leipzig 2.jpg|A Covenant base on Labyrinth.
File:HW Screenshots E3 3.jpg|A battle occurring on Labyrinth in the E3 2008 build of ''Halo Wars''.
</gallery>
</gallery>